Skip to content
Geeky Alien
拓荒纪元 Age of Frontier

Screenshots

拓荒纪元 Age of Frontier screenshot 1
TitleCG trailerWatch trailer on Steam ↗

拓荒纪元 Age of Frontier

TriCat Games · Published by TriCat Games

Positive — 93% positive (14 reviews) · 67 achievements

Last updated 28 Sept 2026

A text-driven, click-based game focused on automated production and idle management. Start from a small settlement and expand your world through resource management, technological research, and squad planning in automated turn-based battles.

DJCTQ 10Steam Workshop
-26%

£3.39

£4.59

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£3.39£4.59

Price history

5 Sept 2026Lowest: £3.39 · Highest: £3.3930 Sept 2026

Indie, Simulation, Strategy, Casual · 2026 · More under £5 games

About this game

This is a text-driven click-based game featuring
automated production, idle management, town simulation, turn-based combat, and frontier expansion.

You begin with a small settlement and gradually expand your influence through resource management, building planning, technological research, and squad management.
Explore an ever-expanding map, engage in battles, and unlock new regions and systems as your settlement grows.

Core Gameplay

🏗 Town Management & Resource Control

  • Construct buildings with different functions to continuously produce various resources

  • Make strategic trade-offs under limited resources to balance development and expansion

  • Combines automated production with idle mechanics, suitable for long-term play

🔬 Research System

  • Unlock new buildings, units, and systems through research

  • Technological progress directly affects town efficiency and combat strength

⚔ Turn-Based Automated Combat

  • Battles are resolved through automatic turn-based combat between two squads

  • Players focus on pre-battle preparation and squad composition rather than real-time control

  • Detailed turn-by-turn combat logs are available after each battle for analysis

🗺 Map Exploration & Expansion

  • Deploy squads to explore and expand across a grid-based map

  • Victories unlock new resources, technologies, and map areas

  • Exploration progress and town development influence each other in a continuous loop

Mod Support

  • The game supports a Mod system

  • Players can freely customize:

    • Game content

    • Numerical balance

    • User interface style

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10/11
  • Processor: 1.6 GHz
  • Memory: 4 GB RAM
  • Graphics: Integrated Graphics (Intel HD Graphics or equivalent)
  • Storage: 140 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*, Simplified Chinese*, Russian*, Japanese*, Korean*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    V4.187.1.17

    Added: Team Layout Saving & Quick Replenish. Save your active squad setup and automatically fill any battle losses from your idle workforce with one click. (Thanks for the player feedback!)
    Read full article on Community Announcements (Vigtigste)
  • Patch NotesOfficial

    V4.186.2.4

    New: Mod development documentation and tips. (Special thanks to player feedback) Open "Local Mod Directory/Default" to view. Optimization: Increased the display height of mods in the mod interface to show more mod descriptions.
    Read full article on Community Announcements (Vigtigste)
  • Patch NotesOfficial

    V4.185.2.8

    New: Map difficulty now increases with each map reset. (Thank you for your feedback)
    Read full article on Community Announcements (Vigtigste)
  • Patch NotesOfficial

    V4.185.1.15

    New: Map Reset Feature: After the map is fully explored and settled, map fragments can be consumed to reset the map.(Thanks to player feedback) Change: The stack limit and refresh probability of map fragments in the trading panel.
    Read full article on Community Announcements (Vigtigste)
  • Patch NotesOfficial

    V4.184.1.19

    New: Added unit quota system, allowing players to adjust recruitment limits for each unit type. (Thanks for the feedback) Change: Unlocked "Time Control Buttons" are now visible but disabled instead of hidden. (Thanks for the feedback) Fix: Resolved the issue where abysses would duplicate after map expansion. (Thanks for the feedback)
    Read full article on Community Announcements (Vigtigste)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.