
Screenshots

Watch trailer on Steam ↗Paranormal Research Society
catskulls · Published by catskulls
Content notice: Includes crude language, smoking, lots of cartoon blood, implied murder, some dead people and homicidal nurses.
Last updated 28 Sept 2026
Build a career as a paranormal field researcher by collecting and delivering samples from various paranormal sites for your infuriating boss in an exciting (?) first-person shooter experience! Now with more ghosts!
Embark on eerie quests as a paranormal researcher, delivering ghostly samples to an irritable superior. Collect evidence and face spectral threats in this indie first-person shooter.
About this game

Who told you to get such a useless college degree!? Neck-deep in student loans and looking for a job, Conrad Coldwood gets a call from his sister—she's had an occupational accident and is in dire need of a substitute. With no choice but to accept the offer, he gets roped into working for the Paranormal Research Society!
It's time to clock in and help research the local paranormal phenomena to figure out what's getting all those ghosts to start acting up all of a sudden! You'll have to deal with your less-than-lovely coworkers, and it looks like your boss is making you pay for your own equipment, but it can't be that bad, right? Right!?
This exciting experience includes:
Nine exciting job assignments for you to risk your life in!
Completely safe and legal firearms!
Fun paranormal phenomena for you to exterminate help research!
Menial labor!
Your horrible life choices haunting you!
A functional (?) bathroom!
Become a functional and contributing member of society as you run through dilapidated buildings and other various paranormal sites collecting samples and gunning down ghosts in this exciting first-person shooter. Collect, deliver, rinse, repeat...

Reviews from employees:
"This employer is actually insane. Seriously, do not approach that guy. Also, there's some kind of weird thing in the office bathroom and I feel like I'm being watched all the time? I wouldn't work here again for any amount of money. I hate it here. I want to quit."
- Anonymous
"The boss paid my college tuition, basically. Would recommend."
- Anonymous
"Hey, I'm still stuck between the wall and the radiator! Can someone please come help me out!?"
- Anonymous

System Requirements
Will my PC run this? →Minimum
- OS: WIndows 10
- Processor: Intel i3
- Memory: 8 GB RAM
- Graphics: Intel UHD Graphics 128mb
- Storage: 4 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
New Demo Features & Fixes
Hello everyone~~I'm here to let you know about some new updates to the demo, this time more significant. I've rolled out some new hotfixes and patches prior to this, but none have had changes significant enough to warrant an announcement. This time, however, I've got some critical fixes and updates, as well as new features! How exciting.New featuresAn updated voice cast, featuring voice actors for both Felix and SawyerA new category for employee evaluationDucks Improvements to enemy files with colloquial names and the likeA handful of other QOL features, such as a separate volume slider for voicelines etc.Fixed issuesConrad no longer gets stuck on corners or collisions (the biggest issue I've seen)Employee evaluation/assignment ranks have been balanced, making it harder to get higher ranksA handful of physics fixes as a result of updating the physics engineQuota lowered for higher difficulty missionsImproved audio design for Assignment 04Probably a bunch more stuff I just forgot about (I've been playing Whack-A-Mole with bugs lately)Some new bugs have been introduced as a result of updating Godot Engine from 4.3 to 4.7 and migrating the project, but they're more funny than anything, so I haven't done anything to them so far. Perhaps in future updates. Most softlocks present in the original version of the demo have been eliminated, so updating is recommended. I've been hard at work on the upcoming Early Access release, so the demo version is unlikely to get more updates until its release later this year. I'm hoping to post more updates on the plans for the future of the game, but as of right now, a cheaper EA release seems to be the best way to go forward -- as such, I'm excited to be able to show you all everything I've been working on since the initial release of the demo. The scope has changed greatly thanks to the support I've received, so I'm working hard :-)If you'd like to keep a tab on the game's development or observe it directly, you can join our Discord se...Read full article on Community Announcements (catskulls.png)






