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The Withered

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The Withered screenshot 1
The Withered - First Gameplay Teaser trailerWatch trailer on Steam ↗

The Withered

GummerGames · Published by GummerGames · Official site ↗

Content notice: The game contains violence, blood, and horror themes. Players can encounter disturbing scenes, zombies, injuries, and tense survival situations. There are no sexual themes or explicit content.

Last updated 28 Sept 2026

Step into a decaying open world where every decision means survival. The Withered is our upcoming zombie survival game, blending horror, exploration, and crafting in a vast post-apocalyptic environment. Face the undead, gather scarce resources, and uncover the truth hidden in the ruins.

Free to PlayComing SoonDJCTQ 14

Free

View on Steam

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Adventure, Indie, Simulation, Strategy, Early Access · More free games

Embark on a journey through The Withered's vast post-apocalyptic landscape, making critical choices that affect your survival. Gather resources, face the undead, and uncover secrets in this unique adventure from GummerGames.

About this game

You're trapped in an isolated neighborhood sealed off from the world - and surrounded by thousands of roaming undead.

The Withered is a first-person zombie survival horror focused on tension, stealth, and desperate close-quarters combat.

There is no escape. No rescue coming.
Just you… and an entire region crawling with zombies that can smell, hear, and hunt you.

Features

  • Closed, isolated region


    A whole suburban district turned into a quarantine zone. You cannot leave - you can only survive inside.
    Edit: The quarantine zone will expand with future updates.

  • Dynamic Day & Night Cycle


    Daylight offers temporary safety; night turns every corner into a deadly blind spot.

  • Intelligent Zombies


    They wander, search, listen to noises, and track you if they sense movement. Hiding is often better than fighting.

  • Brutal Melee Combat


    Use anything you find - bats, axes, tools - to defend yourself. One bite is enough to end your run.

  • Stealth-Driven Survival


    Avoid large groups, sneak through houses, and stay quiet. Zombies respond dynamically to sound and light.

  • Crafting & Resource Management


    Scavenge houses, garages, kitchens and sheds to craft useful items, tools, and survival gear.

  • Thousands of Zombies Around You


    The entire region is alive and constantly moving. You are never truly safe, even when you think you're alone.

A slow, immersive, atmospheric survival horror experience where every noise matters, every light source gives you away, and every decision can save your life - or doom it.

Development Notes

The Withered has been in development for just about a month, and the first public demo is already on the way. This demo will showcase the core atmosphere, zombie behavior, exploration, and the foundations of the survival system.

The full game is planned to release in Early Access in the first half of 2026. Development will continue openly and transparently, with regular devlogs, new builds, features, and improvements released step by step.

The development of The Withered is divided into four phases, and I’m currently finishing the first one - the core survival mechanics. The next phases will gradually expand the game with a clothing system, basic crafting, cooking, electricity and generators, vehicles, farming, an RPG progression system, diseases and injuries, a full weather system, new weapons, and much more.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10 64-bit
  • Processor: i5-4xxx / i3-6100
  • Memory: 8 GB RAM
  • Graphics: GTX 1050 / RX 560
  • Storage: 2 GB available space

Supported Languages

English, Ukrainian, Czech

Latest news

  • Patch NotesOfficial

    Devlog #9 – Before Game Developer Session Update

    Hi everyone! In this devlog I want to share everything I managed to add and fix before my trip to the Game Developer Session with my game The Withered.Added1. Expanded the game map I’ve doubled the playable area to two streets with 24 houses each – 48 houses total. You can loot them or hide from zombies inside (for now… one day zombies will learn how to break doors and windows, so don’t rely on that too much. Fast legs are still safer). Some houses are “event” houses – one is under construction, several were up for sale and therefore have no furniture. A few others are in complete disarray, as residents tried to flee the quarantine zone as fast as possible. This adds atmosphere and also makes navigation a bit harder. Yes, the map is currently limited to a kind of quarantine zone from which civilians were evacuated at the beginning of the outbreak… everyone except our player.2. More zombie variety Added about a dozen new zombie animations, new sounds, models, and textures to make encounters feel more diverse.3. Time skipping mechanic For players who don’t want to go outside at night but also don’t want to wait half an hour in real time. Be careful though – during “waiting”, hunger, thirst, and fatigue continue to rise.4. Sleep and rest animation The player now closes their eyes, time passes, then they open their eyes and see how the lighting has changed depending on how long they slept or rested.5. Quick slots (1–9) You can drag&drop any item from your inventory into a quick slot and instantly access it in-game. Quickly grab a weapon when a zombie jumps at you, pull out bandages after taking a hit, etc.6. Head-mounted flashlight & wristwatch The player can wear a flashlight on their head when their hands are occupied with weapons or other items. You can also equip a wristwatch to display an on-screen clock and temperature indicator.7. Main menu, pause menu, and graphics settings Fully implemented and functional.FixedAdded Escape button handling to inventory, options,...
    Read full article on Community Announcements (Dr. hUAnt)

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