
Screenshots

Watch trailer on Steam ↗Table 9
BwBro · Published by BwBro · Official site ↗
Positive — 82% positive (22 reviews) · 1 achievements
Last updated 28 Sept 2026
Deliver coffee to 9 tables in a looping European-style specialty cafe, spot the anomalies creeping in and reach Table 9.
£2.65
Lowest price we've ever recorded
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Price history
Adventure, Indie, Simulation, Casual · 2026 · More under £5 games
About this game
Serve 9 tables. Spot what changed. Reach Table 9.
Table 9 is a short first-person psychological horror game set in a looping late-night cafe.
Serve 9 Tables
Take orders and deliver coffee to all 9 tables in sequence. Every correct delivery pushes your run forward.
Spot the Anomalies
The cafe does not stay the same. Watch the room, the decor, and the customers carefully. Miss an anomaly, and the shift resets.
Reach Table 9
Stay sharp, keep serving, and make it all the way to Table 9.
Pour Latte Art
Need a breather? Step behind the bar and practice latte art before heading back onto the floor.
A Cafe That Keeps Changing
A cozy late-night specialty coffee shop inspired by Barcelona, slowly turning more unsettling with every loop.
Serve coffee to 9 tables in order and push your run toward Table 9
Spot subtle anomalies through observation, memory, and routine
A short, replayable psychological horror experience
Latte art and a cozy late-night cafe atmosphere with a darker edge
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel® Core™ i3 / AMD Ryzen™ 3
- Memory: 6 GB RAM
- Graphics: NVIDIA® GeForce® GTX 950 or AMD Radeon™ R7 370
- DirectX: Version 10
- Storage: 3 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Intel® Core™ i5 / AMD Ryzen™ 5
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 3 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Bathroom unlocked, New Easy mode and lots more! Table 9 update v1.2.0
The Café Has ChangedTable 9 v1.2.0 is here, bringing new anomalies, more ways to play, and improvements throughout the café.Serve nine tables, study your surroundings, and decide whether everything is as it should be. Stay alert of the new anomalies!The bathroomEvery player has been trying to open the sliding door labelled WC. Now it may open during any turn. Be careful of what you might find inside though.New game modeYou can now choose between two ways to play:Normal Mode includes every anomaly for the complete Table 9 experience, as I intended.Easy Mode excludes the most challenging anomalies for a more approachable shift, for players just trying to have fun casually.Each mode tracks its own best time and world ranking.A better experience in the "normal mode"I took your feedback about the game and where it may have frustrated some players. Some tweaks have been made even in the normal mode to help you get through fasterGiving back to the communityThe update also includes hidden Easter eggs, audio and visual improvements, gameplay refinements, and fixes throughout the experience.Thank you to everyone who has played Table 9, shared feedback, and supported the game. I hope you enjoy your next shift - keep an eye out for the bathroom, it contains a small token of appreciation to you all!And remember: if something feels wrong, it probably is.Read full article on Community Announcements (BwBro)Patch NotesOfficial
New anomalies and features 🚀 - First update
Hey guys, here's what is included in version 1.0.2Brand new anomaliesOne of the most common feedback I've received:Some anomalies are very small / subtle / invisible.Very few anomaliesWhile I was already planning to drop new anomalies soon, I've reorganised the order and am only adding more obvious ones to balance out the game.Slowly we'll be crossing 25 total anomalies, then 30 and hopefully we'll get to 40.Requested features and bug reportsDisable head-bob / swayI hadn't even thought of adding an option to disable headbob - someone on reddit thankfully pointed it out super early and I've just added itPlayers getting stuckIn some of the anomlies, player movement was glitching. That's just been fixed! Hopefully it'll be smooth moving from here onAudio issuesLoop cuts were very noticeable - it breaks the immersion of the game. I did my best to minimize that.My thoughts on the journey so farGuys this is my first ever game to release on steam. It has barely been 4 days and we've sold 160 copies and 50 people have completed the game already!I've been over the moon about how you guys have responded to Table 9. Some people even competing to get under 2 minutes completion time 🤯Lots and lots of early feedback has been very helpful in prioritising what to include in this update. But to all of you - I just want to say - Thank you for the support.What's nextI'll keep working on making the game more fun. Someone requested more fun anomalies - I'm on it! 📈If you have any suggestions or feedback, please let me know! I'm always available on twitter/x, discord or even here in the comments below!Read full article on Community Announcements (UsamaIndieDev)AnnouncementsOfficial
Table 9 is released!
It has been 24 hours since I hit this button, and you guys have been amazing so far.First 30 up on the leaderboard already!I had no idea that players of this genre were so dedicated. In about 24 hours, we have 30+ amazing scores up on the leaderboard, it's crazy people are doing sub 2 minutes! 🤯What's to comeAnomaliesI'm working on a lot of creative anomalies. I see that 14 isn't a big number, it was just a starting point.I aim to cross 20 in the next 2 weeks. Beyond that, probably even >30 anomalies. Not just subtle ones, but also some meta one that'll shake you 👻FixesI've received some great feedback so far:Adding option to remove headbob (for motion sickness sensitive players)Capping FPS at 60Fix wall clippingI'm actively seeking feedback on discord or by email, please reach out. This is my first game and I aim to make it as enjoyable for you as I can.I'd love to hear from you, i'm also semi-active on twitter/x if that's your alley.Read full article on Community Announcements (UsamaIndieDev)AnnouncementsOfficial
Table 9 Is Getting Darker
The night shift is getting worse. Since the first reveal of Table 9, I’ve been pushing the game further into horror. The quiet tension is still there, but the cafe is no longer just strange. It’s becoming far more unsettling. What is Table 9?Table 9 is a short first-person psychological horror game set in a looping European-style specialty cafe. Your job sounds simple:Deliver coffee to 9 tablesWatch the room carefullyReach Table 9But the longer your shift goes on, the harder the cafe becomes to trust. The pivot?I’ve been adding more horror elements to make every run feel more intense and more unnerving.Stronger horror throughout the experienceMore unsettling atmosphereMore tension as each run progressesMore disturbing anomalies creeping into the cafeA sharper contrast between calm routine and growing dreadWhat stays the same?The core loop is still all about observation, memory, and tension. Every correct delivery brings you closer to Table 9. But if you miss an anomaly, your shift resets. And when you need a moment to breathe, you can still slow down behind the bar and practice latte art before stepping back onto the floor. Support the devIf you like atmospheric psychological horror, subtle anomalies, and the uneasy feeling that something is very wrong in a place that should feel safe, wishlist Table 9 and follow the game for more updates.Read full article on Community Announcements (UsamaIndieDev)AnnouncementsOfficial
Hello world from Table 9!
Hello world! From the dev of Table 9, I offer you salutations!I have been living in Barcelona for the last few years and one day I was just making my coffee at home when I thought, there's no game that allows me to do latte art, is there?A few weeks of real hard work later, here I am almost ready to release my first full-fledge game called Table 9.You don't wanna make coffee or latte art? No problem. Just deliver 9 orders to their respective tables and then you can go home. Careful though, with every order delivered, just keep your eyes peeled for any unusual occurrence in the cafe.The cafe is designed with inspiration from any small speciality coffee shop in Europe. The customers are simple stylized low-poly humans and I kept them simple so that there's no detail overload in the cafe.See you in the next update!Read full article on Community Announcements (UsamaIndieDev)






