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Loot Draggin'

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Loot Draggin' screenshot 1
Loot Draggin' trailer trailerWatch trailer on Steam ↗

Loot Draggin'

Crafsson · Published by Steady Craftin · Official site ↗

Positive — 100% positive (32 reviews)

Last updated 28 Sept 2026

Dodge falling bricks and make your way to the dragon lair to collect valuables while evading the angry creature.

DJCTQ 6

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £4.29 · Highest: £4.294 Oct 2026

Action, Indie, Casual · 2026 · More under £5 games

Navigate treacherous falls and cunningly avoid a wrathful dragon as you gather loot in Loot Draggin', an action-packed indie adventure from Crafsson.

About this game

Loot Draggin' is a modern take on classic Atari 2600 games like Dragon Fire. Loot Draggin's focus is on short, fun rounds. With the high difficulty and short round time, it's easy to pick up and play or try to get a new high score.

Run across a broken wooden bridge while avoiding falling bricks to make it to the dragon's lair. once inside, your goal is to confiscate as many valuables as possible, while evading the dragon's attacks. One hit to your player and all your valuables are sent flying back to the dragon's gold pile. Stay too long and the dragon might become too much to deal with. Jump, slide, and dive towards valuables to reach the quota to open the exit gate and return to the bridge.

Each successful grab is rewarded with an increase to your score multiplier. Every valuable you collect will give you one point times your multiplier. Be careful not to try to grab a valuable and miss or to wait too long between grabs, or else your multiplier will decrease.

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7
  • Processor: Intel i5
  • Memory: 158 MB RAM
  • Graphics: Intel HD 4000
  • Storage: 32 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Minor changes

    Added high score to main menu. There should now always be at least one gem you can grab after the dragon jumps out of the gold. Fixed high score not saving until you die.
    Read full article on Community Announcements (SteadyCraftin)
  • AnnouncementsOfficial

    Controller support!

    Added controller support and fixed some minor issues.There is currently no option to change a button's bind, so we made each movement have multiple buttons tied to it in the hopes that each player can find a configuration they like.Right shoulders and bottom face button are for jumping.Left shoulders, left, and right face buttons are for grabbing.Left stick and D-pad are for movement.Start is for menu and top face button is for backing out of menus.
    Read full article on Community Announcements (SteadyCraftin)

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