
Screenshots

Watch trailer on Steam ↗Probably Stolen - Cyberpunk Shopkeeper Sim
Questing Goose Studio · Published by tinyBuild
Content notice: This game contains depictions of drug abuse, alcohol abuse, and crimes, such as racketeering, bribery, and the trade of illegal items in the setting of a sci-fi cyberpunk shopkeeping simulator.
Last updated 28 Sept 2026
Probably Stolen is a cyberpunk shopkeeping simulator set in a dystopian space station. Craft, trade, and smuggle goods of questionable origin, navigate faction loyalties, and stop rampant AI by killing those it controls. Earn enough to buy out your shop before rising rent forces your hand.
Indie, RPG, Simulation, Strategy · 2026 · More free games
About this game
In a towering space station split by wealth and corruption, your business runs on merchandise with flexible origins. You’re a former scavenger who secured a storefront thanks to a generous loan and questionable timing. Now rent is rising, factions are watching, and most of your best margins live in legal gray zones. 
You never really know who’s on the other side of the counter. Today’s customer could be a security fisher for evidence, a revolutionary seeking leverage, or a fallen elite testing your usefulness. Every sale is a gamble. Approve it, refuse it, report it, or look away; someone is always taking notes. Reputation buys access and protection, but it also paints a target on your back. On this station, every client is a potential profit and a potential trouble.

Start as a gunsmith, chemist, water merchant, fence, farmer, or from absolute rock bottom. Every product line has its own profit curve and its own way of ruining you, weapons bring inspections, chemicals bring addiction, water brings liability, contraband brings raids. Some trades need heavy machinery and permits, others just a good hiding spot and a straight face. The better the margins, the worse the consequences when something goes wrong. You’re not choosing a theme for your shop, you’re choosing which kind of trouble you’re willing to monetize.
Every item you stock carries its own risks. Cigarette packs need visual inspection before resale. Water must be tested and filtered. Weapons require permits and modifications. Profitable chemicals rely on closely guarded recipes. Rare items need proper appraisal to avoid overpaying. You can cut the product’s quality, relabel counterfeit products as genuine, or fence discounted, stolen goods if you believe Security won’t reach you. But beware, there’s always the mob justice. Suppliers overstate value, customers push their luck, and contraband often comes with issues you only notice after the deal is done. Your margins depend on how well you assess what’s in front of you. Misjudge the item or the person selling it, and you absorb the cost.
Rent increases over time, regardless of how well your week went. If you fall behind, the consequences are practical. Your store loses attractiveness, fewer customers walk in, revenue drops, and the gap widens. Recovering from that slide often means taking on riskier deals just to stabilize your cash flow. You can choose to play it cautiously or invest in expensive merchandise, hoping for a strong return. But if that item gets confiscated, fails inspection, or simply doesn’t sell, you may not have enough left to cover what you owe. Every purchase becomes a calculation. Every risk carries weight.

A sentient AI chip went rogue and took its hosts with it. Augs look like everyone else ... until they don't. Stay alert, pick up on the signs. Every faction agrees on the policy, and you have the gun to enforce it. But missing the signs, or misreading them, carries its own price
GAME FEATURES
Run your store in a dystopian station
Balance supply and demand by attracting the right customers
Authenticate rare goods and sell them for a profit
Haggle for the best deals, but remember that every bargain comes with a trade-off
Master additional jobs: water merchant, hydroponic farmer, organ dealer, and more
Manage machines and production chains to craft valuable artifacts
Unlock advanced licenses to access the underground market
Navigate cutthroat politics and build connections with the right factions to get the exclusive deals
Profit from the arrogant elite by selling them counterfeit goods
Exploit (or help) the less fortunate
Manage and expand your inventory
Hide stolen goods and contraband from the authorities (or bribe your way out if you get caught)
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Win 10, x64
- Processor: Intel Core i3 or equivalent
- Memory: 8 GB RAM
- Graphics: GTX 650ti equivalent or higher
- DirectX: Version 10
- Storage: 1 GB available space
- Additional Notes: This is a pixel art game with a natural 16:9 aspect ratio. It can play fine on 21:9 and 32:9 monitors, but will run in a window
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
AnnouncementsOfficial
100,000 Wishlists and unique players + our nearest plans
Hey, shopkeepers! Thanks so all of you, Probably Stolen has reached 100,000 wishlists!And also 100,000 players have tried our Steam playtest.Developer Bei Ning and the art team have been hard at work behind the counter and we’re excited to announce that a Probably Stolen Demo is coming on September 14th! That’s right, demo, not playtest! It will feature a new starting scenario: The Water Merchant, along with tons of improvements we’ve made using everything we learned from your feedback. Some of these include:A ton of quality of live features such as moving and using multiple items at once.Better support for non 16:9 monitor usersUpgradable bottle printer for water tradingEquip mode for tool and a toolbox allowing player to bind a tool to a number key on the keyboard.A ton of bug fixes.Some balance changesA brand new machine, a new challenge perk and a few new items.Fix for all the missing translations for CN, GER, JP and RU languages. Some of the changes are currently in preview in the Beta Branch. And you’ll be able to transfer your saves from the playtest to the demo! Thank you to everyone who joined the playtest and helped us improve the game so far and stay tuned for September 14th! Wishlist and follow Probably Stolen to stay updated and come join the 7500 other shopkeepers on our Discord.Read full article on Community Announcements ([tB] Tira)Patch NotesOfficial
Playtest Patch 48.3.12 - The Rat Wrangler
Hey Shopkeepers,Another update just released, where we have unhidden the Rat Wrangler starting scenario!ChangesThe Rat Wrangler starting scenario (previously secret) is now visible alongside the other starting scenariosA cleared inspection that resulted from showing contraband in the display case will no longer grant Security reputation. This prevents players from farming free Security reputation by repeatedly displaying contraband and then hiding it in the smuggler bay to pass inspectionBug FixesThe "i" info hover tooltip now works in Full Screen mode on non-16:9 aspect ratio monitorsScratcher tickets can now be scratched in Full Screen mode on non-16:9 aspect ratio monitorsFixed a bug where the Junk Processing Module for the furnace was secretly using twice the amount of power displayedFixed a bug where shooting an Aug in Hard Mode could still progress the Aug game over meterFixed a bug where shooting while someone was leaving could softlock the gameFixed a bug that allowed players to store non-owned cassettes in the cassette playerFixed a bug where a bugged item called "nutrichips" could sometimes be givenJOIN THE DISCORDX/TWITTER | REDDIT | INSTAGRAM | TIKTOKRead full article on Community Announcements ([tB] Tira)Patch NotesOfficial
Playtest Patch 48.3.10 - Rock Bottom & Water Upgrade
Hey Shopkeepers,We've rolled out an update to the open Playtest build, including a new hard mode starting scenario, water upgrades and lots of quality of life and bug fixes!New Content New starting scenario: Rock Bottom (hardcore mode, you start with nothing) Water trading guide can now be bought from Dr. Jackson New Wild Network upgrades available in the open playtest: Retired Water Merchant, Gutterflow on Tap, Rustwater on Tap (Not the Water Trade Starting Scenario when starting a new game) Quality of Life Non-16:9 aspect ratios monitors can now use Full Screen mode, which will display black barsChanges Display case will no longer work on the first day if the tutorial is enabled to not mess up the tutorial sequence Blank disposable keycards can no longer be inserted into the output slot of the cryptographic desequencer, to avoid confusion Cassette player will resume playing on load if it was playing when the game was saved Changed the sprite used to represent \ in the underground exchange directive to the cyanide pill, to avoid confusion The vacuum robot now displays more clearly that it only operates at night and that it has a manual function At -40 reputation with the Black Market, players now retain access to the janitorial service, but the cost is doubled Players can no longer lose the game with the "Augmented" ending for missing too many augs, unless playing on Hard Mode Added a 60 FPS cap to prevent increased load on faster hardwareBug Fixes Fixed a bug where players could use non-owned bandages Fixed a bug where the auto-play feature would sometimes break on the music cassette after reloading Fixed a bug where certain languages set in the player's operating system could cause localization issues (a fresh save is required to see the change if you were affected by this bug) Certain essential recurring customers are now marked as non-shootable Fixed a bug where the store attractiveness meter did not match the real value when additional bonuses were applied, su...Read full article on Community Announcements ([tB] Tira)AnnouncementsOfficial
Probably Stolen: Cyberpunk Pawnshop Simulator
Welcome shopkeepers,We’re thrilled to announce our new game called Probably Stolen, with a playtest available right now! What is the game?Probably Stolen is a cyberpunk pawnshop simulator set in a dystopian space station where you gotta trade, craft, flip goods, maybe smuggle a little on the side, and try not to piss off the wrong people. It’s up to you to decide how far you’re willing to go to stay afloat and earn enough cash to own the shop before rent gets out of hand. About the developer:Developed by Questing Goose Studio and published by tinyBuild, Probably Stolen initially began as a solo project by dev Bei Ning Pan, who has since been joined by a team of 4 artists and 3 audio developers. Probably Stolen was built on top of a previous project originally called Space Looter, which was a turn-based sci-fi space station crawler. However, it has since been shelved until Bei Ning returned from a trip where he had an idea of turning it into a shopkeeping simulator. His biggest inspirations for Probably Stolen have been Space Station 13 and also a bit of Papers, Please. In the past, Bei Ning worked as an intern at a Microsoft Xbox Game Studio (Coalition Studio), Ubisoft Montreal, and Eidos. His favorite games include The Witcher 3, Divinity Original Sin 2, and Space Station 13! Join the Playtest now!There are very few games like it and we can’t wait to hear what you think!Read full article on Community Announcements ([tB] Tira)








