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A House Inside Me

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A House Inside Me screenshot 1
A House Inside Me | Launch Trailer trailerWatch trailer on Steam ↗

A House Inside Me

Ctrl Horror · Published by Skull Queens Games · Official site ↗

Content notice: This game contains narrative and symbolic references to sensitive themes including domestic violence, gender-based violence, psychological abuse, sexual abuse, postpartum depression, and mental health struggles. These topics are presented through environmental storytelling, symbolism, and narrative interpretation rather than explicit visual depiction. The game does not show sexual acts or explicit violence on screen; instead, it explores the emotional and psychological impact of trauma through atmosphere, dialogue, and environmental cues. Some players may find these themes distressing or triggering. Player discretion is advised.

Very Positive — 87% positive (127 reviews) · 10 achievements

Last updated 28 Sept 2026

A psychological horror experience told through environmental storytelling. Explore a house inhabited by trauma, denial, and fractured memories. Three endings. Multiple interpretations. This is the house that lives inside me.

Free to PlayDJCTQ 162 DLC available ↗Full Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Adventure, Indie, Simulation, Free To Play · 2026 · More free games

About this game

What is a home?

The safest place — or at least, that is what it is for Camila…

In this psychological horror and interactive narrative experience, you play as Camila, a child wandering through a house shaped by memories, cracks, and scars that are not always visible.

The story unfolds through exploration, symbolism, and environmental narrative, inviting the player to interpret events and piece together a fragmented truth.

Nothing is shown directly.

Everything is felt.

This project was born from the desire to explore psychological horror from an emotional perspective.

This experience seeks reflection — not shock value.

⊙ Narrative-focused walking simulator

⊙ Symbolic and environmental storytelling

⊙ Unsettling and oppressive atmosphere

⊙ 3 different endings with multiple interpretations

⊙ Minimalist and disturbing visual style

⊙ Psychological horror centered on emotion rather than jump scares

Controls

⊙ Movement: Arrow Keys

⊙ Interact: Z

⊙ Cancel Action: X

⊙ Pause Menu: ESC

Created by Ctrl Horror

  • NebulousClouds - Programming and Music

  • Jobhtibur - Game Design and Sound Design

  • Valentina Rambur - Game Designer

  • Elisea Rugerio - Game Design and Art Direction

Published and distributed by Skull Queens Games

Public Relations Partner: Frik-in

Legal consultant: Jacobo Castañeda

Localization Credits:

  • English Translation: BowzStar

  • Japanese Translation: inu

  • Russian Translation: Asper

  • Portuguese (Portugal) translation: River Santiago

  • Spanish (Spain) translation: Sara Megías

This game addresses sensitive topics related to domestic violence and mental health through a symbolic and narrative approach.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 - 11
  • Memory: 4 GB RAM
  • Storage: 350 MB available space

Recommended

Recommended:
  • OS: Windows 10 - 11
  • Memory: 8 GB RAM
  • Storage: 1 GB available space

Supported Languages

English, Spanish - Latin America, Spanish - Spain, Japanese, Russian, Portuguese - Portugal

Latest news

  • Patch NotesOfficial

    A House Inside Me – Update 2.3.0 Now Live

    We’ve released Update 2.3.0 for A House Inside Me, focused on improving the overall experience and expanding accessibility.New Languages:Spanish (Spain) – Translation by Sara MegíasEuropean Portuguese – Translation by River Santiago (mxxnshqde)About Latin American Spanish: We’ve made "corrections" to the Latin American Spanish text, as some players interpreted intentional misspellings as mistakes. These were originally designed as part of the game’s lore, so we want to clarify that they were not oversights, but intentional narrative elements.Changes & Fixes:English text corrections (thanks to woot)Fixed collision between the table and ashtray in Star’s roomFixed collision issues on the room stairsFixed candle extinguishing bugFixed timing issues in the final sceneImplemented control icons and game logo in European PortugueseUpdated Steam store assets to European PortugueseCollision adjustments in “Rainbow”Adjusted credit font sizes for JapaneseWe’ll keep working on refining every detail. Thanks for playing and for your feedback.
    Read full article on Community Announcements (Cataxis)
  • Patch NotesOfficial

    A House Inside Me 2.0 – Major Update Released!

    Big changes arrive to A House Inside Me!Full English corrections completedJapanese added (localized by Inu)Russian added (localized by Asper)Faster dialogue text speedIncreased text sizeRepositioned text box for better readabilityFull controller support (Steam Deck & DualShock)Credits updatedLocalized logo (JP, RU, ES, EN)Control UI added in ES, EN, JP, and RUNew language graphics on Steam page (JP & RU)Controller and Steam Deck UI integrationCollision adjustments
    Read full article on Community Announcements (Cataxis)
  • Patch NotesOfficial

    Major Update + Featured in Steam’s House & Home Festival!

    Hello! 🏠Being part of Steam’s House & Home Festival means a lot to us. Seeing the game among new releases and featured in an official Steam event is incredibly exciting… and reading your feedback means even more. Thank you so much ♥That’s exactly why we’re bringing you a major update based on your feedback:🎥 New ContentNew trailer available on Steam and social media:🎮 Gameplay ImprovementsPartial controller supportSteam Deck compatible (not officially verified yet due to text size and some audio issues)WASD movement addedImproved collision handling for smoother explorationAdjusted hitboxes for easier event triggering🛠️ Fixes & AdjustmentsUpdated creditsImproved end-screen text (easier to dismiss)Fixed drawer bug (flower drawing can now only be viewed once)Enlarged interaction key UI ("Z")⏱️ Timing AdjustmentsImage display: 3s → 2sSpider friend scene: 10s → 8sMirror: 4s → 3.2sAltar: 5s → 4sMask placement wait: 3s → 2sCredits duration: 120s → 100sFinal credits delay: 3s → 1s🚶‍♀️ Important Design NoteCamila’s movement speed was slightly increased (85 → 88). It will not be increased further.This is intentional: movement speed is part of the narrative design. This is a game about introspection, not rushing.🔮 WHAT WE’RE WORKING ONFull controller supportRussian and Japanese localizationEnglish improvements💬 MESSAGE FROM THE TEAMPlease be patient 🙏 We are a very small indie team with no budget, and the game is completely free.Thank you for playing, feeling, and experiencing this with us ♥Ctrl Horror & Victoria Skull Queens Games 💀👑
    Read full article on Community Announcements (Cataxis)

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