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Blast Beam Bang

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Blast Beam Bang screenshot 1
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Blast Beam Bang

SWAGamesDev · Published by SWAGamesDev

2 user reviews — 100% positive (2 reviews) · 32 achievements

Last updated 28 Sept 2026

Blast Beam Bang is a top-down roguelike arena shooter where you upgrade and modify active abilities and weapons between waves to create evolving builds and survive relentless robot swarms.

DJCTQ 6Full Controller Support
-15%

£5.34

£6.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£5.34£6.29

Price history

5 Sept 2026Lowest: £5.34 · Highest: £5.3410 Oct 2026

Action, Indie, Casual · 2026 · More £5 - £15 games

In Blast Beam Bang, pilot your ship through waves of robots, upgrading and customizing weapons each time. Each round brings new challenges in this fast-paced indie shooter from SWAGamesDev.

About this game

Blast Beam Bang is a wave-based arena roguelite where survival depends on how you shape your build.

Wield Active Abilities & Unique Weapons

Adapt Between Waves

Earn Upgrades by Destroying Upgrade Cores

In this game you’ll find:

  • 24 active abilities

  • 60 passive upgrades

  • 7 unique weapons

  • 11 enemy types and 2 bosses

  • 14 unlockable characters with unique gameplay modifiers

  • High replayability through build variety

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Dual Core+
  • Memory: 4 GB RAM
  • Graphics: Intel HD 520 / GTX 650 / HD 7750 (1 GB VRAM)
  • DirectX: Version 11
  • Storage: 200 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, Polish, French, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Russian, Turkish

Latest news

  • AnnouncementsOfficial

    Blast Beam Bang is OUT NOW!

    Blast Beam Bang has officially launched! After over a year of development, the game is finally available on Steam.Jump in, build crazy combinations, break the game in your own way, and see how far you can get.Thank you to everyone who followed, wishlisted, tested, and supported the project along the way.
    Read full article on Community Announcements (swagames.dev)
  • Patch NotesOfficial

    Progress Update: Achievements and Localization

    This update adds:32 Achievements9 new languages, bringing the total number of supported languages to 11:InterfaceFull AudioSubtitlesEnglish✔Polish✔French✔German✔Spanish - Spain✔Simplified Chinese✔Japanese✔Korean✔Portuguese - Brazil✔Russian✔Turkish✔
    Read full article on Community Announcements (swagames.dev)
  • Patch NotesOfficial

    Progress Update: Gladiators and Arenas

    This update adds:14 unlockable Gladiators4 new Arenas, each with a different difficulty level3 new enemy typesA new weapon: the Sniper RifleThe game is getting closer to the full release!
    Read full article on Community Announcements (swagames.dev)
  • AnnouncementsOfficial

    Blast Beam Bang Demo Is Now Available on Steam!

    Blast Beam Bang Demo Is Now Available!Jump into a top-down roguelite arena shooter where you fight waves of robotic enemies, use aimed weapons and active abilities, collect upgrades, choose perks, and build your way through chaotic arena battles.Play the demo here: The demo gives you an early look at the core gameplay. Try different ability combinations, experiment with upgrades, and see how long you can survive.Your feedback is very welcome. If you play the demo, feel free to share your thoughts in the Steam discussions - what you liked, what felt unclear, and what you would like to see improved. You are also welcome to join my Discord server: https://discord.gg/Pg62AJDG8Thank you for checking out Blast Beam Bang!
    Read full article on Community Announcements (swagames.dev)
  • Patch NotesOfficial

    Progress Update: Demo Is Coming Soon

    Over the past few weeks, I’ve been focused on polishing the game and preparing it for the upcoming demo. A lot of the recent work has been about making the gameplay feel smoother, clearer, and more complete.Since the last update, I’ve worked on:gamepad supportbug fixes and general polishweapon and ability reworkstutorial systemoptions menutooltipsbalancing and quality-of-life improvementsThe game has also entered beta testing. I’m now collecting feedback, fixing issues, and making final adjustments based on real gameplay.The demo will be ready later this month.
    Read full article on Community Announcements (swagames.dev)

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