
Screenshots

Watch trailer on Steam ↗Frayline
Ferenc Novák · Published by Ferenc Novák
Last updated 28 Sept 2026
Frayline is a bullet hell RPG where you draw elements and spell shapes to cast magic, dodge relentless attacks, level up your wizard, and descend deeper into a deadly dungeon.
£0.95
Lowest price we've ever recorded
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Price history
Adventure, Indie · 2026 · More under £5 games
Frayline challenges you to navigate a deadly dungeon by crafting magic through precise drawings and dodging intense attacks. Experience the unique blend of indie adventure and bullet hell gameplay as your wizard levels up in this 2026 release from Ferenc Novák.
About this game
Frayline is a bullet hell RPG where spellcasting is not about buttons alone — it’s about drawing power into existence.
You play as a wizard descending into a cursed dungeon, fighting relentless monsters while dodging waves of deadly projectiles. Every spell you cast must be drawn, combining elements and spell forms to unleash magic in real time. Precision, creativity, and survival go hand in hand.
This is an early concept build, created to explore whether Frayline’s core ideas resonate with players.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz
- Memory: 6060 MB RAM
- Graphics: Intel(R) HD Graphics 4600
- DirectX: Version 11
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Frayline V0.11
Major ImprovementsSelected menu options are now clearly highlightedMonitor resolution support addedBrightness setting implementedDialogue updated with cinematic mode and typing effectSpell tutorials addedClear instructions on how to cast spellsPlayer HP bar addedDirectional arrow added to guide players to the portalEnemy HP bars addedDodge system reworkedDodging animation updated (character now rolls instead of sliding)Dodge distance shortened for better controlCoin drop rate increasedPickup feedback addedDungeon background visuals improvedLevel-up feedback addedFire projectile speed increasedCharacter aiming reworkedFire Boss reworkedEnemy AI improvedDefault FPS set to 240Body-blocking issues resolvedShop tutorial addedUI overlap issues fixedBug Fixes & Minor AdjustmentsFireball no longer appears in the inventory UIItem outlines added for better visibility on the groundEnemy HP bar no longer flips with character directionFireball now spawns from the correct position on the staffCoins no longer drop multiple timesFire Spear no longer affects the scarecrow in the menuShop UI now displays refresh cooldown timersProjectile speeds adjusted (fireball and other projectiles no longer feel sluggish)Teleport counter now counts upward instead of downwardRegeneration potion now clearly states that it restores healthFixed issue where the character could get stuck in corners due to frictionBoss key no longer spawns immediately at the start of boss fightsBoss damage values corrected (no longer dealing only 1 damage)Enemy HP bars are now hidden when enemies are invisibleAetherburst Walkers attack value fixedUI layout improved for better consistency (elements aligned to the left side)Read full article on Community Announcements (feri665)






