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逐末之地:60s Exploring the Endless Land:60s

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逐末之地:60s Exploring the Endless Land:60s

Dreamy_Chat · Published by Dreamy_Chat

Positive — 87% positive (15 reviews) · 13 achievements

Last updated 28 Sept 2026

Disaster strikes, and you only have 60 seconds. Scavenge supplies with up to 3 teammates in a lab about to self-destruct, escape into an unknown forest, and use 500 types of random events to write your survival story—will you wait to be rescued alive, or uncover the truth the company is hiding?

Early AccessDJCTQ 14Co-op

£6.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £6.29 · Highest: £6.2913 Oct 2026

Adventure, Strategy, Early Access, Casual · 2026 · More £5 - £15 games

About this game

A third-person survival game for up to 4 players.

The disaster countdown has reached 60 seconds. Rush into a laboratory on the verge of destruction, grab everything you can carry, then escape into the forest. Build a camp, explore the unknown, and struggle to survive while waiting for help.

But will rescue ever come?

Perhaps the real thing you need to uncover is the truth behind the disaster.

Story Background: The Collapse of Project Immortality

A corporate giant covertly initiated an experiment known as "Project Immortality," publicly touted as research into an immortality serum. You are a key employee dispatched to its top-secret laboratory, buried deep beneath the Deluo Mountains. Isolated from the world, all operations here were conducted in silence.

Until a routine energy activation experiment caused the specimen, codenamed "Primordial Mycelial Core," to undergo an uncontrollable mutation... The disaster begins now.

Phase One: The 60-Second Scramble

The laboratory is about to self-destruct. Its central system has begun releasing sedative gas.

You and your teammates have only 60 seconds to collect food, tools, medicine, and anything else that might help you survive. Once the evacuation window closes, there will be no way back.

Every item you take could prove useful later. But you can never carry everything.

Do you take more food, or construction materials?
Do you search for weapons, or prepare medicine for an injured teammate?

What you take—and what you leave behind—will shape your chances of survival.

Phase Two: Survival in the Misty Forest

After escaping the laboratory, you reach an abandoned forest observation station deep in the Delo Mountains.

There are no reliable supplies here. No dependable communication. You must use whatever you managed to bring with you to maintain the camp and wait for a rescue that may never come.

Work with your teammates to divide responsibilities:

  • Stay at camp and build facilities

  • Venture into the forest to search for food and resources

  • Craft tools and treat injuries

  • Face the dangers hidden throughout the wilderness

Cooperation may help you survive longer, but not everyone will always agree on what to do next.

  • Build & Manage: Use your limited escaped supplies to build your refuge from scratch. Construct rain collectors for life-giving water, set animal traps for food, light campfires to ward off darkness and fear. The completion of each facility is a defiant strike against despair.

  • Explore & Gather: Explore diverse ecological maps from a third-person perspective. Try fishing by the serene lakeshore, scout for vantage points and rare resources on steep cliffs, mine for minerals in dark caverns, and muster the courage to enter the ominous ruins of the old research institute. Every expedition is fraught with danger and potential.

  • Respond to a Dynamic World: The forest itself is a living enigma. With over 500 randomized events, the game weaves your unique story. It might bring a boon—"Luminous mushrooms appear at the campsite after a night rain"; or a warning—"Unidentifiable, strangely elongated footprints are found by the warehouse"; or an internal crisis—"Under the weight of despair, a fierce argument erupts among teammates." Your every choice triggers unpredictable chain reactions.

  • Cooperation, Discord & The Truth: Cooperation is the cornerstone of survival, but it's not the only answer. You must divide tasks—some venture out, others focus on base-building and healing. However, resource scarcity, moral dilemmas, and the gradually surfacing dark truth can sow seeds of distrust within the team. Scattered experiment logs, anomalous traces, and supernatural encounters all point to a more terrifying question: Is the company's promised "rescue" a hope, or another trap?

【Multiple Endings, Authored by You】
The game's conclusion is not singular. Your key decisions, discoveries, and days survived will collectively lead to vastly different final chapters. The company could be your savior or the ultimate villain; this forest could be your final resting place or a home nurturing new hope. The truth awaits your unveiling...

【Every Game is a Unique Survival Epic】
Are you ready to fight for hope amidst the roar of a countdown, build a home within endless mist, and, in the crevices of survival, uncover a dark truth capable of consuming everything?

Game Features

  • Co-op multiplayer for up to 4 players

  • Single-player mode

  • Third-person survival gameplay

  • 60-second timed scavenging phase

  • Camp construction and resource management

  • Multiple maps to explore

  • More than 500 random events

  • Multiple survival endings

  • A story centered around the truth behind the disaster

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 64 bit or Windows 11 64 bit
  • Processor: AMD Ryzen 3 1200 or Intel Core i5 4590 or equivalent (or better)
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GTX 1650 or equivalent (or better)
  • Network: Broadband Internet connection
  • Storage: 10 GB available space

Recommended

Recommended:
  • OS: Windows 10 64 bit or Windows 11 64 bit
  • Processor: Intel Core i7 10700 or equivalent (or better)
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX3060 or equivalent (or better)
  • Network: Broadband Internet connection
  • Storage: 10 GB available space

Supported Languages

English, Simplified Chinese

Latest news

  • AnnouncementsOfficial

    Updated regularly

    1. Added related events for iron armor.2. Added a list of facilities.3. Added window size settings.4. Fixed localization for the status overview.5. Fixed bugs where some events were displayed abnormally.6. Greatly reduced the probability of empty boxes.
    Read full article on Community Announcements (3254694653)
  • Patch NotesOfficial

    Bug fixes

    Fixed some abnormal event bugs
    Read full article on Community Announcements (3254694653)
  • Patch NotesOfficial

    Small Patch

    1. Refine the newbie guide 2. Fix the bug where the Prosperity event doesn't trigger 3. Slightly reduce the probabilities on the spin wheel
    Read full article on Community Announcements (3254694653)
  • AnnouncementsOfficial

    Overall experience adjustment

    Hello (≧◡≦)Over the past month, I really appreciate your quiet support. At the same time, I’ve received feedback and suggestions from everyone. From the experience, overall it’s a bit difficult, and it’s rare to reach a good ending. So I’ve been making adjustments and changes during this period. We will continue to add new gameplay and content in the future, and if you have any questions, you can join the QQ group.Adjustments and Changes1. Added 50 events, including some nighttime and rainy events, with rain adding water.2. The merchant now has a simple big wheel to make up for the benefits the merchant brings, letting you gamble small money for key materials.3. Added telescope and luck stone items. Picking up the telescope can trigger events with a certain probability, providing early to mid-stage benefits. Using the luck stone can trigger a luck buff, often leading directly to completion. Currently, luck stones are only available from the merchant.4. Adjusted money, and telescopes can now be picked up directly in the lab, just like water.5. Adjusted the probability of individual illness events for different difficulty levels: Easy -7%, Hard +7%.6. Added a choice: auto-collecting materials at the camp or manually picking them up. In auto mode, camp supplies won’t spawn, and you get a high chance of wood and stone.7. Shortened lab chest opening time from 2s to 1s.8. In easy mode, increased the triggering probability of the lucky dog and traps from 5% to 15%; in normal mode, from 5% to 10%.9. Fixed the bug where character rotation didn’t work in single-player mode.10. Added yellow indicator boxes for facilities and merchants to improve recognition.
    Read full article on Community Announcements (3254694653)
  • Patch NotesOfficial

    Small Patch

    1. Adjust the advanced traps in the tech tree to be side quests 2. Adjust crafting times for some items 3. Increase trap activation probability 4. Fix display issues in some events
    Read full article on Community Announcements (3254694653)

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