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Watch trailer on Steam ↗Polygon War
4R · Published by 4R
1 user reviews — 100% positive (1 reviews) · 30 achievements
Last updated 28 Sept 2026
A 2D comic-style squad survival game. Command triangle, square, and pentagon characters through waves of increasing difficulty. Mount weapons on every edge — blades, guns, flamethrowers, and more. Stack same weapons for gear combo bonuses. Burn, freeze, or shatter foes using material weaknesses.
£1.69
Lowest price we've ever recorded
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Price history
Action, Early Access · 2026 · More under £5 games
About this game
Every edge is a frontline.
Your warriors are polygons — triangles, squares, pentagons. Every edge is a weapon slot. Katanas, gatling guns, flamethrowers, liquid nitrogen guns, acid blasters — a growing arsenal at your disposal.
Stack the same weapon across multiple edges to trigger a Gear Combo — damage multipliers and lightning arcs crackling across your polygon.
Enemies come in three materials: metal, glass, plastic. Heat glass enemies until they shatter. Freeze plastic ones until they crack. Temperature is your deadliest weapon.
Recruit polygons, upgrade stats, plan your loadout, and survive ever-escalating rounds.
- Diverse weapons and damage types, with more coming
- Gear Combo and temperature system for deep strategy
- Multi-character squad command

System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 / 11
- Processor: Intel Core i3 / AMD Ryzen 3
- Memory: 4 GB RAM
- Graphics: Intel UHD Graphics 620
- DirectX: Version 11
- Storage: 200 MB available space
Supported Languages
Latest news
Patch NotesOfficial
v0.1.19
New- Shop lock upgrade: locked items now persist across rounds instead of being rerolled away- Polygons kick up dust from their edges while moving for livelier movement feedback- New polygon-flip loading transition animationOptimization- Major performance improvements in dense late-game battles, reducing frame drops- Terrain and temperature slows now stack as percentages for fairer multi-slow scenarios- Reworked white phosphorus smoke visualsFix- Fixed loading stalls and main menu pause issuesRead full article on Community Announcements (4R)Patch NotesOfficial
v0.1.18
• Control rework: Upgraded from group control to single-polygon control for more direct, precise play • New content: Piston puncher upgrade (directional knockback) and two new enemies — acid & base engulf slimes • Visual upgrades: Hand-drawn flame and scorch marks replace flamethrower particles, and X-ray reveal in the weapon selection panelRead full article on Community Announcements (4R)Patch NotesOfficial
v0.1.17
New - Added the Hand Warmer shield, which restores the wearer back to normal temperature when they get too cold. - Life Pedals now spawn a Life Treasure at the finish point. Optimization - Improved Bastion enemy routing, spawn pacing, and charge waves for smoother combat with fewer stutters. - Adjusted equipment drop pools and core/shield prices to make upgrade choices clearer. Fix - Fixed level-up option focus, visual selection preview textures, and Combo line rendering issues.Read full article on Community Announcements (4R)Patch NotesOfficial
v0.1.16
New - Added random maze-wall terrain to Bastion, making each run’s routes and combat space more varied. - Added the Treasure Goblin to Bastion, rewarding players with extra gold and treasure if defeated before it escapes. Optimization - Cold effects now slow targets instead of fully stopping them, keeping combat flow smoother. - Rebalanced several weapon ranges so close, mid, and long-range choices feel more even. - Gold drops now pop outward before pickup, making rewards easier to read. Fix - Fixed polygon previews, chain combo previews, and inventory focus issues in selection screens. - Fixed several empty or invalid texture rendering cases for more stable UI and combat visuals.Read full article on Community Announcements (4R)Patch NotesOfficial
v0.1.15
New - Hexagon enemy — on death, becomes a soul that chases the nearest ally and unleashes a random fire/ice/acid/base zone. - Three new Bastion upgrades — Area Net (mass ensnare), Life Plate (heals after standing 10s), Treasure Hook (auto-gathers scattered treasures). - Heat & Cold emitter upgrades — spawn zones that continuously heat or cool nearby units. - Bastion Custom difficulty — slider to set enemy HP from 100% to 300%. Optimization - New crit burst, blunt cracked-impact, and damage-over-time tick visuals for punchier feedback. - Temperature-curse targets show a status icon overhead; equip screens highlight tag-triggering mounts and characters with a green ring. - Dash and burst dash now require a held movement direction to prevent accidental triggers. Fix - Fixed blank placeholder icons on the turret and net-caster upgrades. - Fixed display glitches in the equip/character selection preview (stray lines, blanks, wrong outlines). - The level-up screen now locks other controls until you pick an upgrade.Read full article on Community Announcements (4R)






