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Three Kingdoms:BOND

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Three Kingdoms:BOND screenshot 1
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Three Kingdoms:BOND

Get Wrapped Up Inc. · Published by Get Wrapped Up Inc. · Official site ↗

Very Positive — 83% positive (428 reviews)

Last updated 28 Sept 2026

Gather your warlords. Take the realm. One-time purchase, no gacha, no pay-to-win. Unlock 100+ warlords just by playing. Build your army from random picks each match, then win through positioning and smart reads. Fast-paced PvP strategy battles, finished in just 10 minutes.

Early AccessDJCTQ 104 DLC available ↗PvP

£6.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £6.29 · Highest: £6.298 Oct 2026

Simulation, Strategy, Early Access · 2026 · More £5 - £15 games

About this game

■ A Quick Note Up Front About Purchases

Three Kingdoms: BOND is a one-time purchase. There is no gacha.

All 100+ warlords can be unlocked simply by playing the game.

The Time-Saver Packs available on the store do exactly what the name suggests: they only help you unlock warlords faster. Even without purchasing them, you can still unlock every single warlord through normal gameplay.

There are no warlords exclusive to the Time-Saver Packs.

In PvP battles, every player competes under exactly the same conditions.

■About Three Kingdoms:BOND

A competitive auto-battler with matches decided in just 10 minutes.

The roguelite element comes from recruiting warlords: each match, you build your army on the fly from a random selection of warlords.

Victory is determined by placement and outsmarting your opponent. Battles are fully automated, so it’s your decisions—not your reflexes—that make the difference.

Game Features

1. A Full Draft System Where Every Match Creates a New Strategy



There are no fixed meta formations.
Each match presents you with a challenging selection of warlords. Choose wisely and build the formation best suited to each unique battlefield.

2. Forge the Ultimate BOND Beyond History



Warlord affinities and skills create powerful synergies.
Build dream teams that transcend historical alliances and turn the tide of battle.

3. Over 100 Illustrated Warlords



A passionate roster of warlords, brought to life by a team of talented illustrators.
Even more warlords will be added through future updates.

4. Fully Fair Tactical Battles Decided in Short, Decisive Clashes



No complex controls. No pay-to-win advantages.
Victory is decided purely by how well you read formations, positioning, and skill interactions.

■ These modes are playable in Early Access!

① "Board Performance"

An intense tactical drill mode where the clear rates for all stages are revealed to the world.

② "Gunshi Chronicle"

An asynchronous battle mode where you devour the "past data" of other players to climb the ranks.

③ "Rival Match"

A friend match feature that allows you to play against your friends online. Enter a code to enjoy real-time battles together.

Forget the “Meta”, Roguelite "Full Draft" System

Roguelite Recruitment: Every match in Three Kingdoms:BOND begins with a fresh set of possibilities. Navigate a boardgame-style map to recruit your generals and build a unique army from the hand you are dealt. 

Dynamic Teambuilding: Players must adapt to randomized pools while managing costs, the only guaranteed path to victory is your strategy. No two battles play out the same, discover powerful formations and outsmart your opponent with a plan that only works in that moment!

  • Strategic Cost Management: Carry over resources for future rounds.

  • Risk for Reward: Pick weaker units early to build late-game power.

  • Unique Tactical Synergies: Build "miracle formations" that only work in the moment.

No fixed strategies, no "Meta" sites.

Every match sparks a completely new strategy.

Ultimate Mind Games: Find the "Perfect Placement“

Victory is decided before the clash begins. Study your opponent’s formation in advance and place your generals on the grid-based battlefield to counter their strategy. Success depends on reading unit counters, skill ranges, and potential for ambushes. 

Three Pillars Unit Counters

  • Cavalry → Strong against Archers

  • Archers → Strong against Spears 

  • Spears → Strong against Cavalry

"Hide Cavalry behind Spears for a surprise charge. "

"Use high-INT generals to reveal hidden ambushes. "

The pre-battle placement is the ultimate highlight of the experience.

Once deployment ends, the fight plays out entirely on the accuracy of your strategy and positioning - ultimately your decisions as battlefield commander.

Build Your Dream Team: The "Ultimate BOND" Experience

Over 100 all-new, originally illustrated generals.

Cross-faction combos trigger powerful "BOND" synergies.

Combine your deck's strategy with powerful Tactical Decrees to unleash unpredictable combos and experience the pure exhilaration of overturning the entire board.

10-Minute Deep Strategy: Intense Battles, Two Ways to Play

Synchronous Battles: The high-stakes tension of real-time mind games.

Asynchronous Battles: Challenge elite formations from across the nation at your own pace.

Skip the grind and hours of endless gameplay. Make your strategic decisions based on the hand you are dealt, and command your army in intense 10-minute “think first” tactical battles. Designed for a busy lifestyle.

Fair and Logical Balance: Every Loss is a Lesson

Zero “RNG” Frustration: There are no unfair, luck-based elements. Every win or loss has a clear reason behind it.

Intellectual Growth: The more you play, the more your tactics evolve—delivering a deep sense of strategic evolution.

Outsmart rivals across the globe with nothing but your wits!

Global Matching: Compete with players across Japan, Asia, and the West.

The throne is yours to take!

Authentic Tactical Battles, Presented by a Legendary Producer.

Produced by Yasuhiro Nishiyama (Nishi-P)

Former SEGA producer behind massive hits such as “Sangokushi Taisen” and “maimai”.

Where Arcade Passion Meets Strategic Depth.

A new Three Kingdoms experience, forged on the front lines of arcade gaming.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: 64-bit processor and operating system required

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: 64-bit processor and operating system required

Supported Languages

English, Simplified Chinese, Traditional Chinese, Japanese

Latest news

  • AnnouncementsOfficial

    Notice of Correction to Sun Shangxiang's Stratagem Effect

    Thank you for always playing THREE KINGDOMS: BOND. This is the THREE KINGDOMS: BOND Development Team.Regarding the adjustments made to Sun Shangxiang's Stratagem during the recent balance update, there was an issue where the actual in-game effect differed from the provided description. We have now corrected this to reflect the proper values.\ Activates 3 counts later. Self gains +3 FORCE and +100% Attack Range and Detection Range. If FORCE is 9 or higher, gain an additional +2 FORCE and reduce the target's Movement Speed by 90%.We sincerely apologize for any inconvenience this may have caused. Please continue to enjoy THREE KINGDOMS: BOND.
    Read full article on Community Announcements (kubota)
  • AnnouncementsOfficial

    Real-Time PvP "Mandate Battle" Begins!

    Thank you for always playing THREE KINGDOMS: BOND. This is the THREE KINGDOMS: BOND Development Team.The real-time PvP ranking mode, "Mandate Battle," is finally here. By climbing the ranks in Mandate Battles, you can earn the right to participate in the monthly tournament, "REIGN SUPREME". Aim for the absolute pinnacle!What is Mandate Battle?A real-time PvP mode held every weekend.Battle against matched opponents in real-time.Each battle phase has a strict time limit.Opponent formations are hidden. Predict their moves by observing their Warlords and previous setups to seize victory.Your ranking fluctuates based on your wins and losses.Mandate Battle ScheduleMandate Battles take place every weekend during the following hours:PT:Friday 20:00 - Saturday 09:00 (13 hours)Saturday 20:00 - Sunday 09:00 (13 hours)Setting Your BaseYou must set your Base to participate in Mandate Battles.This is required for communication purposes should you qualify for REIGN SUPREME.Note: You may select a different region as long as it is within the same country.Gunshi RestrictionsGunshi may be restricted depending on the month.For September's Mandate Battles, the following rules apply:Available Gunshi: Zhuge Liang, Guo Jia, Da Qiao, Chen Gong.Unavailable Gunshi: Cai Yan, Huang Yueying.About RankingsAccumulate Valor based on your match results. Your total Valor determines your rank.Rankings are finalized based on the results of each weekend.Earn Crown rewards corresponding to your rank.Weekly ranking results determine your eligibility for the monthly tournament, REIGN SUPREME.About "Weeks"Each weekend of Mandate Battles is classified as a "Week."Rankings are finalized at the end of each Week.Four Weeks make up one full term. The highest Crown tier you achieve across these four Weeks will be displayed on your profile until the end of Week 4 of the following month.How to Earn ValorValor is gained based on battle results under the following rules.The calculation differs depending on whether yo...
    Read full article on Community Announcements (kubota)
  • Patch NotesOfficial

    Notice of Bug Fixes and Update

    Thank you for always playing THREE KINGDOMS: BOND. This is the THREE KINGDOMS: BOND Development Team.We have completed the fixes for the issues that occurred in the recently released Ver. 0.7.3 update. We apologize for the inconvenience, but please update your game.The following issues have been resolved in this update:An issue in Auto Battle where visual effects, such as retreats, may loop, occasionally causing the game to freeze.An issue in Auto Battle where Enhancement and Debuff Stratagems do not take effect if the target area consists exclusively of Ambush units.An issue in Auto Battle where a Warlord may occasionally move outside the battlefield boundaries.We sincerely apologize for any inconvenience these issues may have caused. Please continue to enjoy THREE KINGDOMS: BOND.
    Read full article on Community Announcements (kubota)
  • AnnouncementsOfficial

    Notice on Known Issues in Ver. 0.7.3

    \ These issues have been resolved in the latest version. We kindly ask that you update your game to the latest version.\Thank you for always playing THREE KINGDOMS: BOND.This is the THREE KINGDOMS: BOND Development Team.We are currently aware of the following issues in Ver. 0.7.3:An issue in Auto Battle where visual effects, such as retreats, may loop, occasionally causing the game to freeze.‐ If you encounter this issue, please try restarting the game.An issue in Auto Battle where Enhancement and Debuff Stratagems do not take effect if the target area consists exclusively of Ambush units.‐ If there is at least one non-Ambush Warlord within the target area, the Stratagem effect will be applied normally to all targets, including the Ambush units.An issue in Auto Battle where a Warlord may occasionally move outside the battlefield boundaries.‐ This issue does not affect the actual mechanics or outcome of the battle.We are currently investigating and working on a fix for these issues.We sincerely apologize for the inconvenience and appreciate your patience.
    Read full article on Community Announcements (kubota)
  • AnnouncementsOfficial

    [Principle of Balance] Notice on Warlord Adjustments

    \ We have corrected an error in the adjusted values for some Warlords.■ Xu Huang Correct: Force increase +5 => +8 Incorrect: Force increase +3 => +5■ Huang Zhong Correct: Force & Intellect changed Force 6 / Intellect 6 => Force 7 / Intellect 6 Incorrect: Force & Intellect changed Force 6 / Intellect 6 => Force 8 / Intellect 5We apologize for any confusion this may have caused.ーーーーThank you for always playing THREE KINGDOMS: BOND. This is the THREE KINGDOMS: BOND Development Team.We would like to share the detailed ability adjustments for Warlords coming in the update on Sept 2 (PT).Principle of Balance: Balance Adjustment Patch NotesGoing forward, whenever we implement various balance adjustments, we will announce them under the title "Principle of Balance."The objectives of these adjustments are as follows:To optimize overall balance based on cost ratios, rarity, and usage rates.To strengthen underutilized Warlords and expand their opportunities to shine.To make adjustments based on hypotheses and considerations unique to the THREE KINGDOMS: BOND system.=============== Principle of Balance: Core PhilosophyThe path we forge is no mere trickery of numbers. It is the universal truth that governs every battle, a quantitative guiding light that all shall acknowledge. Yet, our ambition transcends the mundane; we seek that singular, unique brilliance.We pray that every Warlord shall be granted a stage to carve out their valor. The duty of balance is not merely adding or subtracting figures, but a grand endeavor to nourish the battlefield itself and forge a rich and vibrant world.Every general shall have their moment of glory; every soldier shall paint their own strategy. To engrave a "unique chronicle of war" into the hands of each individual—that very moment is the experience we strive to deliver.Looking up to the heavens as bearers of righteousness in this chaotic age, we shall continue to refine the environment and walk the path of rectifying the battlefield.■ Buffs Hu...
    Read full article on Community Announcements (kubota)

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