
Screenshots

Watch trailer on Steam ↗《比特尔特岛:与她们共度的日常》
比特尔特制作组 · Published by 比特尔特制作组, 落日湾
31 achievements
Last updated 27 Sept 2026
A romance-focused visual novel about island life. After a chance encounter, you begin living on a peaceful island alongside girls with unique personalities. Build relationships through dialogue and choices, enjoy relaxed daily activities like farming and fishing, and reach different endings.
£3.39
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Adventure, Indie, Casual · 2026 · More under £5 games
Explore a serene island filled with diverse girls in this relaxing visual novel. Build meaningful relationships through dialogue and simple daily activities like farming and fishing, leading to varied endings.
About this game
A Romance-Focused Slice-of-Life Story on a Remote Island
This is a romance and everyday-life visual novel set on a quiet island.
Due to a certain turning point, you leave your former life behind and arrive on a small island far away from the city.
Here, time flows more slowly than you might expect.
The daily weather, the sound of the wind, and even the pace of conversations feel different from the world you once knew.
As you spend time with the island’s residents, you gradually become part of their lives and meet several girls with distinct personalities.
Relationships do not change all at once, but instead evolve slowly through seemingly ordinary conversations, choices, and everyday moments.
When you finally look back, you may realize that those simple, unremarkable days have quietly become the beginning of something more.
Romanceable Characters
◆ Lana Dolly

Her appearance marks the beginning of your life on the island.
Mysterious yet free-spirited, cheerful and innocent, she greets everything with a smile.
Her straightforward words and actions naturally bring her closer to you.
◆ Hinata Rin

One of the first girls you meet on the island, Hinata Rin is calm and reserved, carrying the quiet presence of a traditional shrine maiden.
As you talk with the island’s residents, you begin to notice that her identity seems to be connected to the island’s former shrine maiden—though the truth remains unspoken.
※ More interactive characters and story routes will be added gradually in future updates.
◆ Linda Risley
(Next character route update)
A woman you meet by chance in a mountain cave, living alone while caring for her family.
At first, she keeps others at a distance.
Through repeated conflicts and shared experiences, her attitude toward you slowly begins to change.
Game Features
Story-Driven Romance and Harem-Style Daily Life
Through repeated conversations and choices, the story unfolds naturally as you spend time with the girls.
Your responses subtly influence how they feel about you, and emotional bonds are formed gradually through everyday interactions.
As relationships deepen, you will build more intimate connections with the characters you care about.
At certain points in the story, your lives will begin to change—
from sharing daily moments, to living together, getting married, and eventually experiencing a harem-style life centered around multiple characters.
What once seemed like ordinary days will slowly become moments that belong only to you.
A Relaxed Island Life System
Beyond the main story, you are free to live on the island at your own pace.
Farming, fishing, taking a walk, or simply passing the day quietly are all part of island life.
These activities are designed to be stress-free, subtly adding variety to your experience.
Sometimes, a casual choice or a small action may lead to new conversations, encounters, or changes in your relationships with the island’s residents.
Side Stories of the Island’s Residents
As you explore and go about your daily life, you will gradually meet other residents of the island and hear their personal stories and worries.
Through these interactions, you will see another side of the island—
some people are still struggling with reality, while others have already made their choices.
These fragmented yet sincere stories together form the everyday scenery of island life.
Birthday Events Tied to Real Time
On this island, time is more than just a number in the game.
When your real-world birthday arrives, the characters will remember it.
They will celebrate in their own ways—
through heartfelt words, small surprises, or moments meant only for you.
Likewise, each character has a birthday of her own.
On those days, you’ll see sides of them that rarely appear in everyday life,
and hear words that are spoken only once a year.
A Story-Within-a-Story Narrative Structure
The game includes a “story within the story” centered on a world of swords and magic.
While the two narratives appear separate on the surface, you will gradually feel its influence on the main story through dialogue, daily interactions, and certain gameplay systems.
Current Version Content
One complete, fully playable character main route
Multiple daily events and side stories
Core gameplay systems, including the member system and shop features
Omikuji (fortune draw) system: draw a fortune once per day to view your luck; rare character fortunes can be unlocked after reaching certain story milestones
Planned Future Updates
New romanceable characters and story routes
Additional daily events and side stories to further enrich island life
New relaxed gameplay activities such as farming and fishing
As development continues and content expands, the game’s price may be adjusted accordingly.
About the Developer
This game is developed by a solo creator.
If you encounter any issues or would like to share feedback, feel free to reach out through the following channels:
B站:比特尔特制作组
QQ:942218606
Thank you for your interest and support.
We hope you can enjoy a peaceful and memorable time on the island.
System Requirements
Will my PC run this? →Minimum
- OS: Windows10/11
- Processor: Core2Duo 2.4Ghz
- Memory: 2 GB RAM
- Graphics: 256M
- DirectX: Version 9.0c
- Storage: 4 GB available space
- Additional Notes: Starting January 1, 2024 (PT), the Steam client will only support Windows 10 and later versions.
Supported Languages
Latest news
Patch NotesOfficial
BittertleIsland Version 1.03 Update (8.13)
【Story Improvements】The meals in the Leaving the Island ending have been changed from the protagonist cooking alone to cooking together with the heroine. Reason: Cooking together provides more interaction and a stronger sense of family atmosphere than cooking alone.In Island Mode, the Huijingfeng character preview can now be unlocked correctly even if the Hinata Suzune main story has not been started. The two stories are different.【Experience Improvements】The 2-minute rambling on the startup screen can now play to completion correctly, with a few seconds of buffering.The default scrollbar has been replaced with a new style.All minigames now have default BGM and corresponding toggle options.The confirmation and gameplay options in Settings have been updated accordingly.The Talent Market unlock icon has been moved from the bedroom to the correct location in front of the office.The game has been optimized for size, significantly reducing its disk space usage. As a result, some images may be missing or cause errors in old saves or new games. Reported issues will be fixed promptly.【System Improvements】Unlocked buildings on the main map can now be filtered to show or hide them.The version number format has been optimized, making it easier to update old save data across different versions.Talent Market content definitions have been optimized. Some content is no longer stored with save data, making future updates easier.【BUG Fixes】Fixed a bug where the ghost could not join in Island Mode, and moved it to the correct category. Cause: The correct ID 12 was mistakenly written as 012, and it was also incorrectly assigned to the Fantasy category.Read full article on Community Announcements (geminicp)Patch NotesOfficial
BittertleIsland Version 1.02 Full Release Update (8.3)
【Experience Improvements】In Vision Mode / Full Assist Mode, patch notes will now only read the latest two versions.In Vision Mode / Full Assist Mode, settings will no longer read "min" and "max".In Vision Mode / Full Assist Mode, button descriptions in settings can now be read aloud.In Island Mode, when switching BGM, music style will not be shown for non‑audio‑assist and full‑assist players.【Story Improvements】Dialog boxes will no longer appear when resolving the "2‑year" and "10‑year" endings on the departure island.【Bug Fixes】Fixed the issue where normal NPC character frames in Island Mode had no image. Cause: accidentally deleted during the official version rebuild; now restored.Read full article on Community Announcements (geminicp)Patch NotesOfficial
BittertleIsland Version 1.01 Full Release Update (7.31)
【Experience Improvements】Fixed an issue in Vision Mode/Full Assist Mode where the screen reader in System Settings would read all selected assist modes. Problem reason: Persistent variables became None when disabled, causing incorrect detection.Fixed an issue where the update log could not be properly read by the screen reader in Vision Mode/Full Assist Mode. Problem reason: The screen layer priority was too low and it failed to obtain focus.Optimized screen reader information in the main menu and additional content interface for Vision Mode/Full Assist Mode.Added the Feihualou icon to the world map in Island Mode.The lighthouse in Island Mode can now be exited by right-clicking.【Story Improvements】Fixed an issue where the save progress notification displayed incorrectly after watching the Aujin Kingdom in-story play in Hinata Suzu Route 2-2 and 2-5. Problem reason: The variable name was copied but not changed.【Bug Fixes】Fixed an issue where Aujin Ore was not displayed correctly in the Island Mode inventory and its description was incorrect. Problem reason: The display setting in the dictionary was incorrectly set to False.Fixed an issue where the Talent Market could not be unlocked correctly without triggering Hinata Suzu's main route in Island Mode. Problem reason: The corresponding unlock check was missing from event triggers after the two initial failure events.Fixed an issue where the child asking the player to look at her cat drawing in the toilet repair event could not be triggered in Island Mode. Problem reason: The label used "he" instead of "she", but the character is a little girl.Fixed an issue where building events in Island Mode consumed 2 extra Action Points. Problem reason: Action Points were deducted twice, once in the click event and once in the event trigger.Fixed an issue where the lighthouse caused an error during daytime in Island Mode. Problem reason: The original label was changed to a screen, but the related jump logic was not updated.Read full article on Community Announcements (geminicp)Patch NotesOfficial
BittertleIsland Version 1.00 Full Release Update (7.30)
【Experience Improvements】Completely overhauled the game's artwork, music, story, and other content.Character names now support numbers and symbols.【Story Updates】Hinata Suzu's main story route has been completed.Future character route updates will include a small amount of story content related to other characters.Read full article on Community Announcements (geminicp)Patch NotesOfficial
BittertleIsland Demo v0.34 Update Notice (03.07)
\Added dialogue variations to Hinata Suzu’s “looking for helpers” section for cases where the player has enough money in New Game+ or is using cheats. This does not affect story progression.\The H key has now been properly disabled in the main base and world map scenes. Previously, pressing H in these two scenes would cause a black-screen transition. This will no longer happen.\The input confirmation method can now be selected manually in both the prologue and the settings menu. It will only appear once in the prologue, and can be changed later in the settings menu.Read full article on Community Announcements (geminicp)






