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Watch trailer on Steam ↗Italia 1915–1918 : Great War Logistics
Carrot Game Studio · Published by Carrot Game Studio · Official site ↗
1 user reviews — 100% positive (1 reviews) · 23 achievements
Last updated 28 Sept 2026
A turn-based management game set in WWI: command an Italian Army camp, upgrade its buildings, manage men and resources, and keep your unit alive through day and night, turn after turn, as the front line draws ever closer.
£13.75
Lowest price we've ever recorded
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Price history
Strategy, Early Access · 2026 · More £5 - £15 games
About this game
Command an Italian camp on the front lines of the Great War. Every turn counts, every building has a purpose, every soldier a story.
Italia 1915–1918 : Great War Logistics is a turn-based management game set in the encampments of the Italian Army during World War I. Step into the boots of the commander: organize the camp's structures, manage men and resources, and keep your unit alive from dawn to the freezing night, turn after turn, as the front looms ever closer.
Every order begins at the Command Office. From the Mess Hall to the Barracks, from the Field Hospital to the Supply Depot, every building you upgrade makes your camp more efficient and your soldiers more ready. And when evening falls, camp life goes on: the tavern comes alive, sentries stand their watch, couriers dash from building to building.
Between the mud of the trenches and the warmth of a mess tin, war isn't won only at the front. It's won in the camp too. Are you ready to command?
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64-bit
- Processor: Intel Core i3-4170 / AMD FX-6300
- Memory: 4000 MB RAM
- Graphics: NVIDIA GTX 750 Ti / AMD R7 260X (2 GB VRAM, Requires a Vulkan-capable GPU)
- Storage: 4000 MB available space
- Sound Card: DirectX
- Additional Notes: Vulkan 1.0
Recommended
- OS: Windows 10 64-bit
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
- Memory: 8000 MB RAM
- Graphics: NVIDIA GTX 1060 / AMD RX 580 (4-6 GB VRAM)
- Storage: 4000 MB available space
- Sound Card: DirectX
- Additional Notes: Vulkan 1.0
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Version 1.6 — Heavy Artillery, Engineers & Major Update
NEW FEATURES Heavy Artillery Board - Command heavy-caliber guns from a dedicated board: the 305 Howitzer, the 381 Railway Gun and off-map Naval support. - Coordinate-based targeting on the Alpine front map, with cinematic firing sequences (recoil, muzzle flash, smoke and blast). - Weather and communications can garble your coordinates — beware friendly fire, and confirm the target when in doubt. Engineer Panel (Genio) - Choose what your Engineers build and deploy, gated by resources and historical timing. - The 305 Howitzer and the 381 Railway Gun are exclusive: swap between them from the panel. In-Game Manual & Buildings Glossary - A full manual with chapters and info cards for every building, reachable from Settings, Pause and the Main Menu. Hospital "Red Code" System - Emergency surgery decisions with a doctor's briefing; surgical capacity scales with the hospital's level, and outcomes affect morale. Missions, Medals & Contracts - Mission system with dozens of assignments from your officers, plus a Medals board for your honours. - Negotiate supply contracts with city mayors; convoys travel with a real delivery time and a warehouse report on arrival. Atmosphere - Open-air Cinema screenings, ambient life around camp buildings, and a new studio intro sequence. Endgame Overhaul - Reworked Victory and Defeat screens with reason and final statistics (and your earned rank on victory). - A Mutiny crisis with a hard choice — Decimation or Negotiation — and a living "unrest" system. Full localization in Italian, English, French and German. IMPROVEMENTS & FIXES - City contract deliveries now arrive on the promised date. - Mayor negotiations rebalanced — a mayor's preferred approach now reliably works (Corrupt and Pacifist mayors are winnable again). - Fixed "keep morale high" missions that could be completed instantly. - NPC / missions panel restyled and no longer misaligns on reopen. - Fixed the defeat screen "Main Menu" button; background music no longer overlaps General ...Read full article on Community Announcements (carrotgamestudioofficial)






