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Watch trailer on Steam ↗Code Tycoon
Mennen Games · Published by Mennen Games · Official site ↗
Positive — 80% positive (15 reviews) · 28 achievements
Last updated 28 Sept 2026
Start in 1980 in your garage and build your software empire. Unlock languages from BASIC to Python, develop projects, hire programmers and upgrade your office. Survive deadlines, bugs and demanding clients in this tycoon simulation.
£8.50
Lowest price we've ever recorded
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Price history
Indie, Simulation, Strategy · 2026 · More £5 - £15 games
About this game
Become a Software Mogul
In Code Tycoon, you start in 1980 in a garage with nothing but a computer and big dreams. Take on contracts, develop software and work your way up from a one-man operation to a corporate headquarters with 100 employees.
Experience the History of Software Development
Unlock over 20 programming languages – from BASIC and COBOL to Python, JavaScript and Rust. Each language has its strengths and weaknesses. Choose the right technology for every contract.
Manage Your Company
- 📋 Projects – Take on contracts from startups to government agencies. Each client has their own requirements, budgets and deadlines.
- 👥 Employees – Hire junior developers, seniors, specialists and QA testers. Train them and keep them satisfied.
- 🏢 Office Upgrades – Expand from the garage to a small office, then to an open-plan office and finally to corporate headquarters.
- 💰 Finances – Keep track of revenue, salaries, rent and license costs.
Develop Real Software
Each project consists of features you need to implement. Bugs will appear along the way – find and fix them before you deliver. The fewer bugs, the happier the client and the better your reputation.
Grow With Your Clients
Build long-term client relationships. Satisfied clients return with bigger contracts and request migration projects when new technologies become available.
Features
- 🕹️ Over 40 years of gameplay (1980–2020+)
- 💻 20+ unlockable programming languages
- 📊 15+ project types (web apps, mobile apps, databases, games, and more)
- 🎵 Era-authentic music (8-bit chiptunes → synthwave)
- 🏆 Skill system with specializations
- 🌍 Available in 30 languages
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit)
- Processor: Dual-Core 2.0 GHz
- Memory: 4 GB RAM
- Graphics: DirectX 11 compatible
- DirectX: Version 11
- Storage: 500 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS:
- Processor:
- Memory: 8 GB RAM
- Graphics:
- DirectX: Version 11
- Storage: 1 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Code Tycoon - Update 1.45.1
Bug Fixes The end screens have their buttons back. On bankruptcy, victory and at the end of the demo, New Game and Main Menu were laid out outside the visible area - the only way on was to quit the game. The closing text on the demo end screen wraps instead of running off the edge of the box.Read full article on Community Announcements (scythe2608)Patch NotesOfficial
Code Tycoon - Update 1.45.0
New Features Train your own developer skills with money and time instead of skill points. Specializations are a studio profile now — how many run at once depends on your office, and switching is free. An experienced founder mentors: staff training finishes noticeably faster. The Expertise tab shows where the development speed of your current project comes from, source by source. Improvements Banked skill experience survives training — spending a point no longer wipes the bar. Expertise works: your whole studio gets faster and less bug-prone on similar projects, not just you. Architecture and testing have a real effect and earn their own experience. Project management raises your project capacity, and harder projects pay more skill points. Locked specializations list their requirements with progress, and market cards show your expertise bonus. Specializations work within their field, with prices that scale with how deep the unlock sits. Bugs get rare with experience but never vanish entirely, so testing keeps mattering. The skills tutorial now describes the game that actually exists.Read full article on Community Announcements (scythe2608)Patch NotesOfficial
Code Tycoon - Update 1.44.0
New Features Start scenarios: New Game opens with a choice — the classic endless run, or a scenario that sets the era, starting capital, reputation and pre-unlocked languages and frameworks. Each card shows what you get before you commit. Scenario goals: company funds, team size, office tier or mastering a language, each with a bronze, silver and gold mark. Your overall medal is the weakest tier you hold, so no goal can be neglected. Deadline and result: reach the goals before the deadline. Bronze counts the moment you hit it, your medal can still climb, and a result screen sums up every goal. Afterwards the game continues as an endless run. Improvements Scenario starting capital now follows the difficulty and the era, so later scenarios begin with a budget that matches their decade instead of a 1980s purse. A scenario shows its own goals on the Goals screen — a start in 1999 or later could never complete the era milestones it was measured against. The chosen scenario and your medal are kept in the save file. Modding The Mod Editor builds full scenarios: description, position in the list, a goal with all three tiers, and a deadline year.Read full article on Community Announcements (scythe2608)Patch NotesOfficial
Code Tycoon - Update 1.43.0
New Features Company takeovers: buy out a competitor straight from the Competitors panel, or accept a discounted offer in your inbox. Every deal shows a full cost breakdown, you can optionally take over their offices for the extra desks, and you absorb their reputation and some of their staff. Rolling training: set a single train-to-maximum plan per employee, team or founder. It keeps leveling a language to the cap, then moves on to the next language in your queue, so you no longer re-queue course after course. Smarter hiring: tell recruiters which role you need to bias the applicant pool, and pay to reroll the applicants when none of them fit. Sandbox mode: a new difficulty with no bankruptcy and no money pressure, so you can build freely. Marketing for your own products: hire Marketers — a new employee role with its own Junior → CMO career ladder — and run per-product campaigns. A monthly budget plus assigned marketers build a product's awareness, which drives sales; leave it unmarketed and the hype fades. Improvements Casual is now the default difficulty for new games (any difficulty is still selectable). New teams automatically take on matching projects by default, configurable per team. The demo now includes local mods and the in-game mod editor (Steam Workshop stays full-version only), and mods can bundle multiple content entries. Training screen redesign: pick the training type once, then choose the language from a scrollable grid — the language buttons no longer overflow their cards once you've unlocked lots of languages (employees and teams). Products screen redesign: a tabbed layout (Create / All Products), a guided 3-step product wizard (basics, scope, forecast), and a per-product statistics popup with lifetime figures.Read full article on Community Announcements (scythe2608)Patch NotesOfficial
Code Tycoon - Update 1.42.1
Bug Fixes Corrected faulty translations across all 28 in-game languages: achievements, in-game events, tutorial tips, employee events and other texts that previously appeared in English are now properly localized.Read full article on Community Announcements (scythe2608)






