
Screenshots

Watch trailer on Steam ↗The Comyths
Kjorsell Studios · Published by Kjorsell Studios
Last updated 28 Sept 2026
The Comyths is a bullet-hell action game with no Game Over. Each Character changes how you play by mastering a cosmic domain. Performance is defined by Rank, not death. Chase the perfect S-Rank.
Action, Adventure, Indie, Free To Play · 2026 · More free games
About this game
The Comyths is a fast-paced, ability-driven top-down action game where six Scholars wield the fundamental forces of Space, Time, Matter, Life, Mind, and Void.
Each Scholar delivers a distinct combat fantasy:
Kunu (Space): Teleport freely, banish enemies into pocket dimensions, and collapse the battlefield with black holes.
Evum (Time): Set checkpoints, rewind failed moments, and slow or stop time to control the flow of combat.
Yusa (Matter): Chain explosive barriers, break terrain rules, and overwhelm enemies with artillery pressure.
Heva (Life): Command evolving summons, drain enemies to sustain yourself, and flood arenas with living forces.
Nimu (Mind): Brainwash enemies, create illusions, and turn entire encounters against themselves.
Yvon (Void): Spread void trails, infect the level, and consume enemies caught within your domain.
Combat revolves around four rotating objectives:
Reach: Move through marked orb points under time pressure.
Destroy: Eliminate enemy waves within a strict limit.
Secure: Hold a designated area against incoming threats.
Survive: Endure escalating assaults without exceeding hit limits.
Each run shuffles the objective order, demanding adaptation instead of repetition.
Boss encounters follow the same structure — complete objectives within a hit limit to destabilize them, then unleash everything during a short, high-intensity Break Phase.

Specifics:
Instant checkpoints and quick restarts keep momentum high. Performance is graded on objective completion, time, and hit count — chase S-ranks to prove mastery.
Fully voice-acted story chapters can be accessed at any time, allowing you to uncover the narrative at your own pace.
Face diverse enemy combinations and evolving hazards across distinct biomes. The game features 26 original soundtracks tailored to each Scholar, level run, and boss encounter.
Earn high ranks to unlock alternate-universe artwork and collectible gallery rewards.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 x64
- Processor: Intel Core i3 (6th gen) / AMD Ryzen 3 1200
- Memory: 8 GB RAM
- Graphics: GTX 950 / RX 460
- DirectX: Version 11
- Storage: 3 GB available space
- Sound Card: DirectX compatible
- Additional Notes: Runs smoothly at 1200p 60 FPS on Steam Deck.
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11 x64
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: GTX 1060 / RX 580
- DirectX: Version 11
- Storage: 3 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
The Comyths at BIC 2026
The Comyths is coming to Busan Indie Connect Festival 2026!From August 14–16, The Comyths will be exhibited at BIC 2026 in Busan. Come experience its fast-paced bullet hell action, meet the six Scholars of Space, Time, Matter, Life, Mind, and Void, and discover the world of The Comyths in person.The game will be available to play throughout the exhibition, with both controller and portable setups available at the booth.Visitors can also pick up character photocards, brochures, and business cards while supplies last.📅 August 14–16, 2026 📍 Busan Indie Connect Festival 2026See you at BIC!Read full article on Community Announcements (Kjorsell)AnnouncementsOfficial
June Updates - Dev Milestone
Hey there, Developer & Artist Kjorsell here! As promised, the Demo of the game has been released before the end of Q2 2026. I hope that it provided a great experience!A quick update from the developer!The gameplay is essentially finished, with additional polish being added here and there.The final stretch will focus on story production, creating hundreds of illustrations and integrating them into the game.Following the previous game announcement, the story system has been reworked to be fully optional. There is no longer any friction between gameplay and story progression. Players who want to experience the story can do so freely, while those who prefer gameplay can focus entirely on that instead.Even the general tutorial is now fully optional, as the core gameplay loop already provides sufficient feedback and guidance.The next few months will be dedicated to producing story content in preparation for the game's release this December.Support for Traditional Chinese has been added. Although I am considering adding more language options, support for additional languages may be added in the future depending on demand.Yes, the game will be completely FREE.Thank you for a quick read, hope you have a great summer ahead!Read full article on Community Announcements (Kjorsell)Patch NotesOfficial
Release Window & Demo Update
Release Window UpdateThe release window has been moved to Q4 2026.Core gameplay is in a solid state, and we’re currently reworking the story delivery and presentation to better align with the experience. This requires additional development time, so the release window has been adjusted.A playable demo will be available before the end of Q2 2026, including the optional opening story premise, 3 out of 6 playable characters (Kunu, Evum, & Yusa), and the first six gameplay levels (up to a boss). Further announcement updates will be published accordingly.We’ll also be sharing regular short Scholar Spotlight videos on our YouTube channel for those who want a closer look at gameplay.Thanks for your patience.Read full article on Community Announcements (Kjorsell)






