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Tyrants Must Fall

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Tyrants Must Fall screenshot 1
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Tyrants Must Fall

Porch Weather Games · Published by Porch Weather Games · Official site ↗

Last updated 5 Sept 2026

In this turn-based tactical roguelike, build an army to triumph in fast-paced battles. Deploy your troops, plan your attack, and watch as the action plays out simultaneously. Unlock powerful formations and guide the Hero of Destiny as he topples the Tyrant King!

Free to PlayComing SoonDJCTQ 10Full Controller Support

Free

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Indie, Strategy, Early Access · 2026 · More free games

About this game

Build your rebellion and lead the people to freedom in this turn-based tactical roguelike. Command your troops in fast-paced battles where the action plays out simultaneously and positioning is everything!

People of the realm, rejoice!

The Stone of Destiny has chosen a new hero to lead the people to freedom from the cruel Tyrant King!

It’s no easy road, but Jairm has Destiny on his side so he’s bound to win… or so the Stone keeps telling him.

Along the way, you’ll:

Fight Fast-Paced, Tactical Battles

Battles play out simultaneously in a series of rounds, with careful positioning and planning the key to victory. Deploy your troops, plan your attack, and watch as the action plays out simultaneously. 

Find gaps in the enemy’s defenses to strike at their leader. Take them down, and victory is yours! But be careful not to leave Jairm exposed - if he falls, the rebellion fails.

Plan Your Moves

Units act automatically, performing actions based on whether they are in the Front, Middle, or Rear rows. Carefully positioning your troops each round to take advantage of their skills to match the situation on the battlefield is the key to victory! 

Some units also unlock special powers when arranged in Formations, giving you even more tactical options. Your Rebels are more powerful when they stand together to face the enemy, but your Archers might be better served hiding behind a stronger ally for a defensive buff.

Build Your Army

Every battle you fight brings more glory to Jairm’s rebellion, and as your fame spreads more and more types of units will flock to your cause. From the humble Rebel armed only with his pitchfork to wizards-in-training ready to hurl fireballs in the name of freedom all the way to knights in shining armor mounted on their fearsome War Caterpillars. 

Improve Your Units

Don’t go thinking you should just throw away your units because new volunteers await - keep your units alive and they’ll gain valuable experience, allowing them to upgrade into more powerful types with all new tactical abilities. Every unit has multiple upgrade paths, giving you options to command all kinds of strategies.

Grow Your Leader

Jairm might be the son of simple aubergine farmers, but now he's got a new destiny ahead of him. He might not be quite ready for the role of Hero. But the Stone of Destiny is never wrong, and it's going to make sure it stays that way.

As Jairm tries again and again, he gains experience to help him take steps down the Path of Destiny. Guide what kind of leader Jairm becomes, and grow your forces to fit your strategic style. Your choices can grant Jairm everything from the ability to lead a larger army to powerful skills he can deploy to swing the tide of battle.

Loot!

Running a rebellion isn’t easy, but fortunately one of the perks of victory is sweet, sweet loot. Collect gold to upgrade your troops and hire mercenaries in a pinch. Supplies help you field an ever-larger army. And special Trinkets can grant Jairm unique and powerful abilities that can change your entire strategy.

A Different Path, Every Time

The kingdom changes every time Jairm marches onward, giving you a chance to choose which path you forge ahead on. Will you try to avoid battle and count on your luck and skill to face the challenges ahead, or will you meet the enemy head on to gather experience and glory?

Make Friends Along the Way?

As you travel, you’ll learn more about Jairm, and more about what exactly the Stone of Destiny has in store for him. On top of that, you’ll meet the weird and wild array of people who have thrown their lot in with the Tyrant King, and whether all of them are beyond redemption…

And even if Destiny has a plan, there’s always room for some more surprises along the way!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 64-Bit Processor
  • Storage: 300 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 64-Bit Processor
  • Storage: 300 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Demo Hotfix - 8/5

    A few small QoL enhancements and bugfixes for the Tyrants Must Fall demo today. Updates: Added a "Self-Target" preview graphic for abilities that target the user.Unit Tooltips will now display the exact amount of damage or healing an ability will deal.FixesFixed error where players could potentially un-deploy a unit mid battle.Reduced Enforcer Jurgal's overzealous use of Take Cover
    Read full article on Community Announcements (ZargonX)
  • Patch NotesOfficial

    Demo Update 7/31 - The Combat Upgrade

    A big update to the Tyrants Must Fall demo today, incorporating a major change to the combat system as well as related changes to the initiative system.UpdatesAll units now have specific actions they will take depending on what row they are located in on their turn: Front, Middle, or Rear. Unit tooltips will outline exactly what action a unit will take from their current position.Unit abilities have been broken out into four types: Ranged, Melee, Defense, or Support.The initiative system has been updated to incorporate the new ability types. Ranged abilities still take place during the Ranged Phase, with the Melee Phase now split into three sub-sections: Defense, followed by Melee, followed by Support.Unit status bar UI and the initiative UI updated to display more information regarding the type and timing of unit abilities.New status effect: Dodge. Units with Dodge will completely avoid the next damaging attack made against them.New status effect: Protect. Units in the Protect state will intercept the next damaging attack against an adjacent ally.Multiple new animations and graphics for unit attacks and abilities.Tutorial dialogue updated with new information about the battle system changes.Bug FixesFixed the Volunteers menu occasionally dropping controller focus.Fixed some controller icons not displaying correctly in dialogue.
    Read full article on Community Announcements (ZargonX)
  • Patch NotesOfficial

    Demo Update - 7/1

    Large update to the Demo today, featuring multiple UI updates, graphical updates, and general quality of life improvements across the board. Additional updates including the promotion line for the Apprentice, as well as the introduction of Charge attacks.UpdatesBig updates to most UI panelsBig updates to Battlefield visualsAdded promotion line for the Apprentice unitAdded Charge attacks - take time to build up, but are very powerful upon release!
    Read full article on Community Announcements (ZargonX)
  • Patch NotesOfficial

    Demo Update - 6/12

    Multiple fixes for the demo version today, as well as a big update with the addition of adjustable Battle Speed! UpdatesAdded Battle Speed adjustment to Battle scene. Speed changes take place immediately, and your preferences will be saved for future battles. Speed can be adjusted with the mouse, keyboard (1-5), or controller L/R triggersUnit and Leader detail panels have been updated across the board to provide information more clearlyAdded new challenge encounter and leader: Enforcer Jurgal and his Peace PatrolProjectile paths have had their visuals improvedHeal VFX and SFX overhaulsNew highlight option to distinguish move selection vs unit selectionRemoved the Path of Destiny from the TutorialFixesFixed issue with r-stick not scrolling map while in map node menuFixed controller implementation for Undo movementFixed map menu sometimes going offscreenFixed "Restart" button not auto-selecting with controller after the TutorialFixed Feedback form not auto-closing on submissionFixed XP not resetting after a restarted runText edits to various Tutorial sectionsFixed Unit Upgrade panel not selecting correctly with controllerFixed Demo completion message display not resetting correctlyFixed Boss map node icon changing on reload
    Read full article on Community Announcements (ZargonX)
  • Patch NotesOfficial

    Demo Update - 6/9

    Two major updates for the Tyrants Must Fall demo today:UpdatesAdded Undo feature for Movement Phase. Now the last unit moved or swapped can be undone with no penalty.Overhaul of Unit status panel UI. Several UI elements have been unified for easier readability and clarity. Status effects now show tooltips for their effects and durationSome balance changes to early encounters.
    Read full article on Community Announcements (ZargonX)

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