
Screenshots

Watch trailer on Steam ↗A Stray Line
Sprout Haven · Published by Sprout Haven
Content notice: This game contains subjects and scenes that may not be suitable for all audiences. These include, but are not limited to: Illustrated gore, dissociation, children experiencing harm or distress, death, and cursing. Please take care!
Last updated 28 Sept 2026
A STRAY LINE is a point and click adventure game where you draw to cast spells, and explore an Autumnal world that has forgotten you exist. Make your family remember you.
Adventure, Indie, RPG, Casual · More free games
In A Stray Line, you'll navigate an autumnal landscape by drawing spells to bring your family back into memory. An enchanting point-and-click experience that blends casual gameplay with RPG elements.
About this game
A Stray Line is a story driven adventure game told through four Chapters.
Chapters 1 is out now as our demo!
Your name is Taoyi Feng. The universe itself seems to have forgotten you.
You wake up to discover that your home, your belongings, and even the surrounding woodlands have been changed beyond recognition. People no longer remember your face, or the misfortune you caused your loved ones. There are holes in the floor, but you can't see through them.
Perhaps something out there has granted you a clean slate. This time, you will make yourself worth forgiving.
Story and Exploration
The game is heavily dialogue and story driven, paired with hand-drawn cgs and animations.
Use your mouse to examine the environment, solve puzzles, and speak with NPCS in order to progress the story.
Draw symbols in your notebook to cast spells.
Fast paced, drawing based battle system!
Other Features Include...
The experience of having a supportive father.
An undiagnosed iron deficiency.
Scrappy stray animals to help you along your adventure.
Taoyi Feng: A child with all the love in the world to give. For the stars, the woodlands, and the people who took her in when she had nothing.
Atlas Feng: A former big city painter and mage. Now, he lives quietly in a small house with his two adoptive children, hidden away in a forest clearing. He is recovering from some injuries.
Winslow Feng: Tao's older sibling who enjoys teasing and playing with his friends. He is often in homemade costumes for his acting club.
Ilya Svetlov (“Mr. Ilya”): Atlas' friend and gardener, driver, embroiderer, fisherman on call, etc. To Taoyi and Winslow, it really seems like he can do everything.
The Tube: An unexpected neighbor.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64 bit)
- Processor: Intel i5 6300U
- Memory: 4 GB RAM
- Graphics: Intel® HD Graphics 520
- DirectX: Version 11
- Storage: 6 GB available space
- Additional Notes: Meant to be played with a keyboard and mouse. Supports touchscreens and drawing tablets.
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Chapter 1 Demo | September 2026 Patch Notes
Can you believe it's already 3 days away from the end of our Kickstarter campaign? Here's some new patch notes and pseudo updates:Removed and re-made that one door in the Park that nobody could see because it was sidewaysAdded some lighting to certain rooms to indicate an exit being thereRemoved a stray collision tile randomly placed in the ParkShortened a few dialogue linesRemoved the Kickstarter button and shortened the outroFixed cars that spawn on the road instead of offscreenOther than that, we are making progress with Chapter 2!! With all the funding we've received, I am heavily considering the possibility of releasing both Chapter 2+3 at once, and afford professional QA testing for both. Of course, that's not a final decision yet and more updates are yet to come :)During development, once again, any and all feedback about the game is very welcome. I remember worrying so much about Chapter 1 being too easy, and not making the player feel lost enough to fit Taoyi's mental state, but it did end up being a bit too hard/confusing !! The more feedback we get, the more balanced we can make the full game. That being said, if you've beaten the game before mid September, feel free to brag that you beat Chapter 1 before the nerf barrage. That's all for today, thank you all for an amazing launch monthRead full article on Community Announcements (sprouthaven)AnnouncementsOfficial
Demo updates - Puzzle Balancing and Kickstarter 240% Funded!!!
13 days left on Kickstarter!I'm super happy to announce that we are 240% funded on Kickstarter, and have smashed the majority of our stretch goals. There are two weeks left to hit the remaining ones- which are controller support and more battles. The battles are very time consuming to make, so if you enjoyed the final battle in Chapter 1 and want them more frequently, I'd love to hit that stretch goal before time is up. Updates to our Puzzles! (Spoilers below) I have been making steady updates throughout the past week as more feedback comes through about the demo. Thank you so much to everyone who has taken the time to leave bug reports or post playthroughs. For now, most bugs have been squashed and I've moved onto working on the balancing of certain puzzles. Up until now, these are the edits I have made to make puzzles a bit more intuitive:Made it more obvious that you can enter the Help Desk room. Added more markings on the ground in multiple rooms to help with pathfinding.Added symbols in the Storm Bridge room to indicate how many paintings are left un-vandalized. Added more interactions in certain areas to give hints on what to do if a player is stuck.Certain characters give clearer instructions before starting a puzzle.Please keep the feedback coming as it will help me balance the puzzles in Chapter 2 as well!Let's speed towards Chapter 2 and keep up the good energy !!Read full article on Community Announcements (sprouthaven)Patch NotesOfficial
Patch #2 - Bug fixes, hints, and thanks
Hello! This is our second patch after launch. The feedback A Stray Line has been getting has been amazing, and we are already past our funding goal on Kickstarter! There's a few more little tweaks to make before we move onto Chapter 2 fully, but they will roll out in the coming weeks as I recover health-wise.Thank you again for the donations, feedback, fanart, and the thirst trap of the "Father" character sent directly into my Instagram dms. I appreciate all the attention the game has gotten thus far!Here's all the changes made in this patch: ⭐Changed the interaction dialogue of an item in the park section that often stumped players for too long.⭐Made the "halo" symbol a bit easier to draw. ⭐Added a new script for loading textures more efficiently. Please report any further texture glitches or black screens to the discussion forum.⭐Fixed a bug where Taoyi can still move during quicktime events.⭐Changed a few dialogue lines to make puzzle objectives more clear. ⭐Fixed a mac issue where the game wouldn't launch on Intel systems.Read full article on Community Announcements (sprouthaven)AnnouncementsOfficial
CHAPTER 1 + KICKSTARTER LAUNCHING ON AUGUST 7TH!
We are releasing our demo early! Originally we set the Chapter 1 release window to around Q4 2026, which is what was stated on most of our promotional shorts. Things ended up going super well during development, so our new and official release date is August 7th! We are opening pre-orders on Kickstarter at the same time as our demo. During the first 24 hours, you can get a steam key for the full release of the game at an early bird discount. If you aren't following our Kickstarter, we highly suggest you click on "Notify Me" to not miss the early bird window !! ⭐https://www.kickstarter.com/projects/sprouthaven/a-stray-line Multiple things will be funded via the Kickstarter, such as:🍂Localization support and translators.🌻Coding and OST assistance.🪐Porting to other systems, Steamdeck support, and controller support.🌙Feeding us (the developers) Hope to see you there !! We're so thankful for everyone who has supported us on this journey, and we hope you enjoy the demo and all our Kickstarter reward goodies. - Sprout HavenRead full article on Community Announcements (sprouthaven)










