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Watch trailer on Steam ↗DVD Survivors
Signal Spike Games · Published by Signal Spike Games · Official site ↗
100 achievements
Last updated 5 Sept 2026
Become the bouncing DVD Survivor logo in an 8-minute bullet-heaven action roguelite. Build a ridiculous loadout, slam corners for explosive bonuses, collect bytes, stack weapons, and combine 60+ weapons with dozens of evolutions and synergies to erase pop-ups, malware, and bosses.
£4.59
Lowest price we've ever recorded
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Price history
Action, Indie · 2026 · More under £5 games
About this game
YOU ARE THE BOUNCING DVD LOGO
DVD Survivors is an 8-minute bullet-heaven action roguelite where the DVD Survivor bounces and moves automatically and your decisions go straight into the build. Collect weapons and passives, trigger evolutions and synergies, slam walls and corners for explosive bonuses, and erase waves of pop-ups, malware, error windows, and screen-born bosses.
You do not steer the DVD directly, instead you choose upgrades, trigger active abilities, and turn a familiar screensaver into a ridiculous damage machine.
VISUAL COMFORT
CRT and scanline effects are optional. Reduced-motion and camera-comfort settings are available.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 (64-Bit)
- Processor: Intel Core I3-4130 / AMD FX-4300 (or equivalent)
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 4000 / NVIDIA GeForce GT 730 / AMD Radeon R7 240 (or equivalent)
- Storage: 20 MB available space
- Sound Card: Any
Recommended
- OS: Windows 10/11 (64-Bit)
- Processor: Intel Core i5-6500 / AMD Ryzen 3 1200 (or equivalent)
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce GTX 1050 / AMD RX 560 (or equivalent)
- Storage: 20 MB available space
- Sound Card: Any
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
v0.7.10 Hotfix
RUSH simple/detail levelup toggle *showroom extra boss removal level upmodal letting combo state decay -> added another snapshot/restore leaderboard filter slide adjustment darkstrike redundancy fill method other things Silver Strifer && Mug Hayes Service Disk GateRead full article on Community Announcements (Korze)Patch NotesOfficial
v0.7.9b10 Hotfix
Fixed a network security issue where a malicious duel opponent could crash the game by sending an invalid winner index Fixed a potential buffer overflow in the DVDNET chat response handler Fixed a visual glitch where the corner bonus speed boost would snap abruptly instead of fading out smoothly Fixed endless mode overtime multipliers leaking into normal runs after playing endless mode New Game Mode: Endless Mode New Sounds Channel Flip sound effect (TV channel click with descending tone) Disc Skip sound effect (stuttering servo grind for Disc Read Error events) Added a first-run Comfort & Accessibility settings screen that appears before the intro on first launch various bug fixes across the entire gameRead full article on Community Announcements (Korze)Patch NotesOfficial
v0.7.9b9 Hotfix
signal burst trail added signal burst trail polished and anchored better duels ui cleanup duel chat and ready state cleanup duel results and runback cleanup duels now first to 6 duel pacing retune leap stun reduced with diminishing returns duel weapon ttk and feedback pass duel aim ring team colors runback blue overlay fix dvdnet menu cleanup dvdnet right side preview added dvdnet under construction messaging added dialup flow cleanup and modem pass dialup icon replaced with animated internet dial up icon dialup icon bigger with better hover states dvdnet back button and right click back discord link updated to discord gg signalspikegames level up cards rebuilt for clarity click assist is now a toggle click assist can now be rebound click assist default key is now period -> '.' achievement popups no longer truncate scene ready badge moved off description text leaderboard header cleanup and tier label added enemy zero hp alive display fix save recovery and migration hardening save backup layer added save parser and ui safety hardeningRead full article on Community Announcements (Korze)AnnouncementsOfficial
Duels are now live in DVD Survivors!
This is our first public multiplayer step: a focused 1v1 mode built to get real matches running, harden the online combat foundation, and gather feedback on weapon feel, pacing, clarity, and UI flow.Single-player chaos is still the soul of DVD Survivors. Duels is intentionally tighter right now so the multiplayer foundation can get solid before the madness gets turned up further.If you jump in, the most helpful feedback right now is:weapon feel and balancestun duration / pacingmatch length and round flowlobby, chat, and ready-state claritybugs, weird behavior, and anything that feels offDuels is fun now, but it’s also important groundwork for where multiplayer goes next. Thanks for playing, testing, and telling me what’s busted!Read full article on Community Announcements (Korze)Patch NotesOfficial
DVDNet is Live! (v0.7.9b8v2)
DVDNet is Live! This is an 'under construction' implementation, with only a few components enabled while I gather user feedback, gameplay data, and more to work on optimizing the experience. Please forgive design issues, bugs, errors, disconnects, bad UI or UX, and more. These things WILL be addressed, ASAP! Time to Duel! v0.7.9b8 (LIVE) (ongoing *iykyk) *dummy replaced *upgraded thinking *corner stuck fix *action rate increase *zigzag removed *timer lockdown *leap affect increase + feedback *draft update and cleanup *prevent accidental upgrade *trail concurrency *++gamepad aiming overhaul *consumables cleaned up and retuned *gamepad default controls -> LT is now Sprint / Fast Forward RT is now Click Attack Remote Control now freezes enemies for a true real-time 3 seconds, even during slowdown Remote Control tooltip is now accurate to the actual freeze duration Tune-In menu visual overlap fixed Tune-In entries that are scrolled off-screen no longer keep triggering tooltips main menu Patch Notes button no longer truncates Join the Community card text no longer truncates Reset Weapons tooltip was shortened so it fits cleanlyRead full article on Community Announcements (Korze)






