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The Ashen OZ

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The Ashen OZ screenshot 1
Official Gameplay Trailer trailerWatch trailer on Steam ↗

The Ashen OZ

Ashbone Games · Published by RED BRICK HOUSE

Last updated 28 Sept 2026

A fast-paced dark fantasy action roguelite where you chain attacks and parries into fluid, combo-driven combat through a twisted fairytale world.

Free to PlayComing SoonDJCTQ 10Full Controller Support

Free

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Action, Indie · More free games

About this game

The Ashen OZ is a dark fantasy action roguelite set in a twisted, somber fairytale world inspired by The Wizard of Oz.

Wearing bloodstained shoes and wielding a witch’s umbrella as a weapon, players dash, parry, and chain relentless combos as they carve through a dreamlike world shaped by despair and fading memories.

Combat focuses on speed, precision, and tempo.

Perfectly timed parries, rapid dashes, and chained actions reward aggressive play, creating a fast-paced flow that emphasizes mastery and immersion.

Throughout each run, the Ashen Dice system presents meaningful choices.

Each die face grants a distinct ability, allowing players to build synergies and evolve their combat style without ever breaking the momentum of action.

Key Features

Fast, Combo-Driven Combat

Chain dashes, parries, and attacks into fluid, high-speed combat focused on timing and positioning.

Umbrella Parry System

A risk-and-reward parry mechanic that rewards precision, with limited defensive fallback on failure.

Ashen Dice Progression System

A unique dice-based upgrade system where each die face grants different abilities, enabling run-shaping builds and synergies.

Dark Fairytale World

Explore a distorted version of Oz filled with melancholic environments, grotesque creatures, and haunting imagery.

Pattern-Focused Boss Battles

Face multi-phase bosses with distinct attack patterns that demand observation, adaptation, and skill.

Atmospheric Presentation

Hand-crafted visuals and subtle environmental storytelling create a somber, dreamlike experience.

A fast-paced dark fantasy action roguelite

where you chain attacks and parries

into fluid, combo-driven combat

through a twisted fairytale world!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 SP1
  • Processor: Dual Core 2.4 GHz
  • Memory: 4096 MB RAM
  • Graphics: 1GB VRAM / DirectX 10+ support
  • Storage: 10240 MB available space

Recommended

Recommended:
  • OS *: Windows 7 SP1
  • Processor: Dual Core 3.0 GHz+
  • Memory: 4096 MB RAM
  • Graphics: 2GB VRAM / DirectX 10+ support
  • Storage: 10240 MB available space

Supported Languages

Korean, English, Japanese

Latest news

  • AnnouncementsOfficial

    A LETTER FROM THE SCARECROW - Developer Note #01

    The Ashen OZ – Developer Notes #01Hello, everyone!Today, we’d like to share a closer look at how The Ashen OZ is gradually taking shape through our latest Developer Notes.Recently, our main focus has been on bringing the Act 1 gameplay experience to life, building upon the story and core systems we’ve established.Alongside rebuilding the Act 1 tutorial, we’re creating new characters and bosses, improving the feel of combat, and steadily filling the world of OZ with more detail.So, let’s take a look at what we’ve been working on! #1 Rebuilding Dorothy’s First JourneyThe biggest development change recently has been the rebuilding of the Act 1 tutorial stage.As development progressed, the opening story has become more defined, and core systems such as combat, progression, and exploration have gradually fallen into place.So with that, instead of adding to the existing tutorial to have more content, we decided it best to rework the entirety of the opening of Act 1,making the implementation of the newly established story and gameplay much more fitting than awkward.From the moment Dorothy first sets foot in OZ, we want players to naturally understand the world around them, explore it, and learn the game’s combat. To accomplish this, we’re carefully refining the level flow, combat encounters, and progression of the story.Once a forest overflowing with greenery and life, now only ash and despair remain.This is where Dorothy’s first journey begins—and little by little, it’s coming to life.#2 The Witch of the East Begins to Take ShapeAt the same time as the development of Act 1, we’re also working on animations for the Witch of the East.Our Witch of the East has finally begun to move in-game, from what it was just a mere concept and design!We’ve established the key poses needed for combat and created the necessary parts and resources. Using these assets, we’re now implementing her in-game combat animations.We’re also experimenting with how to introduce the Witch of the East.We...
    Read full article on Community Announcements (RED BRICK HOUSE)
  • AnnouncementsOfficial

    The Ashen OZ Partners with RED BRICK HOUSE for Global Publishing

    Hello, everyone.Today, we’re excited to share some long-awaited news with everyone who has been following The Ashen OZ.We’re pleased to announce that RED BRICK HOUSE has joined us as the global publisher for The Ashen OZ.Until now, our team has been fully focused on developing the best game we can. As we look ahead, we wanted to find a publishing partner who could help bring The Ashen OZ to more players around the world while supporting us in building a stable, high-quality live service for our players.Above all, we wanted to work with a team that truly understood our vision for the game and shared the values behind it. After getting to know several potential partners, RED BRICK HOUSE was the team we connected with most.RED BRICK HOUSE is a global indie game publisher founded by industry veterans who previously led indie game sourcing and global publishing at NEOWIZ. From our very first conversations, they showed a genuine understanding of what we’re trying to create and the reasons behind it. They also shared our belief that The Ashen OZ has the potential to reach and resonate with players around the world. We believe that bringing together RED BRICK HOUSE’s experience in global publishing and live service operations with our development efforts will allow us to make an even better game and, most importantly, create a better experience for our players.But there’s one thing we want to make especially clear. The direction of The Ashen OZ is not changing. We will continue developing the game with the same goals and principles we’ve always had. We’ve never believed that The Ashen OZ belongs to the development team alone. From the beginning, this has been a journey we’ve been building together with our community, and that won’t change.We’re incredibly grateful for everyone who has continued to support us and wait patiently for The Ashen OZ. Your enthusiasm has meant a great deal to our team, and we hope this new partnership will help us bring the game to even more playe...
    Read full article on Community Announcements (RED BRICK HOUSE)
  • AnnouncementsOfficial

    The Ashen OZ Featured in the Alice in Wonderland Special Sale!

    Hello everyone, We’re excited to share that The Ashen OZ is taking part in theAlice in Wonderland Special Sale on Steam! We’re especially honored to see our game featured prominently in theUpcoming Games section. A huge thank-you to the event organizersfor including The Ashen OZ in such a wonderful event. Explore the Alice in Wonderland Special Sale: Visit the event page on Steam We hope you’ll stop by and discover many fantastic games inspired by the strangeand imaginative world of Alice in Wonderland. Thank you, as always, for your continued support! — The Ashen OZ Team
    Read full article on Community Announcements (popochichi)
  • AnnouncementsOfficial

    The Ashen OZ has surpassed 20,000 wishlists on Steam!

    Hello, this is Ashbone Games.The Ashen OZ has surpassed 20,000 wishlists on Steam! 🎉When we first started developing The Ashen OZ, we never imagined that so many people would be waiting for little Dorothy’s journey.To us, this number is more than just a milestone.It is a meaningful reminder of everyone who has been curious about the ashen world of OZ, who has looked forward to Dorothy’s journey, and who has reacted to each scene we’ve been creating along the way.There is still a lot of work left before the game is complete.But one thing is certain: thanks to your support, we find the strength to keep making this world a little deeper, a little more beautiful, and a little more frightening every day.To everyone who added the game to their wishlist, thank you from the bottom of our hearts.We’ll continue doing our very best until the day you finally take your first steps into OZ.- Ashbone Games
    Read full article on Community Announcements (popochichi)

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