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Watch trailer on Steam ↗Conquest
Zellgert Games · Published by Zellgert Games · Official site ↗
1 user reviews — 100% positive (1 reviews) · 69 achievements
Last updated 28 Sept 2026
Conquest is a turn-based open-world fantasy game that allows you to explore a world created by multiple stages of randomness. Every card, interaction, map location, and character is linked to several layers of physical (and internal) decks of cards to ensure you never have the same experience twice!
£4.29
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Price history
Adventure, Indie, RPG · 2026 · More under £5 games
Embark on unique adventures in Conquest, an open-world fantasy game where every encounter and map twist is dictated by physical cards. Venture into a realm of endless possibility created by Zellgert Games.
About this game
Conquest Roadmap
When you purchase Conquest, you are opting in for free updates and improvements as development matures. Here is a list of features we intend to add:
✓ Female Voices
- More Accessibility Features (Such as Narrator and Subtitles)
✓ New Soundtrack
- Resolving Bugs & Glitches
- Revamping the Card System [This update will be gradual]
And more!
Zellgert Games has a 'Micro Team' comprising of only 3 developers. Though we will try to push out patches and releases as quickly as we can, there may be delays. If you find a bug, please report it either on our website linked to the right or in-game by pressing the 'Bug Report' button in the Pause Menu.
About the Game
Since the uprising of the nefarious Lord of Monsters, Gongol, the world has been cast into darkness. Through a series of daring quests, the party of heroes must level up, gather epic loot, and knock the nightmare off his throne.
Conquest is a turn-based open-world fantasy game that provides the player with a randomly generated adventure using several digital decks of cards. (Both graphical and internal) The experiences you have, the characters you encounter, and the buildings you enter will never be the same twice. Conquest has 1,700+ graphical cards including loot, spells, biome/building details, skill upgrades, characters, and terrain tiles. In addition, it also includes 3,000+ Voice Recordings, 80+ Sound Effects, and 20 original tracks composed by Daniel Zea.
The game allows you to navigate between different lands that have their own blend of difficulty and loot. Each of these lands have their own monsters and features that you can interact with. (Such as characters camping in the woods, barrels waiting to be searched, towers begging to be explored, and traps waiting to be sprung.) The game has a structured beginning and end (The call to adventure, the quests you go on, and Gongol’s defeat), but the rest is completely reliant on deck drawing and the players themselves!
The journey between the beginning and end is dynamic providing the player with a unique adventure they can call their own. Characters you encounter in one play session will have different attitudes/personalities in another session. Loot is never in the same place twice, the map itself is dynamic, and even the quests have unique properties that adjust every time you play them!
Conquest is built to be family friendly, silly, cartoony, and just plain ol' fun!
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel i5
- Memory: 8 GB RAM
- Graphics: GTX 1060
- Storage: 1 GB available space
Recommended
- OS: Windows 11
- Processor: Intel i7
- Memory: 16 GB RAM
- Graphics: GTX 1060
- Storage: 2 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
1.9.7 [Minor Changes]
Hello! We have been experimenting with particles in the combat menu as well as an animation or two to make things interesting. Enjoy! Added combat particles - Explosions, Fire & Snow Breathing, Vile Attacks Added particles for spell casting Added ‘Snow Attacks’ Added ‘Vile Attacks’ Added Special Animations for the Ground Pound AttackRead full article on Community Announcements (Rocket Chicken Wings)Patch NotesOfficial
1.9.6 Patch
Hello all! We have fixed the issue with Bows & Arrows! Now, bows can be used as an early game weapon that is not effected by the Abilities Tree! Just be sure you have enough arrows :) We also added three new side-quests and corrected some issues with combat MAJOR CHANGE: Arrows and bows now function as a counter Arrow counter added to player 1 inventory Adjusted artwork for arrows BUG FIX: The inventory was still accessible during combat rounds Music now adjusts by biome in Villager Side-Quests Added a description for Side Quests Added quest marker for Side Quests Added Icons for bosses in Side Quests Side Quest Structures will spawn naturally if the party has 800+ HP Collectively Added three Villager Side-Quests: The Dark Castle, The Abandoned Mines & Underwater Fortress Enjoy! AndrewRead full article on Community Announcements (Rocket Chicken Wings)Patch NotesOfficial
1.9.5 PATCH
Hello! As requested, we adjusted the monsters in Villager Side Quests and even added two new quests you can go on! Corrected improper monster generation in Lairs & Villager Side Quests Added two Villager Side Quests: The Dwarven Fortress & The Magma Ruin Removed Lairs from ancient Ruins (Main entry is now always within the speech system instead of random chance) Removed traps from forests and swamps during Villager Side Quests BUG FIX: Loot would not appear after Villager Quest completion in select maps Cheers! AndrewRead full article on Community Announcements (Rocket Chicken Wings)Patch NotesOfficial
1.9.4 Patch
We corrected a handful of issues that were reported and finished writing the official 'Getting Started' guide on our website! (This guide also includes the brand new Monster & Item Indexes) Here is a list of corrected issues: Added back Play Assist by popular demand. Added a toggle switch for play assist on the main UI in-game BUG FIX: The ‘Retreat Skill Card’ would loop during Gongol Boss Fight BUG FIX: The Isles tiles don't flip completely CRITICAL BUG FIX: Saving Feature broken. Caused lobby loop Cheers! AndrewRead full article on Community Announcements (Rocket Chicken Wings)Patch NotesOfficial
1.9.3 Patch
Minor changes to improve settings and lag in-game Rearranged Settings Layout Added ‘Resolutions’ settings (Highly requested) BUG FIX: Corrected ‘Particle Toggle’ in settings (Made more resource-efficient) ADJUSTMENT: Lowered the resolution of lobby artRead full article on Community Announcements (Rocket Chicken Wings)






