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CHEMISTS: Dead Zone

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CHEMISTS: Dead Zone

RPAX GAMING · Published by RPAX GAMING

Mixed — 68% positive (28 reviews)

Last updated 28 Sept 2026

A TPS/FPS RPG set in a post-apocalyptic setting: a shooter with survival elements. Explore a dangerous open world, craft equipment, trade with factions, and build your reputation to secure the best deals. Uncover the secrets of the Zone and become a versatile fighter!

Early AccessDJCTQ 12

£13.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £13.49 · Highest: £13.499 Oct 2026

Action, Adventure, Indie, RPG, Early Access · 2026 · More £5 - £15 games

About this game

Chemists: Deadly Zone

RPG-shooter from first and third person with survival elements, set in an alternate reality of our time within a fictional post-apocalyptic world. You'll explore a vast open world filled with dangerous radiation zones and other contamination sources, mutants, and various armed factions.

Hunger and thirst won't let you sit idle, while deadly anomalies will teach you to be cautious and observant. You'll have to fight for survival to understand your place in this brutal world.

Explore the world, complete quests, fight monsters, mutants, and factions, gather resources, hunt and forage, fish, trade, and gain experience to develop your skills.

Game Features

  • RPG-Shooter from 1st/3rd person in the spirit of post-apocalypse.

  • A well-thought-out world history with unique features.

  • Large open world filled with mutants and various anomalous zones.

  • Character progression through both skills and attributes, allowing you to create a versatile fighter.

  • Branching storyline that helps players unravel what's happening.

  • Crafting system that lets you create everything needed for survival.

  • Fishing adds variety to gameplay.

  • Vehicles aid with movement and transporting items.

  • Partial joystick support.

Weapons

  • Realistic weapon behavior model accounting for ballistics and technical characteristics.

  • Wide selection of original and custom weapons.

  • Weapon customization through modifications and additional attachments.

  • Ability to change weapon and armor appearance by gathering components for painting.

  • Complex crafting and gear modification system.

  • Weapon crafting and various improvement methods.

Experience

Experience is your main ally, determining your character progression and place in this world.

Exploration

The game world is vast and requires attention to environmental details, as you can encounter unexplained phenomena, stumble upon mutant packs, or fall into anomaly traps.

Anomalous Zones and Artifacts

A significant portion of the world's surface is covered by anomalous zones dangerous even to Chemists. These areas feature paranormal phenomena absent from the normal world. You can also find special items here - Artifacts.
Artifacts possess unique effects that can provide advantages in various gameplay aspects as well as negative consequences for your character.

Survival

The game throws you into a dangerous, harsh world where danger can lurk at every step. You'll need to monitor not just thirst and satiety, but also stamina and other harmful environmental factors that directly affect your life.

Combat

You'll fight both for resources against bandits and mercenaries and for your life against monsters and mutants using various combat methods. Different weapons will let you properly assess your strength against different enemy types.

Factions

Unique factions await you, with bases located across different areas. Bases enable full interaction with faction representatives to gain special privileges in the form of unique weapons or gear.

Social System

  • Dialogues — Branching conversations with NPCs affecting relationships and quests.

  • Trading — Buying/selling various item types.

  • Exchange — Direct item swaps with NPCs.

  • Exchange Coupons — Faction currency for rare deals.

  • Unique Barters — Trading based on specific valuable world items.

  • Event Quests — Time-limited unique quests tied to holidays.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-4460 / AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: GTX 1060 6GB / RX 580 8GB
  • DirectX: Version 12
  • Storage: 25 GB available space
  • Sound Card: DirectX compatible
  • VR Support: Not supported
  • Additional Notes: SSD

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i7-6700 / AMD Ryzen 5 3600
  • Memory: 16 MB RAM
  • Graphics: RTX 3060 12GB / RX 6700 XT 12GB
  • DirectX: Version 12
  • Storage: 25 GB available space
  • Sound Card: DirectX compatible
  • VR Support: Not supported
  • Additional Notes: SSD

Supported Languages

English, French, German, Spanish - Spain, Simplified Chinese, Russian, Ukrainian, Portuguese - Brazil

Latest news

  • Patch NotesOfficial

    Update 0.4.35 F1 – Small Update

    Update 0.4.35 F1 – Small UpdateNew FeaturesA link to the VK group has been added to the main menu.New spawn locations for various TORN series artifacts have been added across the map.A small cave with saltpeter has been added in the northern part of the map.The “Health Wear” stat has been added to the character parameters list.A collimator sight has been added as a reward from Nick for wolf hunts — it makes shooting with the MAG 10 more convenient.The Hunter in the house in the starting zone now sells Belt for Artifact #1.Additional information about chemical plants and a military figure has been added to Svetlana’s initial dialogue.Item names in the info window now display a color that reflects the item’s rarity.A new line about vehicles has been added to Nick’s dialogue at the Clinic.Tooltips for debuffs have been added — hover over them with the mouse cursor to see details.Quest panel auto‑reveal logic has been implemented: if the quest panel is hidden and the player selects a quest as active, the panel will now become visible. Previously, the panel remained hidden in this situation.Dungeon Changes – Bandit WarehouseDoors now lock, but they open automatically after the last enemy of the wave appears, allowing players to proceed further.Ore and CraftingThe gunpowder recipe has been changed: the intermediate gunpowder powder step is no longer required. Gunpowder is now crafted directly from 4 components.Additional ore deposits and coal have been added to Cave #12 to balance ingot and gunpowder production during a single run. New deposits provide:Manganese — 4 unitsTitanium — 3 unitsChromium — 4 unitsZinc — 3 unitsTungsten — 4 unitsCobalt — 4 unitsSulfur — 10 unitsSaltpeter — 10 unitsCoal — 20 unitsMaximum amount of ore obtainable from a single deposit has been adjusted:Saltpeter: reduced from 10 to 5.Sulfur: reduced from 10 to 5.Coal: reduced from 20 to 10.Required ore amounts for ingot production have been reduced:Zinc: from 4 to 3.Tin: from 5 to 4.Titanium: from ...
    Read full article on Community Announcements (RPAX_GAMING)
  • Patch NotesOfficial

    Update 0.4.35

    Update 0.4.35Closing the Summer Marathon! Opening the Autumn Marathon!Although there is still some time left until the end of summer, we are closing the Summer Marathon.To make sure we have time to do everything and make the new marathon great, we need to draw a line under the current event. Thank you for participating and gaining experience.A new marathon is already waiting for you, with the familiar experience‑accumulation mechanics, but with fresh rewards and a number of differences:Instead of 100 levels, there will be 50.The main prizes are not weapons, but new and improved equipment.At intermediate levels, you will find ingots of various metals, new artifacts, money, reputation, artifact parts, and gunpowder.This marathon is already available. You can start gaining experience right now!!! Have a successful and productive farming session.New FeaturesAuto‑save every 10 minutes — the value can be adjusted in the Settings → Game menu. The value itself is not saved.You can now collect ore using the E key. This feature allows you to collect ore even faster, as you can combine it with mouse clicks. It speeds up ore collection and helps prevent accidental weapon shots after gathering.Added an option to exit to the main menu (tests for loading a save after returning from the main menu).Ally notification system — if you attack an opponent who is considered a friend based on reputation, they will notify nearby allies that you have attacked them.Nikolay in the village now sells basic equipment.ChangesXM8L1 GOLD machine gun — rarity fixed and the ability to mount optical sights restored.TORN series artifacts — their stats have been adjusted.MOD 1 Extended Pockets module — drop chance in dungeons increased by 2×.Dungeon reset time set to 2 minutes (previously 10).Weapon sight attachment points — positions adjusted to be more central. Sights can no longer be dropped.Minimap scale at game start = 100%.When opening the world map with the M key, the map now centers immediately o...
    Read full article on Community Announcements (RPAX_GAMING)
  • Patch NotesOfficial

    Small patch 0.4.34 F1

    Small patch 0.4.34 F1✅ A new factional craftable item has been added to the Main Military Officer’s shop — a 200 kg backpack that needs to be crafted. ✅ The durability of the axe has been increased by 2 times, and the wood saw — by 5 times. ✅ Wolves, chickens, and deer now have a 100 % chance to drop meat. ✅ The trade options with the Liaison Officer in the bunker have been changed. ✅ The crafting system has been improved: now recipes may include item entries that do not stack and require more than one unit. This adds even more variety and complexity to crafting. ✅ Fixed the behavior for diving and surfacing from water. ✅ Updated the car’s behavior logic when exiting it. ✅ Removed unnecessary collision from the car wheels. ✅ Nanite support has been disabled. ✅ The chamomile flower is now brighter. ✅ Fixed a bug related to item dismantling. ✅ Optimized bot behavior after death. ✅ Some map objects have been optimized.
    Read full article on Community Announcements (RPAX_GAMING)
  • Patch NotesOfficial

    Update 0.4.34

    CHEMISTS: Dead Zone — Update 0.4.34: Artifacts, Reputation, and OptimizationHey, Chemists! We’re rolling out update 0.4.34 — this patch brings new artifact mechanics, an expanded reputation system, and major optimization improvements.What’s new in the Zone:Weak forms of artifacts now appear in toxic anomalies (both regular and radioactive) — grab them while you can before they vanish.Players have spotted a red glow in the water — it’s a sign of an artifact nearby. Check suspicious spots, but stay alert.All artifacts (including modified ones) can now be dismantled into components.Some mobs may drop weak versions of biological artifacts.Artifacts no longer spawn instantly in anomalies at game start — they now require time to form.Economy and Reputation:The Trader in the bar now offers exchange options for faction vouchers: universal ↔ faction, as well as event cards for universal vouchers.The Lab Technician now accepts modified artifacts (4 types) for exchange — but only if you have good reputation with the Scientists.In the city bunker, you can now build reputation with the Civilians by delivering goods after completing a specific quest.Completing a dungeon now rewards you with 2× the usual amount of universal faction vouchers.New Quests and NPCs:The Lab Technician has a major assignment for loyal faction members.Meet the new NPC — Fisherman Logan — in the Swamps location. He has his own set of tasks and requests.Usability and UI:Dismantle items with the G key: select an item in your inventory and press G to break it down.The current quest panel design has been updated.Quest entries are now larger and show an item photo if you need to find it — so you always know what you’re looking for.Item info display has been improved: you can hide the description and focus on the stats when there are too many details.The 2D world map display has been updated.Optimization and Performance:Decorative, highly detailed car models that were just sitting on the map have been removed.LO...
    Read full article on Community Announcements (RPAX_GAMING)
  • Patch NotesOfficial

    Update 0.4.33 F1

    Update 0.4.33 F1Minor but very important fixes + project optimization.New FeaturesAdded a marker for the “Bandit Warehouse” dungeon.Disassembly has been enabled for some previously non‑disassemblable ammo types: .338, 12.7×108, 12.7×99.Mining any ore now yields a stone in addition to the ore.Added a recipe for cooking meat, available for trade with the NPC Forester.Added a sound distortion zone to the dungeon — it creates the effect of an enclosed space (bunker‑style acoustics).The “Modular Spacer” item is now available from multiple vendors:In the city: Military Commander, Chemist Engineer, Gunsmith, Lab Assistant;In the village: Nikolay and Tony.Reinforcements have been added to the dungeon boss encounter.Players can no longer exit a vehicle if it is in deep water.Added a 20 % critical hit chance to the MP7A1 submachine gun.ChangesReduced the difficulty of the “Legend” dungeon tier. Enemy fire rate has been adjusted.The ammo vendor in the city now sells up to 8,000 rounds at once.Quest “Communication Device”: waiting time reduced from 5 to 2 minutes.The Fisherman has revised his trade coefficients.Changed the body paint/coating for vehicles #5 and #6.Orange event cards from ore now drop twice as often during events.Added parameters to the X6 scope “Ice Eye”.Deer meat: maximum of 2 pieces can now drop at once.Vehicles now have improved traction; braking distance has been reduced.Dropped items now fall to the ground immediately and remain there for 10 minutes.Increased the physics activation distance for vehicles by 50 meters.Adjusted the stats for the 7.62×51 ammo.FixesUpdated the “Murky Good” quest.Improved the “Trash Collector’s Request” quest — loot is now properly taken from the player’s inventory.Fixed the issue with exiting vehicles in swampy areas.Corrected the message showing the amount of ore dropped.The skill level‑up button is now disabled at level 10.Fixed an issue where the quest item list would react when entering a vehicle while the quest had a dynam...
    Read full article on Community Announcements (RPAX_GAMING)

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