
Screenshots

Watch trailer on Steam ↗Prerolled
Red Sauce Games · Published by Red Sauce Games
Last updated 28 Sept 2026
Pack boxes of pre-rolled dice and sell them to silly clients with funky requests in this roguelike-puzzle mix up. Each die has unique effects based on the positioning of other dice around them, so combo dice together, overcharge shamelessly and maybe you'll be able to cover the rent this week!
Indie, Strategy, Casual · 2026 · More free games
About this game
Welcome to your very own dice shop!
Sell quirky dice to silly clients in a playful and relaxing roguelite-puzzle mixup!
You'll get to:
look cool finding creative solution to silly demands
come up with mind boggling combos
discover unique dice, relics and secrets
subtly alter dice with stickers
happily overcharge your clients
UNIQUE DICE AND RELICS
There are over 70 different dice faces and 25+ relics, all with their own unique effects and interactions!
Every run offers ton of opportunity to discover new playstyles and synergies!!

PEOPLE
There will be all sorts of people interested in your shop, like:
clients with humble requests
your landlord (and it seems they can't get enough of you)
the FBI
someone with a permanent marker?
Some simply want a nice empty spot in the box for their cat.
Others might want non repeating dice in ascending order at an odd price!
As the only prerolled dice shop, you can absolutely ignore their request and say
"I know you asked for a box at $20 or less, but here is a box at $6700"
Sure, happy clients usually give you an extra reward, but $6700 tho
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10+
- Processor: x86_32 CPU with SSE2 support, x86_64 CPU with SSE4.2 support, ARMv8 CPU
- Memory: 2 GB RAM
- Graphics: Integrated graphics with full OpenGL 3.3 support or Direct3D 11 support (Windows).
- Storage: 250 MB available space
Recommended
- OS: Windows 10+
- Processor: x86_64 CPU with SSE4.2 support, with 4 physical cores or more, ARMv8 CPU
- Memory: 4 GB RAM
- Graphics: Dedicated graphics with full OpenGL 4.6 support
- Storage: 250 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Big update with a new demo!!
We've been working super hard to make the game better, prettier and ready for the release (planned in November)!In fact, it improved so much since the last demo, that we made a new one!!What's newHere is a few of the major changes we made, but you can discover them yourself in the new demo of course!!Improved User Interface and VisualsWe worked on the UI and UX of all the menus in Game, and made some new one to support the new features added for the full game!New MapThe new map shows more information and feels good to use now!! You can also open it with a secret shortcut (press the M key)!New TooltipsThe new tooltips not only look cooler, they also have one of the best UX improvement of this update: Type icons!Each types (like Animals, Garden, Spirits...) have their own little icon and color, which should help with the notion of subtypes (Dog is a subtype of Animal, Stick is a subtype of Garden...).The name of each face isnt CAPSLOCKED anymore, so you wont feel like they are screaming at you.New Random Event UIThe new interface for random event is easier to understand and more juicy! It's a bit less silly too, but we will add that silliness elsewhere, don't worry!New Phone lookThe phone now looks more like an actual phone, with its own little animations and button style!New Main MenuThere's a few new things in the menu, but you could also just summarize the changes by saying "MAKE IT BIGGER".New Collection MenuWe reworked the collection menu to reflect all the new content we added in the full game! You will be able to quickly find all the faces and shop upgrades you've seen, and check your achievement progression (which will be how you unlock new dice/stickers/upgrades/features)!New Shop HistoryYou'll be able to see all your previous runs within this nice little interface, and even export a run summary if you wanna share it with your friends (or in our Discord server!)Other cool improvementsYou don't have to hold the mouse click when dragging dice and stickers anymo...Read full article on Community Announcements (Christophe)Patch NotesOfficial
Small bugfix and nicer cursors for the Demo!
Hi all, This is a tiny update that is mainly to address a couple of niche bugs that have been found and fixed. I have also thrown in a couple of bonus changes that might make your experience slightly better. Bugfixes: - Relics now remember if they were deactivated between runs, and show appropriately in the preview. - The "Even Steven" event's first option now wont randomly reject your dice for no reason. - The box upgrade reward from the "Big Brain" event will now always make your box bigger, even if it is at max height. - If you exit before you start your first client, the game wont bother saving. - Cat no longer counts the number of meows when hissing. - Custom seeds now show stars around the seed in game, for example: *12345* New stuff: - You now have a nice cursor (you can toggle it in settings). - You can no longer sell boxes with no dice in them, and preferences are now more intuitive with empty boxesRead full article on Community Announcements (Jack)






