
Screenshots

Watch trailer on Steam ↗DITTORI
Blookerstein · Published by Draknek and Friends · Official site ↗
Last updated 28 Sept 2026
Deep beneath the world, an ancient god stirs. Master the forbidden power of DITTORI, discover its secrets, and use it to bend reality to your will. Herald the end of all things.
Delve into the depths where an ancient god awakens. In DITTORI, you command forbidden forces to bend reality at your whim, uncovering secrets of a world on the brink.
About this game
In an ancient temple deep beneath the world, a primordial god with the power to manipulate space awakens, and threatens to bring about the end of all things. To sate the god, you have been offered as a sacrifice from the surface, and must master DITTORI, the god’s forbidden power.
You've been bestowed the power to split objects to be in two places at the same time: whatever happens to one, happens to the other. Learn to wield this simple power and discover its reality-breaking consequences.
Solve over 200 meticulously designed puzzles, each designed to be unique, surprising and memorable. There is no filler - every puzzle leads you closer to fully realizing and mastering the godlike power you've been granted.
The temple hides many layers of secrets for acolytes savvy enough to plumb its depths. Curiosity and observation is rewarded; your journey will take you as deep as you're willing to go.
Created by Blookerstein, with help from Jun Kim, Moralem, Netyasha Roozi, and Sierra Herlevi, and audio by Joshua Marley. No generative AI was used in development. This game does not feature any mature content, but does explore dark themes.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: 1.8 GHz
- Memory: 8 GB RAM
- Graphics: Intel HD Graphics 3000
- DirectX: Version 9.0
- Storage: 1 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
Demo available in Cerebral Puzzle Showcase, and at Portland Indie Game Con!
The demo is now live on Steam! This demo is an early access sneak peek at what we're working on and includes the World 1 hub of the game, and a preview of World 2. We think that it provides a great introduction to the game, how it plays, and what to expect from the full release. We're super excited to see what people think!We will also be showcasing the game at Portland Indie Game Convention on Saturday May 30th, so if you're based in the Oregon area, come along and say hi!Wishlist now:Read full article on Community Announcements (zerofiftyone)






