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Surprisingly Fine 2: Wind / Wave

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Surprisingly Fine 2: Wind / Wave

RoRoKaii Works · Published by RoRoKaii Works · Official site ↗

Mostly Positive — 73% positive (11 reviews) · 45 achievements

Last updated 28 Sept 2026

RoRoKaii Works’ Debut: A cozy idle game focused on collecting. No complex strategies—just watch numbers grow as you hone 15 unique skills. With the Mastery System, collect any item 100 times to gain bonus EXP and fuel your journey toward perfection.

£3.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £3.39 · Highest: £3.394 Oct 2026

Indie, Simulation, Casual · 2026 · More under £5 games

Dive into Surprisingly Fine 2: Wind / Wave, an indie simulation where collecting items and honing skills leads to surprising growth.

About this game

The first game released by RoRoKaii in 100 years. It carries a tiny fraction (roughly 1/999,999,999) of all the "if I ever made a game" ideas RoRoKaii has had over the past 2/12 years.

A simple, relaxing idle game centered around skills, leveling, and collecting. As the debut title from RoRoKaii Works, it is proudly labeled a "Return to Roots" project, boldly embracing the design philosophy of: "We finally figured it out."

🏆 Mastery: From Practice to Perfection

In this game, we care about the "bond" you form with every single item.

  • Mastery System: Every item can be mastered. Obtain an item 100 times, and you achieve "Mastery" for it.

  • Experience Feedback: Mastery is more than just a title. It provides vital Mastery XP, allowing your professional proficiency to reach new heights.

  • A Collector’s Paradise: Every ore you mine and every fish you catch is more than just a consumable—they are the stepping stones on your path to perfection.

🛠️ 15 Skills, 15 Times the Joy

There are 15 trainable skills in total, covering everything from production to exploration.

  • Some skills will make you filthy rich.

  • Some skills will bring you world-renowned fame.

  • And some skills... honestly, I just added them because 15 felt like a nice, even number. But who knows? They might suddenly become useful one day.

💆 Pure Idle Experience

  • Stress-Free Control: No complex combos, no patterns to memorize, and no pressure to find the "optimal route."

  • As You Wish: You only need to decide: "Right now, I want to make this number bigger." And then, it will truly, slowly, and steadily get bigger. It’s magical, isn't it?

  • Day & Night Companion: Built-in Light and Dark themes. Your eyes are safe, even during those late-night sessions.

To put it simply: This is exactly the kind of idle game you’ve been imagining.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Dual-core CPU (2.0 GHz or higher)
  • Memory: 2 GB RAM
  • Graphics: Integrated GPU with OpenGL 3.3 support
  • Storage: 200 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 / 11 (64-bit)
  • Processor: Quad-core CPU (3.0 GHz or higher)
  • Memory: 4 GB RAM
  • Graphics: Integrated GPU with OpenGL 3.3 support
  • Storage: 500 MB available space

Supported Languages

English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Korean, Arabic, Russian, Italian, Ukrainian, Hungarian, Turkish, Norwegian, Czech, Polish, Dutch, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America

Latest news

  • Patch NotesOfficial

    v1.101.5

    Bug fix! Seriously.And game balance improvements lalala.
    Read full article on Community Announcements (That Good Player)
  • Patch NotesOfficial

    Re-release of Dungeon 101: v1.101.3

    This version fixes a bunch of bugs, especially those related to combat and saving.The previously withdrawn Dungeon 101 version is now re-released! Taking this opportunity, I've also thoroughly overhauled the game, fixing all bugs caused by Dungeon 101 as well as pre-existing ones!🐛 Combat RelatedFixed an issue where killing enemies did not count toward quests. Previously, enemies killed in battle were not recorded by the quest system, making "kill X monsters" quests impossible to complete.Fixed an issue where the hit rate calculation was inverted.Fixed an issue where battles requiring consumables couldn't progress.Fixed an issue where certain bonuses had no effect.Health Potions are now used instantly. Previously, they were a 180-second timed buff that didn't restore health when consumed. Now, dragging them into a slot immediately restores a percentage of max HP, and the slot is automatically cleared after use.🐛 Save RelatedFixed an issue where saving could never be performed again after a save failure. It can now reset properly even on exceptions.Fixed a crash when loading a corrupted save. If the save file was damaged or in the wrong format, the game would instantly crash. Now it gracefully skips bad saves without crashing.Fixed an issue where a failure to load a certain system during game loading would interrupt the entire loading process.Fixed an issue where auto-save would silently stop after crashing.🐛 Data Loss RelatedFixed an issue where enchanted equipment would turn into blank items after re-logging.Fixed an issue where excess experience would be reset to zero when gaining a large amount of XP. When gaining enough experience to level up multiple times, the leftover experience after leveling up was being zeroed out.🐛 OtherFixed an issue where quest progress numbers wouldn't refreshFixed an issue where completed quests wouldn't automatically show as completed after loading a save.Fixed an issue where the next quest wouldn't automatically complete after claim...
    Read full article on Community Announcements (That Good Player)
  • AnnouncementsOfficial

    Announcing Our New Game!

    Allow me to introduce to you:Nooodles: Brutalism Edition!An incremental game about building networks.
    Read full article on Community Announcements (That Good Player)
  • Patch NotesOfficial

    Sorry! Rolling Back the Update

    I’ve rolled back the Dungeon 101 update due to some bugs. Since I’ve been focusing on my new project, the quality of this update wasn't up to standard. Let’s revert to the previous version for now!
    Read full article on Community Announcements (That Good Player)
  • Patch NotesOfficial

    Patch: v1.101.2

    Bug fix.
    Read full article on Community Announcements (That Good Player)

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