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Thieves and Gold

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Thieves and Gold screenshot 1
Demo Trailer trailerWatch trailer on Steam ↗

Thieves and Gold

RzvGames · Published by RzvGames · Official site ↗

Last updated 28 Sept 2026

Smash containers, grab the gold, uncover hidden keys, and recruit a crew of thieves in this medieval loot-heist incremental. Race the clock in Heist Mode or play relaxed in Casual Mode.

Free to PlayComing SoonDJCTQ 10

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Indie, Casual · 2026 · More free games

About this game

The valley starves while the lord’s chests grow fat. From a cave hideout, you lead a band of thieves who plan to fix that. Smash in, find the keys, grab what you can, and don't push your luck.

The poor are counting on what you bring back!

Every room is packed with containers full of gold, keys, and relics. Smash them, grab everything, and try not to get greedy.

Bring back the loot to your Hideout, upgrade your skills and thieves, go back stronger for the next heist.

Hire thieves, train them, retire them, take them with you in the heist or send them in the Town to rob other places.

Find the keys, extend your run, keep all your loot. Discover hidden places and secret rooms.

Choose where your thieves go, collect side rewards, and grow stronger with every run.

  • Smash and loot: every object in the room can be broken: furniture, crates, chests, anything! Gold is hiding everywhere.

  • Hunt the keys: objectives are hidden inside containers across compact rooms. Find them before time or greed runs out.

  • Pick your crew: 4 thief roles: breakers smash, seekers find key targets, collectors scoop loot faster, and support provides a run-wide buff.

  • Send thieves on jobs: hire up to 4 thieves and dispatch idle ones to heist the town between runs.

  • Two modes: race the clock in Heist Mode or take it slow in Casual without worrying about the greed and time.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-4460 / AMD FX-6300
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 750 Ti / AMD R7 260X (2 GB VRAM)
  • DirectX: Version 11
  • Storage: 2 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 (64-bit)
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 1060 / AMD RX 580 (4 GB VRAM)
  • DirectX: Version 12
  • Storage: 2 GB available space

Supported Languages

English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Polish, Portuguese - Portugal, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Thai, Turkish, Ukrainian

Latest news

  • AnnouncementsOfficial

    Town Rebuilt, Guided First Heist, and a New Mimic Encounter

    Town Rebuilt, Guided First Heist, and a New Mimic Encounter Hi everyone, The biggest update to the Thieves & Gold demo is now live. The Town has been rebuilt, the opening heist is now guided by the characters themselves, a new Mimic encounter has been added, and the complete demo is now available in German. This update also includes major improvements to bombs, hammer targeting, challenges, run results, the Skill Tree, room fairness, and overall readability. Town and Crew Rebuilt Town interface The target list and building detail view have been redesigned to make jobs, rewards, occupants, crew assignments, and available actions easier to understand. Clearer thief assignments Sending a thief is now the primary action, with improved crew cards, clearer confirmation details, and better messaging when every thief is already busy. Progression-aware Town rewards Town payouts now grow alongside the rooms you unlock, with more reward variety across assignments. Improved Donation Shrine The Donation Shrine now unlocks more naturally through progression and has received a complete presentation pass. Smarter First Heist Character-led tutorial guidance Tutorial instructions are now presented through an in-world character ribbon connected to the object or action you should focus on. Playable first-room guidance Your first thief now guides you through targeting, breaking containers, collecting loot, finding keys, and finishing the opening room. Clearer keys Exposed keys now receive a visible beacon and stronger collection feedback. A New Mimic Encounter Mimics are now part of the demo for the first time. This chest does not simply wait to be opened. It steals the loot you have discovered, forcing you to react before ending the run. The encounter includes dedicated reveal, theft, destruction, and reward feedback so the Mimic remains readable even when the room is filled with containers, loot, damage numbers, and dungeon effects. Combat and Heist Controls Hold to throw bombs repeat...
    Read full article on Community Announcements (rzvgames)
  • AnnouncementsOfficial

    Hover Polish, Skill Tree Previews & Big Balance Pass

    New FeaturesAlways-visible hover screen dot - Cleaner targeting indicator that's always on screen, with improved container selection behavior.Skill Tree room previews - Tooltips on the skill tree now show a preview image of the room, along with progress indicators and loot value info.Coin Cache artifact - New artifact with its own effect logic.Vault Breaker Mastery upgrade - New meta-upgrade for progression.Exhausted relic callout - Players are now notified when a relic has been exhausted. Polish & FeelHammer impact rework - Better top-down impact resolution so strikes feel more accurate.Hammer visual cleanup - Removed noisy edge particles on the crowbar's default and frenzy decals.Damage number scaling - Tuned across all room configurations.Node UI hints - Added scale multiplier so hints read clearly at any zoom.Cursor handling refactor - Smoother cursor behavior overall.Relic proc trigger feedback - Relics now play feedback when they trigger.Results screen relic flow - Improved how relic choices are presented at run-end. BalanceBroad economy rebalance pass (loot multipliers, upgrade costs, growth curves).Meta-upgrade costs tuned for smoother progression.Normal room loot value multipliers adjusted.Vault Breaker Mastery parameters revised.Thieves & Gold is built by one person, me. The fastest way to shape where it goes next is to drop into the Discord and tell me what's working and what isn't. I read everything. Join the Discord Wishlist on Steam
    Read full article on Community Announcements (rzvgames)
  • Patch NotesOfficial

    macOS version + retroactive Relic points

    Demo update - now playable on macOS! Relic card points are now granted retroactively when unlocked, plus a sweep of performance improvements. Have fun, thieves!
    Read full article on Community Announcements (rzvgames)
  • AnnouncementsOfficial

    Thieves and Gold - Demo Available Now!

    In this early demo you can:- Play through four handcrafted rooms- Chase more Skill Tree unlocks as you keep playing- Get a feel for the loot flow, timer pressure, and progression- Help shape the game with your feedbackThis is still an early build, so you may run into rough edges, bugs, and balance that will keep evolving. More rooms, more replay variety, and sharper progression are on the way. You can expect around 1 hour of gameplay! If you enjoy the demo, please wishlist Thieves & Gold on Steam and join the Discord to share feedback, screenshots, and bug reports. That feedback directly helps shape what comes next.Thanks for playing, Razvan
    Read full article on Community Announcements (rzvgames)
  • AnnouncementsOfficial

    Thieves and Gold Steam Page Is Now Live

    After many months of work, the Steam page for Thieves and Gold is now live.Thieves and Gold is a medieval loot-heist incremental where you smash containers, grab gold, uncover hidden keys, and recruit a crew of thieves to grow stronger between runs.Race the clock in Heist Mode or play more relaxed in Casual Mode while upgrading your tools, building your crew, and pushing your luck for bigger scores.I’m excited to finally share the game with you, and this is just the beginning. If it looks like your kind of game, please wishlist it on Steam and follow along for future updates.Steam page:Announcement trailer:
    Read full article on Community Announcements (rzvgames)

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