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Watch trailer on Steam ↗Laser Seed
James H. Van der Meulen · Published by Trash Vomit Studios · Official site ↗
18 achievements
Last updated 28 Sept 2026
Select blocks, stack points and ascend to the next level before the timer runs down in this satisfying puzzle clicker based on correlation discernment, block relation and aesthetic variation.
£1.69
Lowest price we've ever recorded
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Price history
Indie, Casual · 2026 · More under £5 games
About this game
Select blocks, stack points and ascend to the next level before the timer runs down.
A satisfying puzzle clicker involving block relation discernment.
One main play mode to master
5 different aesthetic block set variations
Randomized aesthetic mode that mixes all blocks, border frames, and Hud variations
the main goal is to achieve a high score
Each Level begins with a full run time counter
When the run time counter reaches zero the game run ends
clicking subtracts from the run time counter in correlation to the difficulty level
Clicking blue and green fragments extends run time counter
Click a red fragment subtracts from the run time counter by one
ascend puzzle levels by clicking number of required amount of blue fragments
stack as much points as possible before ascending to the next level
Acquire points by clicking blocks
multiply points per click by efficiently clicking blocks near multiple blocks of a grouped kind
System Requirements
Will my PC run this? →Minimum
- OS: Windows
- Processor: 2 GHz
- Memory: 1 GB RAM
- Graphics: Integrated Graphics
- Storage: 50 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Interface Update
added button effect to all remaining buttons that did not have the effect when mouse hovers over the buttonadded mouse prompt on game start to show that this game is played with using a mouse fixed audio bug that occured when skipping to title screen on game start the game audio did not start playing. Now it does.made transfering between scenes quicker and snappier Fixed buggy pause menu that was not registering mouse click regarding the yes or no optionstweaked the game's contrast, saturation and sharpness for a more crisp look and feelRead full article on Community Announcements (Error_Esc)Patch NotesOfficial
Patch | March 27th 2026
-the cursor now cannot be paused and moves freely at all times -highlighted quit menu text with white outlines -added a 'Skip to Title' option from the first opening screen -fixed random mode's audio from not playing -Pause Menu Function adjusted so that the escape key works alongside the option to use the mouse cursor to select Yes or No when asked to Quit GameRead full article on Community Announcements (Error_Esc)Patch NotesOfficial
Adjustment Patch | March 23rd 2026
- Fixed bug where the "Reach Level 5" Achievement would not trigger - Added clarity in discerning blocks of a same kind for Block Set 01 - Added a buffer to help prevent softlock that could occur by switching options too quickly in the main block selection menu - Adjusted how the audio functions in the Randomized Mode - Adjusted how the escape key functions for the Quit game Pause Menu Screen - Added mouse functionality for the Quit game Pause Menu ScreenRead full article on Community Announcements (Error_Esc)






