
Screenshots

Watch trailer on Steam ↗F.L.E.E.C.E
Light Mind Studio · Published by Light Mind Studio
Last updated 28 Sept 2026
F.L.E.E.C.E. is an indie game that skillfully blends platforming with puzzle-solving. Everything you see here is a challenge, and the world itself is the ultimate puzzle. you need to combine your own abilities with those of a companion into the key that will move you forward to uncover the truth.
Adventure, Indie · 2026 · More free games
About this game

This look like a simple: push boxes, dodge traps,, solve puzzles, and advance to the next level. Sounds like your average sokoban game, right? Bingo! That’s exactly what most people think!
But... is this really just a sokoban game? Then the first sheep appears...USE IT TO YOUR ADVANTAGE, step on it over and over as you leap toward the final goal.
You start to feel something is fishy... Puzzle after puzzle, you just can’t seem to get around F.L.E.E.C.E. What is really behind all this? You might just be the one to uncover the truth.
Explore two worlds with stark contrast
Solve over a hundred intricately designed puzzles
Wield mysterious power to summon a companion to overcome peril
Challenge the rules themselves to uncover the ultimate truth
Embark on a thoughtful journey accompanied by original soundtracks
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 (64-bit)
- Processor: 2.0 Ghz or faster
- Memory: 8 GB RAM
- Storage: 500 MB available space
Recommended
- OS: Windows 10 or 11 (64-bit)
- Processor: 2.0 Ghz or faster
- Memory: 8 GB RAM
- Storage: 1 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Patch Notes v0.9.2
New Additions:1. Added a CRT flicker effect to the corrupted main menu scene.2. Added two new hidden dialogue sequences.3. The confirmation pop-up will automatically select the confirm option when exiting to main menu.4. The controller button prompts in the tutorial menu now dynamically match with the connected controller.5. Added sound effect for level reset.Design Adjustments:1. Optimized trigger timing for some Medea dialogue sequence.2. Optimized certain invisible checkpoints.3. Skipping the typewriter effect will now speed up the effect instead of showing the text block instantly.4. Adjusted certain level designs to prevent the player from getting stuck.5. Reduced the audio delay for box-pushing sound effect.6. Replaced the material of some stationary platforms from wood to stone.Performance Optimizations:1. Improved overall frame rate stability.2. Greatly improved frame rate in forest scenes and scenes with water.Bug Fixes:1. Fixed an issue where crates could permanently disappear for the rest of the play session when retrieving companion.2. Fixed multiple issues when interacting with the pause menu.3. Fixed an issue where the game failed to lock the aspect ratio to 16:9 on launch.4. Fixed an issue where mouse click position and cursor position mismatch in the Whack-A-Mole scene.5. Fixed an issue where the CRT effect is missing from the Whack-A-Mole scene.6. Fixed an issue where the player character could clip through geometry when standing on a rotating platform.7. Fixed an issue where sheep companion would jitter when standing on descending platforms.8. Fixed an issue where the aiming UI overlay would display abnormally inside small camera viewport areas.9. Fixed an issue where the Golden Fleece will jitter when following the player.10. Fixed an issue where player collider box will shift when the player dies from spikes on the sides.11. Fixed an issue where navigating the settings menu with controller have no sound effects.12. Fixed an issue where boxes coul...Read full article on Community Announcements (Light Mind Studio)Patch NotesOfficial
Patch Notes v0.9.1
New Additions1. Added a center seam to main character's bodyDesign Adjustments1. Adjusted the UI navigation order in the main menu2. Revised the wording of some Chinese localization texts3. Updated the scrolling image in the ending sceneBug Fixes1. Fixed an issue where game stop responding to inputs after certain scene transitions2. Fixed an issue where followers remained in the scene after returning to the main menu3. Fixed an issue where abnormal interactions occurred between crates, platforms, levers and player4. Fixed an issue where player could fall off the map in certain scenesMiscellaneous1. Fixed an issue where player’s landing sound effect would play during the loading screen2. Optimized the animation loop of the main menu3. Optimized the BGM volume of the main menu4. Adjusted the transition duration of several scene transitions5. Fixed an issue where a white screen flickered when launching the game6. Fixed some texture errors in certain scenes7. Optimized the visual performance of the crack in the wall cutsceneRead full article on Community Announcements (Light Mind Studio)







