
Screenshots

Watch trailer on Steam ↗Chrono CCG
Infinite or Bust Games Inc. · Published by Infinite or Bust Games Inc. · Official site ↗
Mixed — 70% positive (615 reviews)
Last updated 28 Sept 2026
Chrono CCG is an indie game from genre veterans where time-traveling agents battle for control of history. Timelines shift mid-match, agents evolve, and deep strategy meets accessible play. For the community, by the community.
Indie, Free To Play, Strategy, Early Access · 2026 · More free games
Chrono CCG invites you to strategize as time-traveling agents in a game where every match brings new challenges. Evolve your strategies, navigate shifting timelines, and battle for control of history in an accessible yet deep strategy experience.
About this game
Chrono CCG is an indie card battler where rival syndicates clash across unraveling timelines, fighting to rewrite history. Construct your deck around powerful Divers, watch your agents ascend to their Immortalized forms mid-match, and Shift time itself on the battlefield to tip the scales in your favor.
Built by community leaders of the digital CCG genre rallying together, taking the lessons of the past and the best ideas of the present to revitalize the future of digital card gaming.
Made by CCG diehards. Built for the community that inspires us.

Every agent you play can Immortalize — transforming into the ultimate version of themselves across all time. See the tides of battle change as your immortalized agents join the fray from across time, bringing wild and surprising abilities to seize victory.
Timelines are the true battlefield of Chrono. Cards can Shift the game to a new Timeline, applying persistent effects that alter both sides of the board. Fight for control of the timeline. Force your opponent to play your game.


Nurturing the ultimate return to nature. They seek to connect every living being across all timelines, respecting the cycle of life and death with unbounded diversity and vigor. Lifeblood fills the timeline with growth, developing hungry T-rexes or packs of time-diving wolves to overwhelm their opponents.
Fighting the battle against the death of time. Harnessing the power of suns and the entirety of time and entropy, Sungrace focuses the universe back upon itself to prevent the end of all things. They overflow with energy to burn away their opponents with the might of the stars.
Embodying the want for knowledge and total nothingness. Telepaths who have transcended the bonds of communication such that the only peace is to shut out the noise that everyone else makes thinking all the time. Silence keeps things quiet with telepathic might, muting and destroying their foes.
Achieving the directive to connect and shepherd all beings. A semi-infinite AI overmind which feels immense guilt and regret over its creation of the Chrono Core technology, leading to the Great Conflict. They shepherd, invent, and strive to keep the peace.
Seeking growth through destruction. Marauders believing that everyone must be shattered to build back stronger than before. What is broken is beautiful, and what better crucible than the most all-encompassing conflict? Splintergleam thrives in combat, bleeding and burning their opponents away.
Representing the true believers. Phasetide asserts that there is One True Timeline, and the only way to restore order permanently is with the destruction of other heretical syndicates and timelines. Phasetide controls the flow by rewinding, healing, and phasing out their opponents.

Chrono CCG features frequent balance patches and set releases, led by a responsive dev team that is just as excited to build a competitive, tactical experience as the community. Seasonally Chrono will feature a full competitive circuit with Qualifier Tournaments, Grand Prix, and a World Championship.
All cards deserve love, and an evolving metagame drives an exciting competitive circuit.

Chrono was born from the building blocks of games we love — built by competitive champions, community leaders, and content creators who refuse to let the genre fade.
Our goal from day one has been to connect with other CCG fans and build off of their feedback, in order to achieve the lasting, fantastic digital CCG that the community deserves.

System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: i3-8100/Ryzen 3 2200G
- Memory: 8 GB RAM
- Graphics: GTX 960/RX 560 (2GB VRAM)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Additional Notes: Chrono CCG is in active development and these specifications will be updated as the game evolves.
Recommended
- OS: Windows 11 (64-bit)
- Processor: i5-8400/Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: GTX 1060/RX 580 (6-8GB VRAM)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 3 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Beta Season 4 is live!
Greetings Divers! Hot on the heels of the first Chrono CCG Grand Prix, Beta Season 4 is here. This update brings you several exciting early-game card options, some juicy rewards and QoL fixes, and some fixes that lay the groundwork for some bigger feature updates coming soon. Stay tuned on Discord and socials, and check out all of the tournament highlights on YouTube and Twitch! Read all of the details on the Chrono CCG website, and then check out pre-orders for Set 2, Escalation, coming later this year! A teaser for this month: Thanks for tuning in! See you on the timelines.Read full article on Community Announcements (Madruin Hunter)AnnouncementsOfficial
Beta Season 3 is here!
Welcome Divers! Beta Season 3 of Chrono arrives August 1st, with servers coming live tonight. We're really excited to bring this update to you, August is shaping up to be an incredible month for Chrono players. A sneak peek at what's coming:Alt Art!Trials Game Mode!New Cards!Balance Patch!A HUGE Bug fix list!Visual updates! Including Hover-over inspect, several keyword VFX, and a revamped deckbuilder! Read all about it in the patch notes on our website! A teaser of some of the new cards and content: Once you've taken the new cards and features out for a spin, if you haven't yet, consider leaving a Steam review, updating your earlier review or inviting a friend to play Chrono! And, if you're looking to prove yourself, join one of our community events and upcoming tournaments, more details available on the Chrono CCG Discord! See you on the timelines.Read full article on Community Announcements (Madruin Hunter)Patch NotesOfficial
July Midseason Patch - Maintenance!
Attention Divers! Many changes coming in the patch this morning, Chrono will be down for maintenance for about two hours until around 4pm UTC as we update the client. Stay tuned on Discord for up-to-date news! Patch notes in the link below: https://playchrono.com/news/July-2026-mid-season-update And, a few more updates we managed to pack in: Additional Changes Updates: -Updated card choices for cards like Chronicle of the One. -Added a reconnect feature to Draft so if you leave while you’re in the middle of drafting, you’ll rejoin and pick back up where you left off. -Updated Strike animations during combat for Blitz, Delay and Overpower and general Striking. Bug Fixes: -Fixed a bug in which Agents destroyed by Decay were not Revive-able -Fixed a bug that caused Bloodlust to not Fizzle if the Agent it was targeting got healed so they were no longer damaged. -Fixed a bug that caused discounts to be applied to cards in the Graveyard outside of EVERYWHERE effects. -Fixed an interaction with Muffle, Deplete and setting Agents as blockers. -Fixed a bug that allowed Temporary to be applied multiple times to one Agent. -Fixed a bug that caused non-combat Strikes to not be considered Strikes for the purposes of cards like Kinetic Absorber. -Fixed a bug that caused stolen Agents under the influence of Voiceless Sky to maintain their buff when moving to a board with other allies. -Fixed a bug with Army of the Sun that causes it to trigger Enter effects even when the board is full and the Agent never hits the field. -Fixed a bug that prevented players from blocking with Agents that were summoned from Immediate effects against Agents summoned from Actions like Convergent Pack. -Fixed an interaction with Rewind and Muted Agents.Read full article on Community Announcements (Madruin Hunter)Patch NotesOfficial
Patch 0.7.8 - Bug Fixes and Compensation
Attention Divers! We'll be making an update to the game in about one hour at 12:00 PM CST (5:00PM UTC), expect some downtime. This should fix the recent matchmaking issues and the Draft issues as well as a variety of other bugs. Thank you for your patience. More details on our website: https://playchrono.com/news/patch-072-bug-fixes-and-compensationRead full article on Community Announcements (Madruin Hunter)AnnouncementsOfficial
Beta Season 2 Begins!
Welcome to Season 2 of the open beta, Divers! The new season arrived July 1st along with 6 new cards and a balance update. A new Season Track is available along with new bundle and cosmetics, and more bug fixes and polish are in the works. Stay tuned for more updates this week. The website post detailing the update: https://www.playchrono.com/news/july-season-update See you on the Timeline!Read full article on Community Announcements (Madruin Hunter)






