
Screenshots

Watch trailer on Steam ↗Lawn Order
Funcible Studios · Published by Funcible Studios · Official site ↗
6 user reviews — 83% positive (6 reviews) · 12 achievements
Last updated 28 Sept 2026
A leaf blower simulator with painstakingly crafted custom leaf physics. And zombies, a demon, fire hazards, and a really irritating lawn gnome.
£3.69
Lowest price we've ever recorded
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Price history
Indie, Simulation, Early Access, Casual · 2026 · More under £5 games
About this game
THE LEAVES ARE REAL. YOUR PATIENCE IS NOT.
Lawn Order is a first-person leaf-blowing game about turning one of life's most tedious chores into a surprisingly satisfying (nd increasingly ridiculous) physics sandbox.
Grab your blower. Clear the yard. Make a beautiful, enormous pile of leaves.
Then jump in it.
Or accidentally launch a lawn chair across the yard and scatter half your pile in the process. These things happen.
The goal is simple: get the leaves where they're supposed to go. The problem is that the leaves have other plans.
🍂 100,000 LEAVES. ACTUAL LEAVES.
Leaves in Lawn Order aren't decorative particles glued to the ground. They're individual simulated objects that react to your blower, the wind, the weather, the yard, and each other.
Sweep your blower across the lawn and watch thousands of leaves lift and race ahead of you. Hold it on a pile and bore a hole straight through it. Catch the edge wrong and scatter half your afternoon back across the yard.
Leaves tumble, flutter, collect against fences, settle into corners, build into piles, and inevitably end up in the one place you just finished clearing.
🌬️ BLOW STUFF AROUND
Leaves are only the beginning.
Sticks. Acorns. Cardboard boxes. Barrels. Lawn furniture. Laundry. Anything light enough to move is another opportunity to make a mess.
Your blower is powerful, the world is physical, and nobody said you had to use either responsibly.
Wind gusts can undo your hard work. Rain turns loose leaves into wet garbage plastered to the lawn. Fire introduces an entirely different set of problems.
Sometimes the best solution is careful yard work.
Sometimes the best solution is pointing the blower at something and seeing what happens.
🔥 EVERY YARD HAS A PROBLEM
Each job gives you a new place to clean up—and a new way for things to go wrong.
Clear a suburban backyard while trying not to infuriate the neighbor.
Tackle a bone-dry forest clearing containing a campfire that absolutely should not be anywhere near this many leaves.
Clean up a rain-soaked churchyard where the leaves stick to everything and something about the place feels... off.
Every level has its own layout, hazards, weather, objectives, secrets, and surprises.
Do the job properly. Or don't.
🧰 TOOLS OF THE TRADE
The Blower
Your primary weapon against autumn. Point at leaves. Apply wind. Repeat until satisfied. You start with a small electric blower, but you can upgrade to more powerful blowers once you r earned enough money.
The Rake
Some problems require finesse. Others require dragging a giant pile across the lawn because you blew it into the wrong corner.
The Nut Gatherer
Acorns don't care about your blower. Roll over them with this ridiculous little cage and collect them like the world's least exciting lottery machine.
More tools, blowers, attachments, and upgrades are planned throughout Early Access.
🛣️ AND THIS IS JUST THE BEGINNING
Lawn Order is in Early Access because I want to keep finding increasingly stupid things to do with an increasingly serious leaf simulation.
Planned additions include:
More levels with new locations, mechanics, hazards, weather, and surprises.
More blowers, tools, attachments, and upgrades, including different nozzles, a leaf vacuum, and the mysterious AERO leaf conveyor.
Minigames and leaderboards built around smaller challenges where shaving three seconds off your friend's time becomes far more important than it should.
More multiplayer modes, like curling and a climbing race.
Twitch integration that lets viewers interfere with streamers by dumping leaves into their yard, changing the wind, and generally making everything worse.
And whatever other great ideas the community suggests, or whatever terrible ideas occur to me along the way.
🍁 WHY DOES THIS EXIST?
Because I wanted to make a game where blowing leaves around felt really, really good.
So I spent an unreasonable amount of time making leaves behave like leaves.
Then I added weather.
Then acorns.
Then fire.
Then an angry neighbor.
Things got away from me.
The lawn is out of order.
You know what to do.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-4460 / AMD FX-8350 or equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 960 / AMD RX 460 (4GB VRAM)
- DirectX: Version 11
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
v0.14.1 - The First Update!
Everything in this update is based on player feedback from the first week of Early Access. Thank you to everyone who has played the game, and to everyone who has joined our Discord to report bugs and offer suggestions! I can't promise I didn't break anything with this new game, and I have no idea what these changes are going to do to the leaderboard. So. Good luck. v0.14.1 **Difficulty** - Jobs now come in three difficulties, each with its own pay rate and leaderboard: Normal keeps hazards away, Challenge keeps every hazard live but a mistake just costs you money, and Hardcore is the game as it was, where hazards can end the job. **General** - SOME players couldn't help but abuse the tarp system. This is why we can't have nice things. Moving the tarp is disabled for now. You can still bag up whatever you blow onto it. - Fixed spawning inside the concrete island at the start of The Lot. - Jobs no longer start with leaves perched on cars, fences, tree branches, or anything else off the ground. Every leaf starts somewhere the blower can get at it. - Parked cars now use their real shape for leaf collision. Leaves rest on and blow off the bodywork properly instead of vanishing inside, and you can blow leaves clean out from under a car. - Fixed leaves getting stuck and twitching along an invisible line on the ground next to trees. - Reworked a few walls in the Hedge Maze so it's easier to find your way through. - The demon now patrols the whole maze instead of pacing the same few corridors, and he corners much more sharply. No wing of the maze is safe. - The demon is quieter, and his voice now fades properly with distance. If he sounds close, he is. - The Churchyard is a smaller, tighter job now. - The Churchyard's storm gusts are gentler and roll through less often. The weather sets the mood; it shouldn't undo your work. - Removed an invisible fragile item from the Churchyard. You could get billed for breaking something you never saw. - The in-game changelog now shows th...Read full article on Community Announcements (Sir Runcible)






