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gLocal Games · Published by gLocal Games
Last updated 28 Sept 2026
A simulation game about experiencing the very mundane job of a government official, rummaging through paperwork. Make sure all the paperwork is free of any errors. Deny applications that are not up to the specified requirements. Bored of working, play mini-games to relieve stress.
Indie, Simulation · 2026 · More free games
Navigate the mundane yet crucial task of verifying paperwork and denying applications that fall short. When the stress builds, escape into fun mini-games for relief, all while working through gLocal Games' detailed simulation experience.
About this game
Ever felt your job was too exciting? Too much stimulus, too much at stake? Worry not - you can now experience what it feels like to have a normal job. A bureaucratic document inspection sim - with a dry sense of humor and a fault severity system that keeps you honest.
You're a government vehicle inspector. Applications come in. You decide what happens to them.
Each day, a stack of vehicle registrations lands on your desk. Your job is to review them against current regulatory standards - checking for faults, flagging discrepancies, deciding whether each vehicle gets approved, fined, investigated, or denied outright. Miss a fault and you've let something dangerous onto the road. Flag something incorrectly and you've wasted everyone's time, including yours. As time passes, the guidelines grow stricter and new regulations come into force. You'll need to keep up.

Not all faults are equal. A minor defect might warrant a fine; a critical one demands denial or investigation. Misclassifying the severity is its own kind of mistake - the regulations don't just care whether you caught something, but whether you responded to it correctly.
The job rewards accuracy, not speed - but the applications keep coming regardless.
Progression

Your performance is tracked. Get enough right and you'll have access to an upgrade tree that improves how you work - better tools, expanded regulatory knowledge, and other institutional advantages described, in the upgrade menu, with sincerity. Day by day, your inspector becomes more capable. Whether that's a good thing is between you and the upgrade screen.
As you advance, new categories of vehicles enter the rotation - each with their own specifications, fault types, and regulatory quirks. What starts as a manageable stack of standard registrations gradually expands into something more demanding. Familiarity is earned, not given.
The upgrade tree lets you invest in the areas that matter most to your workflow. Sharpen your eye for specific fault types, improve your standing with the department, or find ways to make the grind a little more bearable. Upgrades carry over between runs, so progress made is progress kept.
The Ever-changing guidelines

Guidelines may change at any moment as the government tries to reduce the emissions of vehicles, they are usually temporary. Beyond these, anything else might occur that affects your job.
"End of Day" Report

Your statistics are tracked, so make sure your numbers look good. As long as you are more useful than harmful, you may be fine.
Mini-Games
Everyone needs some time off, so why not relax and play some games to take your mind off the bureaucracy.
The Pressure
Your salary doesn't stretch as far as it used to. Approving vehicles keeps the economy moving, but approving the wrong ones has consequences. Still, you can approve everything to meet your quota. After all your survival is more important than a stranger's.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 11
- Processor: Any CPU
- Memory: 8 GB RAM
- Graphics: Any iGpu
- Storage: 500 MB available space
Recommended
- OS: Windows 11 64-bit
- Memory: 16 GB RAM
- Graphics: Dedicated GPU
- Storage: 1 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Demo Update #4
The Upgrade Tree now has a new look to fit the game's theme and now upon getting an upgrade, it has a "sheen" effect.Bug fix -> Fixed an issue where the game would crash if no dialogue at home could be played.Read full article on Community Announcements (gLocal Games)Patch NotesOfficial
Demo Update #3
Implemented a new dialogue system to the game.Currently, it's used for tutorial, working on adding more dialogues to liven the office space.You can chat with your friend when at home.Read full article on Community Announcements (gLocal Games)Patch NotesOfficial
Demo Update #2
A new minigame has appeared -> CoffeeYou can make a cup (or more) of coffee after your shift, which will affect your sleep effectiveness. but it's totally worth it.A new visual effect for when the player is feeling drowsy.Effects include blurred vision, unable to keep eyes open; which gets more severe the lower one's rest is.A couple of new textures for menu buttons.Good optionBad optionRead full article on Community Announcements (gLocal Games)Patch NotesOfficial
Demo Update #1
Changed wording of stat from "Minimum mileage per 100km" to "Fuel consumed". Added an "End of day" report for the players to see their accuracy and income earned. Visuals for the severity guide and the event advisory have been updated to be more in line with the game.Read full article on Community Announcements (gLocal Games)AnnouncementsOfficial
WIshlist Milestone
This is my first game that I am making as an Indie-dev and it just reached 100 wishlists, which was my first milestone, Thank you so much to everyone that played the demo. Anyone that wants to hangout can do so in the discord server.Read full article on Community Announcements (gLocal Games)






