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Watch trailer on Steam ↗Fossil Bound
Fossil Studios · Published by Fossil Studios · Official site ↗
1 user reviews — 100% positive (1 reviews) · 23 achievements
Last updated 28 Sept 2026
Discover prehistoric fossils, carefully excavate dinosaur skeletons, and build your own museum in this relaxing pixel-art paleontology game focused on exploration, discovery, and scientific curiosity.
£5.89
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Price history
Simulation, Early Access · 2026 · More £5 - £15 games
About this game
Discover Prehistoric Fossils
Travel to excavation sites and carefully brush away layers of earth to uncover prehistoric skeletons hidden beneath the surface.
Each dig is a puzzle of patience and curiosity. As dirt tiles are cleared away, fossilized bones slowly emerge from the ground until the full skeleton is revealed.
Every discovery brings you closer to building a world-class collection of prehistoric life.
Excavate Ancient Dinosaurs
Use careful excavation techniques to uncover fossils buried for millions of years.
As you remove dirt and rock piece by piece, entire dinosaur skeletons gradually appear beneath the soil.
Discover famous prehistoric species including:
Tyrannosaurus rex
Triceratops
Edmontosaurus
Each fossil includes scientific information that helps bring the ancient world back to life.
Build Your Own Fossil Museum
Return your discoveries to your museum and create exhibits showcasing the creatures you uncover.
Arrange fossils, build displays, and expand your museum as your collection grows.
Your museum becomes a record of every dig, every discovery, and every species you uncover.
Relaxing Exploration
Fossil Bound is designed to be calm, rewarding, and curiosity-driven.
There are no enemies, no time pressure, and no combat.
The focus is on exploration, discovery, and the satisfaction of uncovering prehistoric life.
Key Features
• Carefully excavate fossils tile by tile
• Discover famous dinosaur species
• Reveal full skeletons hidden beneath the ground
• Build and grow your own fossil museum
• Learn fascinating facts about prehistoric life
• Relaxing gameplay focused on discovery
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Dual Core 2.0 GHz
- Memory: 4 GB RAM
- Graphics: Integrated graphics (Intel HD 4000 or better)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 1 GB available space
- Sound Card: Any
- Additional Notes: Low system requirements due to pixel art graphics.
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Major Update: Excavation, Museum & Progression Rework
Today’s Fossil Bound update rebuilds the core expedition-to-museum loop and gives the opening hours a substantial polish pass. EXCAVATION - Refined digging interactions and clearer feedback across each tool stage. - Added a compact excavation-completion display so progress is always easy to read. - Improved biome-specific presentation so dig areas feel integrated with each location. - Rebalanced discoveries and early quests around fossils that are actually obtainable at the player’s current site. MUSEUM & DISCOVERIES - Reworked fossil storage to make large collections easier to understand and manage. - Dinosaur exhibits now use individual, scale-aware stands and assemble bone by bone as sets are completed. - Added cleaner rarity seals for Common, Uncommon, Rare, Ultra-Rare and Mega-Rare discoveries. - Improved the fossil exchange, donation and research flow so every discovery presents a clearer choice. PROGRESSION - Reshaped the first field day with more focused onboarding, attainable goals and clearer next steps. - Improved tool and vehicle upgrade presentation and strengthened the earn, upgrade and explore loop. - Rebalanced progression pacing across excavation, selling, donating, research and town development. CONTROLS, UI & PRESENTATION - Reduced oversized HUD and menu panels while improving spacing, typography and readability. - Added clearer nearby-building prompts for entering, reading and interacting around town. - Polished character movement, digging animation, visual layering, ambience, music and sound feedback. - Improved controller navigation, prompt handling, pause behaviour and accessibility support. SAVES & STABILITY - Upgraded save data to schema version 9 with migration support for existing players. - Added safer transaction handling for purchases, upgrades and collection changes. - Completed broad automated regression checks across all 34 game scenes, with additional progression and balance coverage. Thank you for playing and helping us shape Fossi...Read full article on Community Announcements (Fossil Studios)Patch NotesOfficial
Fossil Bound’s Biggest Update Yet
The biggest Fossil Bound update yet is live Today’s update rebuilds the heart of Fossil Bound: follow a clear lead through town, review your expedition, complete a full pickaxe–chisel–brush excavation, protect your first museum specimen, install it piece by piece, collect daily revenue, and purchase your first meaningful upgrade. A clearer, more satisfying excavation loop Fixed the excavation dead-end that could stop mining after revealing the fragile-fossil marker. Pickaxe and chisel targeting now finds the nearest reachable valid cell. Fragile amber warnings appear only when they matter during chiselling. A subtle ivory target and proximity feedback make the next valid action clear. Brush work now finishes through five clean fossil glints without oversized or stuck interaction tiles. Added a compact three-stage excavation progress bar. The teaching dig is short and focused; later sites retain their full size and depth. Build the museum one discovery at a time All 15 prehistoric species now have distinct, scale-aware exhibit bays. Skeletons visibly grow as individual bones are installed. Storage clearly separates installed, ready, missing, and duplicate parts. Your first useful copy is protected for the museum; duplicates remain available to sell or research. Improved species selection, staged silhouettes, progress readouts, and assembly actions. The first exhibit reward now makes the opening tool upgrade affordable. Town, characters, and menus Re-centred town destinations and aligned buildings with their plots. Added nearby prompts with clear actions such as Enter, Talk, Trade, and Read. Reduced dialogue, HUD, text panels, and pause-menu footprint so the world stays visible. Improved NPC conversation layouts and controller focus. Refined the opening objectives so early requests match the fossils and locations players can actually access. Presentation and polish Refreshed the player, tools, equipment, vehicles, buildings, fossils, museum exhibits, and biome present...Read full article on Community Announcements (Fossil Studios)






