
Screenshots

Watch trailer on Steam ↗Dwell
P Studio · Published by P Studio
Content notice: Dear players, DWELL is a psychological horror experience built around a tense atmosphere rather than graphic imagery. Throughout the game, you may encounter scenes of being watched, stalked, or chased in the dark, unsettling audio and visual effects, and references to disturbing events. In later sections, an inhuman entity begins patrolling certain areas. You’ll need to avoid this presence while exploring the environment and solving puzzles in order to progress. There is no graphic gore, sexual content, or explicit self-harm depicted in the game. However, the overall tone is intense and may be disturbing for some players, especially those sensitive to themes of isolation, pursuit, and unseen threats.
4 user reviews — 50% positive (4 reviews) · 7 achievements
Last updated 28 Sept 2026
A young woman named Minh Thu, desperate to escape her suffocating life, breaks down in the middle of nowhere and accepts shelter in a remote house. As the night wears on, unsettling events reveal that something in the dark is terribly wrong.
£2.65
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Price history
Adventure, Indie, Casual · 2026 · More under £5 games
About this game
DWELL is a first-person psychological horror game about being stranded overnight in a remote mountain region where familiar spaces slowly turn strange, and every ordinary detail starts to feel wrong.
Dwell
Minh Thu, a 26-year-old young woman trying to escape the pressure of her life, drives deep into the mountains for a quiet break. When her car breaks down in the middle of nowhere, she’s forced to take shelter in a stranger’s house on the edge of a dark forest. As the night goes on and the atmosphere grows increasingly unsettling, she begins to suspect something out there is watching—and she might only survive if you make the right choices.
The Gameplay
This game is primarily a first-person narrative walking simulator focused on slow-burn tension, exploration, light environmental puzzles, and tense chase-and-hide sequences instead of combat.
Estimated playtime: ~1.5 hours (depending on exploration).
Key Features
Atmospheric psychological horror set in a remote, grounded mountain environment.
Story-driven experience with a strong focus on mood, unease, and small details.
Explore a strange house and the surrounding forest at night.
Light environmental puzzles and clue-finding through notes, objects, and numbers.
Intense chase and hiding moments where you can only run, hide, and hope you weren’t seen.
No combat or power fantasy—just limited light, vulnerability, and growing dread.
Multi-language support for UI and subtitles.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel Core i5-7400 | AMD Ryzen 3 1200
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 960 | GTX 1050 | AMD Radeon RX 560
- DirectX: Version 11
- Storage: 5 GB available space
- Additional Notes: Requires a 64-bit processor and operating system
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel Core i5-9400 | AMD Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1660 | RTX 2060 | AMD Radeon RX 5600
- DirectX: Version 11
- Storage: 5 GB available space
- Additional Notes: Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
DWELL - Bug Fix & Quality of Life Update
A new update for DWELL is now live. This update focuses on bug fixes, quest flow improvements, and quality-of-life changes to make the overall experience smoother and less frustrating. Changes in this update: - Fixed an issue where the player could get stuck in certain situations - Improved quest flow and adjusted some mission-related interactions - Fixed puzzle-related inconvenience where pressing ESC could incorrectly open the pause menu - Improved inventory behavior while hiding in wardrobes/closets - Fixed an issue where the character could stand up incorrectly after opening the inventory while in a seated hiding position - Increased walking and running speed for better movement feel - Improved bad ending text timing so it no longer disappears too quickly - Adjusted lamp interaction to make it easier and more comfortable to use - General bug fixes and polish improvements Thank you for playing DWELL and for your support.Read full article on Community Announcements (pstudio816)






