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Spright

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Spright screenshot 1
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Spright

Studio Wallnut · Published by Studio Wallnut · Official site ↗

4 user reviews — 25% positive (4 reviews)

Last updated 28 Sept 2026

Spright is an epic 2D metroidvania about descending into a vast abyss that twists against you the deeper you go. Equipped with only your diving helm and a longswordm, you will dive head-on into a world that refuses to give way.

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£12.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £12.79 · Highest: £12.7913 Oct 2026

Action, Adventure · 2026 · More £5 - £15 games

About this game

Spright is an epic 2D metroidvania about descending into a vast abyss that twists against you the deeper you go. Equipped with only your diving helm, a longsword, and the tools you uncover along the way, you will dive head-on into a world that refuses to give way.

STEP INTO THE WORLD OF SPRIGHT

Starting at surface level, the deeper you descend into the abyss, the more the world twists against you — paths splinter, enemies grow stronger, and the world becomes ever more difficult to navigate/ explore

SPRIGHT IS DESIGNED WITH DIFFICULTY IN MIND

Combat is sharp, aggressive, and movement-driven. Slash through enemies, hammer armored foes, parry deadly attacks, freeze-to-death enemies with an ice gun, or even use a bazooka to deal extra damage

Many enemies in Spright are not hack-and-slash friendly and don't like dying! Some reflect, counterattack, become briefly invulnerable, evade your attacks, and can even grow stronger the longer the fight lasts!

5 unique hand-made biomes to explore, off-beat/ optional paths designed for completionists, and dozens of enemies to vanquish!

Early on, you'll meet tradesman NPCs which help stock you with health flasks and other cool items you can purchase in exchange for items in your inventory

THE JOURNEY BELOW

  • Slash, hammer, parry, dash, and outmaneuver enemies in fast 2D combat

  • Explore vast handcrafted rooms, ruins, and lost corridors

  • Take elevators from the depths into strange new areas — even beyond the sea!

  • Complete timed challenges that test movement, routing, and mastery!

  • You can collect health flasks, trade-in your items with NPCs, and/ or go on epic side quests with them!

  • Forge and upgrade your tools to survive deeper forbidden zones

  • Swim, dash, warp through space, and discover secret routes (you can even teleport?!)

  • Find shortcuts, relics, Crown markers, and optional paths built for curious players

Support us with a Wishlist and/ or follow our page

We'll see you down in the depths in August, explorer.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i3-2100, AMD FX-4300
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon Vega 8 Graphics, UHD Graphics 630
  • Storage: 4 GB available space

Recommended

Recommended:
  • OS: Windows 11
  • Processor: Intel Core i3-8100
  • Memory: 8 GB RAM
  • Graphics: NVIDIA Geforce GTX 1050
  • Storage: 4 GB available space

Supported Languages

English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese

Latest news

  • Patch NotesOfficial

    Patch Notes V1.0.2

    -Fixed the room transition jitter-Fixed some zones causing stutters and FPS tanks-Removed the polygon generator in the entire Robot Factory biome, the "stuck in walls" bug will no longer be a thing!-Fixed the map not showing some NPCs-The map now shows neighbouring room exits, making it easier to traverse and explore-The map now always shows secrets in a room even if the player hasn't found them yet (this is only to help explore and find mandatory items which many players miss in first playthroughs)-Nerfed the Templar boss-Fixed the Robot Factory platforms not being jump-able-Fixed the "performance mode" setting being worse for your frames than the others-Made the inventory more user-friendly-Removed all enemies in the "Into Space" biome, it's more of a "mini pocket" rather than a standalone biome-You can now sell abilities to Terra-Increased how many carnival tickets there are in other biomesWe're aware of many animation-related complaints from players, we WILL make 'em better soon, dont worry :)There will be a few visual oddities in this build (some save slots being higher than they should be, but they're minor visual fluff that will be fixed very soon alongside the major animation overhauls)We'll also improve the soundtracks for this game in the next patch.We’re sorry for the terrible/ buggy launch, the game should now be stable, and mostly bug-free in this build.If you can, please leave a review (of any kind, positive or negative) so we reach our milestone of 10 reviews, which helps the algorithm too.We hope you enjoy Spright. have a great day.Best,The Studio Wallnut Team
    Read full article on Community Announcements (Studio Wallnut)

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