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Watch trailer on Steam ↗Curse of the Mirror
Jimmer · Published by Jimmer
9 user reviews — 100% positive (9 reviews) · 36 achievements
Last updated 28 Sept 2026
Curse of the Mirror is a 2D platformer where every level has a twisted reflection! Follow Dom, now powered up by a strange spirit, on his quest to traverse through several unique locales in order to save his friends, and uncover the secrets and lies of this illusionary realm!
£1.49
£4.99Lowest price we've ever recorded
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Price history
Action, Indie · 2026 · More under £5 games
About this game
Help Dom escape the Mirror Dimension!
After a terrible accident in a physics seminar, Dom wakes up in a weird dimension and meets an odd, friendly spirit who aids Dom throughout his mission to find the other students and the professor who brought them into this mess, and hopefully go back into the real world safely.
Jump, throw and roll your way into a unique set of levels, each with their own reflection at the end that holds all kinds of surprises!
Beat levels in any order you want, at your own pace!
Find hidden collectibles that lead to hard and precise challenges!
Test your skill with over 36 Medals to collect!
Make your way up the castle to unfold the truth of this very world!
Figure out who the hell Miguel even is (seriously).
Can you reverse this CURSE OF THE MIRROR?

System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7
- Processor: Intel / AMD Dual Core
- Memory: 1 GB RAM
- Graphics: Intel HD grpahics / AMD Radeon Graphics
- DirectX: Version 11
- Storage: 400 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
1.5.33 Patch Notes
-When using a controller, D-Pad and Analog Stick can now both be used, not just one of them exclusively (for example, if you have set D-Pad controls in the keybinds menu, you can still use the analog stick, and vice versa). -Fixed an issue in the final boss of the Epilogue mode where the fight would last forever if you didn't know what to do. -Fixed a weird issue where you could still talk to a specific NPC at the very end of Epilogue mode, while a cutscene is playing. -Fixed a bug where if you throw projectiles at the second boss, sometimes they would dissapear into the air, not hitting the boss. -In the audio menu, there's now a small text that tells you that you can scroll with the mouse to change the volume.Read full article on Community Announcements (Jimmer)Patch NotesOfficial
1.5.32 Patch Notes
-Lowered the general volume of the game. -Options can now be accessed in the file select screen. -Analog stick icons are now clearer to read in the keybinds menu.Read full article on Community Announcements (Jimmer)Patch NotesOfficial
1.5.31 Patch Notes
-Fixed a bug where throwing a rock will make it collide with the other falling rocks in the 1st phase of the final boss. -Fixed a fire bar being impossible to avoid in the 10th special stage. -Other minor adjustments.Read full article on Community Announcements (Jimmer)AnnouncementsOfficial
1.5.3 - Graphical Improvements
In this update I aimed to improve certain graphical assets, specifically the terrain in most of the levels, along with some other things.Here's a quick comparison:There are a LOT of graphics that still need to be improved, but for now, I think it's alright.Bug Fixes / Adjustments:-Fixed the speaker's lasers sometimes getting stuck in Mount Sound.-Changed the position of Miguel's smoothie.-Other minor adjustements.Read full article on Community Announcements (Jimmer)Patch NotesOfficial
1.5.2 Patch Notes
-Improved the HUD, specifically the hearts section (now Dom's reaction will change depending on the health he has). -Improved the sprites for Royal Tokens (+added a small animation when collected) -If you get all 3 Royal Tokens in a level, the word "SPECIAL!" will pop up in the results screen, indicating you unlocked that level's special stage. -Fixed a bug where, if you grabbed a snowboard and held left/right, the animation would be stuck while on the ground. -Made the space narrower near the end of Silhouette Park. -Fixed title screen music not looping. -Fixed being able to roll underwater (apparentely this is better). -In the Reflection of Snowbunny Fields, King Snowbunny will no longer hurt you when defeated (I know I said I fixed it, but I somehow missed something, should be good now). -Fixed a bug where you could still pop the balloons after they dissappear in Silhouette Park.-Added a small cassette icon in every level entrance that indicates that you listened to that level's hidden cassette.Read full article on Community Announcements (Jimmer)






