
Screenshots

Watch trailer on Steam ↗Trip to the Core
Llamaplay · Published by Llamaplay
Last updated 28 Sept 2026
Build three decks at once in a roguelike deckbuilder where 15 rebels fuse modular gear into broken combos across five shifting acts.
Indie, Strategy · 2027 · More free games
About this game
In 2049, the world belongs to corporations. A group of rebels disagrees.
Lead a team of three to the Core, building decks, fusing gear, and forging the kind of synergies that make you feel like a genius right up until the big boss proves you wrong.
Build three characters, not one deck
15 characters. 150+ gear combinations. One core to reach.
Team Composition
You've built a good deck before. You've never built three at once.
You choose three characters to take with you in each run, that come with their own starting equipment and card deck.
Each character is distinct - Some hit hard but need protection. Others apply statuses that shut down bosses but crumble against hordes. The "right" team depends entirely on how you build.
Power Output Gear (POG)
Fuse your gear. Modular enhancements that transform how your cards behave. Stack a main POG with an enhancer and watch a simple shield spell become something unstoppable. Over 150 combinations to discover.
The Enhancer POG is an outer module that impacts whatever the main POG does. Enhancers can amplify the main module's effects, trigger it multiple times, change probabilities of effects triggering, impact your deck and much more.
Changing Maps
No two runs look the same. Five procedurally generated acts stand between you and the Core.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-3470 or AMD Ryzen 3 1200
- Graphics: NVIDIA GeForce GTX 750, 2GB or AMD
- Storage: 2 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Recent Update (v0.1.4)
UI & Gameplay FixesFixed an issue where cards would fly into the corner of the screenGeneral UI improvements (merged UI overhaul PR)Added proper Exit Game scriptMenu UI tweaks for better usabilitySpecial Thanks Huge thank you to everyone who played and left feedback during the Steam Deck Builder Fest! Your reports and suggestions helped us quickly identify and fix these issues. We're reading every comment and continuing to polish the game based on your input. Keep the feedback coming — it really makes a difference! ❤️Read full article on Community Announcements (Llamaplay)Community & EventsOfficial
Trip to the Core Participant in Deck Builders Fest!
We're happy that Trip to the Core has been selected to participate in Steam's Deckbuilders fest!We've been making improvements incrementally since the DEMO has been out, and are still happy to hear your feedback on the game.Read full article on Community Announcements (Llamaplay)Patch NotesOfficial
DEMO UPDATE
Thank you for everyone whose submitted feedback!We've just updated our build taking your feedback into consideration, including minor balancing tweaks and UX improvements.We're actively making improvements to the game, so keep the feedback coming if you'd like to support.Read full article on Community Announcements (Llamaplay)AnnouncementsOfficial
DEMO Out Now!
Come check out the demo for Trip to the Core, which includes 5 characters with their own build, multiple power output gear and decks to try out!We've been working on this for a while, and we're genuinely excited to finally get it into your hands.The demo gives you a solid slice of the full experience, enough to get a feel for the strategy, the synergies, and how brutal it can get.We'd love to know what you think. Drop your feedback in the form that you can access through the game, and let us know if you liked it!Read full article on Community Announcements (Llamaplay)






