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Geeky Alien
SNOTROCKET™

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SNOTROCKET™ screenshot 1
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SNOTROCKET™

Sunscorched Studios · Published by Sunscorched Studios · Official site ↗

Positive — 89% positive (19 reviews) · 11 achievements

Last updated 28 Sept 2026

SNOTROCKET™ is a chaotic 2–5 player online co-op space panic game where you and your friends are violently ill and racing to make a cure before time runs out.

Early AccessDJCTQ 6Co-op

£3.59

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £3.59 · Highest: £3.596 Oct 2026

Action, Indie, Early Access, Casual · 2026 · More under £5 games

SnotRocket™ challenges up to five players to collaborate or compete in a frantic dash through space stations, battling nausea and time. Experience the chaos of co-op gaming with Sunscorched Studios’ early access release.

About this game

SNOTROCKET™ is a chaotic 2–5 player online co-op space panic game where you and your friends are violently ill and racing to make a cure before time runs out.

Fresh from a distant alien planet, your crew has brought home a mysterious extraterrestrial virus.
You're now quarantined together aboard your ship whilst mission control waits for you to find a cure.

Fail, and they'll "solve" the outbreak themselves.

WORK TOGETHER. PROBABLY.

Keep the ship running, activate machinery and complete increasingly bizarre tasks to gather the data Shippy needs to produce your cure.

Unfortunately, Shippy also has a list of totally necessary additional tasks for your crew to complete.

You probably shouldn't ignore him.

GET SICK. GET EVERYONE ELSE SICK.

Your fragile peanut anatomy was not designed for uncontrollable sneezing, catastrophic flatulence and whatever else this alien infection decides to do to you.

Symptoms get worse as the outbreak progresses, interfere with your ability to work and can spread between crew members at the worst possible moment.

Thankfully, we've provided a selection of mostly effective treatments to help you feel temporarily less disgusting.

MAKE THE CURE BEFORE THEY MAKE YOU DISAPPEAR

Mission control has already made its decision. The missile is on its way.

Complete enough cure tasks to boot up the cure machine, then cure each other before the missile reaches the ship!

ALL ABOARD THE SNOTROCKET!

System Requirements

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Minimum

Minimum:
  • OS: Windows 10 / 11, 64 bit
  • Processor: AMD Ryzen 3 3200G / Intel Pentium Gold G6400 Review (2 Core/4 Thread CPU)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 750 Ti / AMD RADEON R7 260X
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 2 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    SNOTROCKET™ - Marv’s Mundane Maintenance Update

    A new update for SNOTROCKET™ is now available!This update focuses on Marv, dooties, VOIP, and various small fixes to keep the ship running!Thank you to everyone who has been playing, reporting bugs, and enduring catastrophic illness in the name of science.ChangesAdjusted Marv’s proximity volume so it is now a cube and properly fits the entire room.This should prevent players from accidentally exiting Marv’s interaction area while still being inside the room.Fixed the late Win task on the syringe chairs.Fixed happiness logic for the Plant and Marv dooties.Fixed an issue where a self-adding dootie would not add itself back to the list after being completed once.Placed slimeballs around the lobby.Added VOIP self-muting.This can now be found under the new Voice tab in the Options menu.Made various UI behaviour fixes.All aboard the SNOTROCKET!- Sunscorched Studios
    Read full article on Community Announcements (sunscorchedstudios)
  • Patch NotesOfficial

    SNOTROCKET™ - Marv’s Marvellous Medicine Update

    A new update for SNOTROCKET™ is now available!This update adds Marv, a new graphics option, improvements to the cure sequence, clearer objectives, new Dootie variants, and a large pile of fixes for multiplayer, ragdolls, interactions, Shippy, cryopods, and other deeply normal spaceship problems.Thank you to everyone who has been playing, reporting bugs, and enduring catastrophic illness in the name of science.New FeaturesAdded MarvAdded a Render Scale option to the graphics settingsGameplay ImprovementsImproved ragdoll accuracy in multiplayerImproved throwing accuracy when launching other players around the shipImproved player interactions in multiplayerImproved the stand-up animation after ragdollingImproved Shippy behaviourRandom Shippy lines are now working properly again in multiplayerItems that cannot be eaten can now be used againFixed a crash that could happen when completing the curePlayers can no longer enter the cure machine if they have already been curedFixed player immunity not displaying correctly for everyoneFixed a late win issue with the syringe chairsFixed the cryopod ready-up sequence when playing multiple games in a rowCure Machine ImprovementsThe cure machine sequence is now shown in third personOnly one player can use the cure machine at a timePlayers can press interact again to exit the machine if it is not currently providing the cureLeaving the cure machine now ejects the player with appropriate medical forceOnce a player has been cured, they are ejected so the next unfortunate Snottian can enterCure Dooties are now removed from the cure screen once the cure has been createdNew Cure Dooties can no longer be added after the cure has been createdUpdated the cure monitor UI to show clearer information once the cure is readyUpdated the cure monitor font to better match the rest of the UIAdded new objective tracking for players who still need curingCured players are now crossed off the objective listObjective ImprovementsAdded new objective state...
    Read full article on Community Announcements (sunscorchedstudios)
  • Patch NotesOfficial

    SNOTROCKET™ - Ship Happens Update

    A new update for SNOTROCKET™ is now available!This update adds new audio, clearer objectives, more nonsense, better player feedback, and a big bag o' fixes for items, ragdolls, tasks, and the many many unfortunate things your fragile little peanut bodies are forced to endure.Thank you to everyone who has been playing, reporting bugs, and making Shippy’s job way harder than it needs to be!AudioAdded a new adaptive music system that changes based on how well, or how badly, the ship is doingAdded more sound effects for ship tasks and interactionsAdded new sounds for the VomitronAdded new eating soundsAdded more ambience throughout the shipAdded new sounds for inactive tasksAdded sound effects for the objectives menuAdded volume sliders for: MusicDialogueMicrophoneMaster volume- Improved the overall audio mix- Updated various task and QTE soundsGameplayImproved overall game balanceAdded look inversionAdded Camera Sensitivy sliderPlayers can now eat itemsPlayers can now feed other playersPlayers can now grab and throw other playersImproved singleplayer support for the Vomitron and Hamster WheelShip lighting now changes based on Ship HappinessTask penalties now build up more smoothly over timeTask timers are now easier to read at a glanceImproved how task icons update when something needs repairingImproved Lightbulb task behaviourVomitron and Hamster Wheel progress is now shown as a clearer percentageAdjusted sickness behaviour so players are less likely to ragdoll too earlyUIUpdated various UI elements across the gameAdded a new Objectives tabImproved Cure objective textUpdated the ragdoll prompt so it shows the correct buttonMultiplayerImproved item behaviour in multiplayerImproved held item behaviour between playersImproved item spawningImproved ragdoll behaviour for clientsImproved how task animations appear for other playersImproved camera shake behaviour so it only affects the player using the Vomitron or Hamster WheelImproved online session behaviour after travelli...
    Read full article on Community Announcements (sunscorchedstudios)

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