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Watch trailer on Steam ↗Geopogo Cities: Windsor–Detroit
Geopogo · Published by Geopogo · Official site ↗
Last updated 28 Sept 2026
A real-world city-building simulation where you shape the future of downtown Windsor–Detroit. Zone, redevelop, and experiment with growth using real map data in a living urban sandbox.
£6.75
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Price history
Simulation, Strategy, Early Access · 2026 · More £5 - £15 games
Design and develop the bustling heart of Windsor–Detroit, experimenting with growth zones and redevelopments. Dive into a dynamic urban sandbox where every decision shapes your city’s destiny.
About this game
Geopogo Cities: Windsor–Detroit is a playable urban simulation set in the real-world downtown cores of Windsor, Ontario and Detroit, Michigan.
You step into the role of city planner, balancing zoning, development, transportation, and economic growth in a region shaped by industry, border trade, and decades of change. Using real map data as a foundation, the city responds dynamically as you remove blighted blocks, introduce new development, and guide the downtown back toward life.
This is not just a visualization. It is a living urban sandbox where decisions have consequences.

Shape a Real City
Build directly on top of a real geographic layout. Place new zones, redevelop parcels, and watch buildings emerge as the city evolves from decline toward renewal.
Play, Experiment, Iterate
There is no single “right” solution. Test ideas, experiment with density, and explore how different development patterns affect traffic, population, and economic activity.
A City That Moves
Cars, pedestrians, and urban life already flow through the streets. As systems expand, the city begins to feel alive, reactive, and emergent.
Planned Features
Expanded economic simulation
Property parcel–based construction
Construction phases and animations
Improved vehicle and pedestrian behavior
Additional tools for shaping and testing urban outcomes
Who Is This For?
City-building and simulation fans
Players who enjoy sandbox experimentation
Anyone curious about how real cities grow, fail, and recover
Early Access Development Roadmap
Geopogo Cities: Windsor-Detroit is actively in development throughout Early Access.
Our goal is to deliver major updates every two weeks focused on gameplay, performance, graphics, city systems, and immersion.
This is not just a city builder.
You are rebuilding real-world cities.
Current Early Access Focus
Performance & Optimization
Improved framerate and stability
Additional C++ optimization systems
Nanite mesh optimization
Better streaming and loading systems
Improved traffic and pedestrian performance
Graphics & World Detail
More realistic roads and sidewalks
Street lights, traffic lights, and bus stops
Trees, planters, benches, and city props
Graffiti, debris, cracks, and environmental wear
Downtown beautification and realism improvements
Expanded nighttime atmosphere and lighting
City Building Systems
New building types and asset packs
Improved building placement systems
Construction animations for new developments
Demolition effects and rubble systems
Streetscape upgrades and beautification tools
Future parcel and lot ownership systems
Citizens & Traffic
Pedestrians walking naturally throughout the city
Improved vehicle traffic systems
Population density tied to city growth
Advanced AI behaviors including:
Sitting
Running
Crossing streets
Social interaction
Entering buildings
Gameplay & Story
You play as a developer trying to revitalize Windsor-Detroit.
Future gameplay systems include:
Purchasing vacant lots and abandoned buildings
Renovating aging properties
Constructing residential, commercial, and industrial projects
Managing growth, economy, and population
Responding to changing city conditions
Your decisions will shape the future of the city.
Planned Dynamic Systems
Economic booms and recessions
Vacancies and urban decay
Population growth and migration
Crime and desirability systems
Infrastructure strain
Fires and disasters
Downtown revitalization systems
Future Cities
The long-term vision for Geopogo Cities is to allow players to explore and reshape real-world cities across the globe.
Potential future locations include:
San Francisco
New York
Boston
London
Paris
Tokyo
Early Access Notice
Geopogo Cities is an ambitious independent project built by a small team passionate about architecture, simulation, games, and real-world urban environments.
Features, systems, and timelines may evolve throughout development as we continue improving the experience alongside community feedback.
Thank you for supporting the project and helping shape the future of Geopogo Cities.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: 64-bit OS (Win 10/11)
- Processor: Intel i7-6700K/Ryzen 5 2600X
- Memory: 8 GB RAM
- Graphics: GTX 970/RX 480 GPU
- Network: Broadband Internet connection
- Storage: 10 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: 64-bit OS (Win 10/11)
- Processor: i5-12600K/Ryzen 7 5800X
- Memory: 16 MB RAM
- Graphics: RTX 3080/RX 6800 XT
- Network: Broadband Internet connection
- Storage: 10 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Developer Simulator Progress
Hey everyone!We just launched a new update for Geopogo Cities: Windsor-Detroit called Developer Simulator! As you know, this is an Early Access title, and we’re planning on making more updates soon to deepen the gameplay and make your city-building experience richer. Here’s a sneak peek at what’s coming soon in future updates.1. Save & Load SystemSave your progress at any time and pick up right where you left off—with your full city and economy intact.2. Loan SystemNeed a financial boost? Take out loans from the bank to buy properties when your revenue is running low.3. NPC PopulationThe city will come alive with interactable NPCs. Their density will shift based on the economic success of the buildings you purchase and construct in that area.4. Enhanced Third-Person InteractionsYour car will always be visible in the map. Approach it, get in, drive, get out, or even summon it to your current location. No more button-switching between modes.5. Fast Travel SystemUse the expanded map to click on any area and have your car automatically drive you there. Manage your growing city more quickly and easily.6. Speed Up TimeWant faster growth? Speed up time to accelerate your city's development and enjoy quicker, more dynamic gameplay, perfect for players who want a faster pace.7. Economic ChallengesStay on your toes with temporary events like economic slumps, building fires, and other unexpected hurdles that will test your management skills.8. In-Game CustomizationRight now, you can only customize your character before the game starts. Soon, you'll be able to visit barbershops for new hairstyles, tailors for clothing changes, and car shops to customize your ride. We also plan to add more clothing options, face transformations, and emotes.9. More Transportation OptionsTravel the city in style with new vehicles: different cars, helicopters, planes, skateboards, bikes, and more.10. Full Screenshot ModePause the game and capture cinematic screenshots of your city. Tweak camera set...Read full article on Community Announcements (hellopogo)Patch NotesOfficial
Update 8/29 - Developer Simulator
Hey everyone! We’re excited to release a new and improved version of Geopogo Cities: Windsor Detroit. Here’s what’s new: 1. Character Customization Choose your character before each round with new presets and customization features. 2. Lot-Based Building System Instead of freeform building, you now select specific lots on each city block. Buildings are placed automatically with construction animations. 3. Third-Person Gameplay To interact with buildings and city blocks, you’ll need to physically walk to each block in third-person mode as your custom character or in a drivable car. Once you reach a block, you can switch to an overhead camera view. 4. Map System The game now includes a minimap and an expanded full-city map, which always shows your current location. The expanded map also lets you view real-time stats for individual buildings and blocks. 5. Economy System The economy has been streamlined into a single cash source. To generate revenue, you’ll need to purchase or build money-producing structures. 6. Music The music library is now built directly into the game as an in-game radio. Pick your favorite tracks, create playlists, and build queues in real time. 7. Victory Effects Fireworks and confetti have been added to celebrate successful purchases and victories. How to Win Build the skyscraper from the building menu to claim victory! Have fun, and thanks for playing!Read full article on Community Announcements (hellopogo)






