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Watch trailer on Steam ↗RAM Clicker
DesignationX · Published by DesignationX
4 user reviews — 75% positive (4 reviews) · 17 achievements
Last updated 28 Sept 2026
RAM Clicker is an idle clicker game where you goal is to harness all the Memory you can to stop the RAM Crisis of 2026, before the evil AI overlords hog every last piece of RAM on earth. Fight Back!
£4.05
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Price history
Indie, Casual · 2026 · More under £5 games
Click your way through the RAM Crisis of 2026 in RAM Clicker, an indie casual game where you battle to reclaim memory from an oppressive artificial intelligence.
About this game
RAM Clicker puts you into the shoes of someone living through the RAM Crisis of 2026. You start to collect memory so that you may be able to build an affordable computer... but you begin to discover something more... something sinister.
Throughout the game you will upgrade your gear and recruit "frens" to help you collect more memory and get to the bottom of RAM Crisis. All in order to take down [REDACTED] and bring balance to the prices. I hope you enjoy your time with my project :D

This is my first game to be published and I plan on releasing it as soon as I can. However, I will be updating it through out the release. I will have it published around march of 2026, but I will keep adding updates and listen to player feedback. The plan is to steadily add more content for the whole 1st year. However if the player base turns out to be big or continue to support, I will extend those updates for years to come.
Please check out my Discord Server and check out my TikTok as well!
A Massive Thank You to Cookie Clicker and MegaBonk and their respective Devs and Publishers for inspiring this game. Shoutout to AuroDev/Redbeak Games for providing amazing guides regarding the publishing!
Have Fun and Keep It Real :D
System Requirements
Will my PC run this? →Minimum
- OS: windows 10 or 11
- Processor: 1.7 ghz
- Memory: 1 GB RAM
- Graphics: GTX 900 series
- Storage: 100 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Of course the update didn't roll out smoothly...
Presumably, allegedly even, with great probability if you will, frankly quite possibly I fixed an issue with the background layer using outdated values. Now your old saves shouldn't break.Read full article on Community Announcements (Wishlist-RAM-Clicker)AnnouncementsOfficial
ACHIEVEMENTS ADDED (and a sale too :D )
I have added 17 achievements to the game! I hope that the update will roll out nicely and that there won't be any issues, if there are feel free to reach out on discord or via e-mail!The update is planned to release at 6:00 or 6:00 am (UTC+3) tomorrow, 20.4.26.Have fun fellow completionists and collectathon freaks!Thank you for all of your support and interest!Below is a list of the names for the achievements: -Who, who are you?-Upgrades people, Upgrades!-Carpal Tunnel, Prevented!-The more the merrier!-Is it penta or hexa-channel now?-Carpal tunnel, incoming.-Carpal tunnel, received.-Carpal tunnel diagnosis.-(secret)-Wiz4rd K1tty-The Ancient Wisdom-The Blessing of the Ancient One (teaser, but secret)-(secret)-(secret)-(secret)-Guard of the HolyC-Bro... Go Touch Some Grass... SERIOUSLY!Read full article on Community Announcements (Wishlist-RAM-Clicker)Patch NotesOfficial
Fixed a Game Breaking Bug
Players were not able to redeem rewards from spec ops without a crash. I had accidentally messed up the way the game handles the "buy"-sfx. This resulted in a crash, since the game thought it could draw the sound effect from a place where it wasn't. Sorry for the issues people!!Read full article on Community Announcements (Wishlist-RAM-Clicker)AnnouncementsOfficial
MASSIVE DAY FOR THE UNEMPLOYED
RAM Clicker update - Fixes, Balancing and Improvements.On this update I focused on improving the games pacing, mission rewards, NG+ progression, comfort of automation, and overall UI clarity. The update should be Compatible with the older version.Progression and economy -Rebalanced the core progression loop to better fit a shorter first playthrough -Softened the scaling of key repeatable upgrades and buffed their gain amounts after lvl 40 (strange lvl, but this is where I found the game to start to stall when I was playtesting by myself). -Reduced several midgame bottlenecks so meaningful systems unlock sooner -Increased MB requirements for Intel files and Spec Ops mission costs so the economy remains relevant deeper into the run -Buffed and reworked parts of the RAMCoin economy -Adjusted mission reward structure so Spec Ops gives meaningful progression value, whereas the value used to be only lore. -Added slight cost scaling to the repeat-buy systems Data Center Raid and RAMstein.Spec Ops improvements -Reduced mission downtime and shortened the longest mission wall. -Added visible reward text to missions. -Added completion rewards and permanent bonuses so Spec Ops are more rewarding and actually meaningful. -Improved mission board readability and spacingIntel improvements -Added MB requirements to Intel progression -Added meaningful rewards to Intel items so they are no longer just gates for game progression. Hold Click and Auto Click systems -Added Hold Click as an active comfort feature -Added Grip Tape as a Hold Click synergy upgrade -Added Auto Clicker as a separate automation upgrade -Added Macro Recorder as an Auto Clicker synergy upgradeMade generated clicks behave like real clicks, meaning they now properly interact with:-MB/click gain-RAMCoin-per-click gain -Added visible CPS HUD bars for Hold Click and Auto Clicker -Added floating text feedback for generated click gainsNG+ changes -There is a good chance that the progression is "too smooth" in ng+ please ...Read full article on Community Announcements (Wishlist-RAM-Clicker)AnnouncementsOfficial
DEMO HAS BEEN POLISHED AND IS NOW FINISHED
It is my great pleasure to inform you that the Demo has now all required features and is now greatly more representative of the full game!!Also! We have reached nearly a HUNDRED wishlists! Thank you so much guys!!!Read full article on Community Announcements (Wishlist-RAM-Clicker)






