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Dusklander

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Dusklander screenshot 1
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Dusklander

Bitrunner · Published by Bitrunner

Last updated 28 Sept 2026

Survive in a nightmare world where Light is the most valuable resource. Explore, craft and learn to bend this strange reality to your will. Travel across lands locked in everlasting dusk, face dangers lurking in the dark and find a way to wake up.

Free to PlayComing SoonDJCTQ 12Full Controller Support

Free

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Action, Adventure, Indie · More free games

About this game

Dusklander is a survival game about a goth girl trapped in a dark nightmare world.

Hope wakes up with a glowing sigil on her hand and has no idea what happened, where she is or how to handle this situation. You need to gather resources, learn to combine them and figure out the rules of survival in this strange place. Each death brings you back to where you started and serves as a valuable learning experience. With time you start to notice that the fabric of this nightmare reality can be shaped by the power of your will.

This strange world is locked in the state of everlasting dusk. The only sure source of Light is the glowing sigil on your hand. The power of your Light fades when you spend time in the darkness but it can be restored by absorbing the essence of fire. This makes fire starting an essential survival skill in this place.

Your Light not only allows you to see and move around. It is also your protection against dangers lurking in the dark. It can be used to shield yourself from enemy attacks sacrificing Light instead of Vitality. A well timed parry can even stun the enemy and refund its Light cost.

You need to make sure to keep your Light alive. The Shadows sense when its power fades and they start to circle around you like vultures. Be careless enough to let it die and they'll waste no time in tearing you apart.

This place is rich in resources that can be used for crafting and setting up camps. Gathering some of them requires specialized tools. Creating tools should be your top priority after starting a fire. Better weapons and armors are crucial for hunting more dangerous creatures. While fortifying your camp increases your chance of surviving attacks from predators roaming these lands.

Eating and drinking is required to keep your body alive. You need to purify water, cook food and learn to take advantage of the beneficial effects of different meals. 

Each death allows you to reflect on what you learned and increases your ability to Weave. Weaving lets you gradually conjure more and more resources. You can even learn to create items that bend the rules of this nightmare.

Initially it seems that there is no way to escape this place. Then you start to notice strange gates towering above sacrificial altars. The correct sacrifice summons a guardian of this Land. Defeating the guardian activates the gate and allows you to travel to another Land. You can only hope that one of these gates will eventually be a portal to the waking world and your true way out.

Each nightmarish Land has its own unique resources, creatures and environmental conditions. Mastering them allows you to craft better recipes and make your survival more effective. Learning to conjure these resources allows you to use them even in Lands where they don't exist naturally.

Every attempt to get out is different. After each of your deaths the Lands shift and twist, changing their shape. Nothing you created can survive this process. There is however a single strange Land that seems to defy this rule. Exploiting it can tip the scales to your favor.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel I3 6100
  • Graphics: NVIDIA GTX 960

Supported Languages

English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Latin America
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    First Developer Commentary

    Watch my trying to survive in my own game while I showcase basic survival mechanics!
    Read full article on Community Announcements (Bitrunner)
  • AnnouncementsOfficial

    My stance against generative AI

    Greetings!I've been already asked a couple of times if AI was involved in any way in production of Dusklander so I'd like to clearly express my stance agains the use of generative AI.I strongly oppose using generative AI in creative processes and especially in the process of making games. My firm believe is that it steals our creativity and the ability to truly express ourselves as artists and humans in general. I also don't like the fact that gen AI is trained using effects of humans hard work only to eliminate those people from the job market. I could go on and on why I oppose AI but the most importan poit is: I don't use it for anything. I don't use it for art, I don't use it for code I don't use it for music and I don't use it to write texts or translate them. I'm aware that this approach is going to cost me more money and much more time then if I decided to cut corners and rely on AI. I'm still not going to turn into AI. Making games is my passion and I want Dusklander to be a fruit of hard work and passion, not something that relies on AI generated content.This also applies to the assets I didn't do myself - music and illustrations. I require proof of no-AI usage when I commision any work for Dusklander. For example, you can see the capsule art timelapse here:https://drive.google.com/file/d/1lSUhXH_kEhNpm-nfP3sh2QwEZh0qkKyC/view?usp=drive_linkBest regards,Bitrunner
    Read full article on Community Announcements (Bitrunner)

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