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Corner Market

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Corner Market screenshot 1
Corner Market Release Trailer trailerWatch trailer on Steam ↗

Corner Market

Tiny Orbit · Published by Crow Interactive · Official site ↗

Very Positive — 90% positive (142 reviews) · 20 achievements

Last updated 28 Sept 2026

A relaxing idle market simulator that sits at the corner of your screen while you do other things.

Early AccessDJCTQ l

£2.69

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £2.69 · Highest: £2.698 Oct 2026

Indie, Early Access, Casual · 2026 · More under £5 games

Manage a serene market simulation that quietly enriches your desktop experience. Perfect for casual players seeking a tranquil game to keep them company as they multitask through the day.

About this game

Corner Market is an idle market simulator designed to sit at the corner of your screen.

Letting you run your own cozy shop while getting on with your day!

Order products and watch your market come to life as items get restocked, and sold.

Unlock new product categories as you grow. Grow your business from small store to supermarket


Every sale fills your register, use your profits to expand your store.

Open new aisles and attract more customers to keep the foot traffic flowing.

Bring on staff to handle restocking, checkout, cleaning, and deliveries.

Expand your team to run a smoother, faster, and more profitable corner market.

Corner Market is built to sit comfortably at the corner of your screen so you can focus on other work while your shop runs itself. Zoom in or out for a less distracting view, or drag it anywhere on your screen when you need it out of the way.

Twitch Integration available: Streamers can run their market live while viewers join as customers, showing up in your shop with their own Twitch names.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows (64-bit) 10
  • Processor: Intel® Core™ i3-6100 @ 3.7 GHz
  • Memory: 2 GB RAM
  • Graphics: Any graphics card with DX11 support
  • DirectX: Version 11
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Thai, Traditional Chinese, Turkish
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    The Road Ahead for Corner Market

    {STEAM_CLAN_IMAGE}/46093963/0f5ec4c07140fa74a4efafdda67ec36e263c7975.png Hi everyone! First of all, thank you for playing Corner Market and sharing your feedback. Your bug reports, suggestions, reviews, and discussions have helped me understand what the game needs next. Today, I'm happy to share the current roadmap for Corner Market! Cleanup Update My first priority is making the game more stable and enjoyable. This update will focus on: Bug fixes Save-file safety Quality-of-life improvements Better onboarding Performance improvements I want to make sure the core experience feels reliable and smooth before moving on to larger features. Steam Community Update After that, I want to make Corner Market feel more connected to the Steam community. I'm planning: Friends leaderboards Global leaderboards New achievements The possibility of visiting your friends' stores I'll also look into Steam Trading Cards, depending on the game's eligibility and Steam's approval. I can't promise the friends' store visits yet, but it's something I would love to explore during development. Renovation Update The Renovation Update will expand the creative and late-game sides of Corner Market. I'm planning: New decorations Expensive late-game renovations More wall and floor options A rework of how customers search for products The goal is to give you more ways to personalize your market while adding meaningful objectives for long-term players. Streamer Mode: Kick Beta Streamer Mode will be a small, optional, and experimental feature made for livestreams. I'm keeping the first version focused and limited. The beta will help me understand what works for both streamers and viewers before deciding whether to expand it further. Version 1.0: macOS Support Okay, here we go. The final milestone is Version 1.0 and macOS support. Bringing Corner Market to macOS will not be a simple update. The game was originally built around Windows, so making sure everything works properly on macOS will require a lot ...
    Read full article on Community Announcements (Crow Interactive)
  • Patch NotesOfficial

    Level Reset Bug Fixed

    Hey everyone! I have fixed the bug that caused some players to drop to a lower level. I have also added a fix that brings affected players back to their previous level. It may not land exactly where you left off, but the difference should be no more than a level or two. Thank you for reporting it. I will share the roadmap soon, but before making any final decisions, I want to collect your thoughts and ideas. I would really appreciate it if you shared your feedback about the game with me through any platform.
    Read full article on Community Announcements (Crow Interactive)
  • AnnouncementsOfficial

    Corner Market is out now!

    Hello friends, After a long journey, I'm thrilled to finally bring Corner Market to you. A big thank you to everyone who supported the process, there's still plenty of work ahead, but it's wonderful to share this moment. Play it, enjoy it, and please don't hesitate to share any issues you run into or suggestions you have. Launch Discount To celebrate the release, Corner Market is 20% off for a limited time. Grab it while it lasts! Thanks for playing, and see you in the market!
    Read full article on Community Announcements (Crow Interactive)
  • AnnouncementsOfficial

    Demo Week Recap & a Big Thank You

    Hello friends! A huge thank you to everyone who gave my demo a chance and played it during demo week. I picked up thousands of wishlists and dozens of pieces of feedback, and I'm grateful for every single one of them. I want you to know that I read and take notes on every piece of feedback, no matter the platform. You're the reason I'm able to shape this game the way I am, and I couldn't be more thankful for that. Next up, I'll be going through all the feedback from the demo and making changes right up until the game hits Early Access. You can follow what's coming to the game and keep up with its progress on YouTube, Instagram, and TikTok. And if you want to talk about the game directly, with me or with other players, come hang out on my Discord server. Thank you!
    Read full article on Community Announcements (tinyorbitlabs)

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