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Moon Crashers

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Moon Crashers Trailer trailerWatch trailer on Steam ↗

Moon Crashers

Castello Inc · Published by Castello Inc · Official site ↗

Mixed — 64% positive (36 reviews) · 15 achievements

Last updated 28 Sept 2026

Moon Crashers is a 4-player online co-op game. Crash-land on the lunar surface with your squad, drift across craters, scavenge junk & rare minerals, uncover ancient ruins, build your ride, and rocket back home. Think you can make it home?

DJCTQ 141 DLC available ↗Co-op

£6.69

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £6.69 · Highest: £6.694 Oct 2026

Adventure, Casual · 2026 · More £5 - £15 games

Join your squad for a thrilling adventure on the lunar surface. Crash-land, drift across craters, and build your ride to make it back home in Moon Crashers, an online co-op game from Castello Inc.

About this game

WORK TOGETHER
Only teamwork stands between you and your way back home to beloved earth.

GATHER
Scramble across a deadly lunar playground of deep canyons, endless craters. Hunt for ship scraps and raw materials that you'll need to build your way back to earth. One bad weld and your rocket becomes the galaxy’s biggest firework.

DRIFT, FLY AND GRAPPLE
Hop into janky moon buggies that drift like soap on ice and gather giant parts.
Or fire up your jetpack to leap canyons
and definitely face-plant spectacularly.

REBUILD
Scramble across a deadly lunar playground of deep canyons, endless craters. Hunt for ship scraps and rare materials that you'll need to build your way back to earth. A bad weld and your rocket becomes the galaxy’s biggest firework.

SURVIVE
Your spacesuit is all that keeps instant agony away. Watch your steps, mind the low gravity, and pray your buddies don’t “accidentally” vent you into space.

CRASHING IS BETTER WITH FRIENDS
Friends-only chaos: invite up to three friends via Steam and find your way home together.

FEATURES

  • Up to 4-player co-op

  • Proximity voice chat

  • Deadly lunar zones packed with hazards

  • Jetpacks & grappling hooks

  • Wild moon rovers, Trucks and Bikes

  • Secret lunar locations

  • Online co-op (and solo if you dare)

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Requires a 64-bit processor and operating system
  • Processor: Intel 9th gen i7
  • Graphics: > 1070 - 8GB VRAM
  • Network: Broadband Internet connection
  • Storage: 3 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Requires a 64-bit processor and operating system
  • Processor: Intel 9th gen i7
  • Graphics: > RTX 1070 - 8GB VRAM
  • Network: Broadband Internet connection
  • Storage: 3 GB available space

Supported Languages

English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America

Latest news

  • Patch NotesOfficial

    Performance Update

    Hi everyone, This update is about some performance issues that people are having with the game.We've optized the game and now it runs much better on lower hardware PCs.We tryed the game on an integrated intel card on a laptop and we were able to get 30 fps on this very low end pc.With an nvidia 1060 on a Desktop pc we were able to get around 70-80 fps.Thanks a lot again to everyone who provided precious feedback, the game is getting better and better.Best, Castello Inc Team.
    Read full article on Community Announcements (CastelloInc)
  • Patch NotesOfficial

    Network Update!

    Hi Everyone, Thanks a lot for playing our game and finding the time to leave a review a steam, we're listening and we are already working on the game to make it better. For this second update we tackled some networking problems that many of you experienced.This update is about fixing some networking problems that happened when joining a gamePUBLIC LOBBYWe added a public game mode so you can play with people who are not your friends on steam.Thanks to everyone who bought and played our game. It means the world to all of us. Best, Castello Inc Team.
    Read full article on Community Announcements (CastelloInc)
  • Patch NotesOfficial

    First Update!

    Hi everyone,First reviews are coming in and one thing is pretty clear, game's too short, mainly due to construction being too quick because the material needed for costruction are not enough to have more than 3-4 hours of gameplay. The low number of materials needed for construction were a leftover from the last playtest, we playtested the whole game and we didn't want our playtester to have to spend hours gathering materials, we needed to quickly test the mechanics not the material gathering.When it was time to upload the final build we left the lower material requirement up and that basically destroys the gameplay.We fixed it with today's patch but we need to work more on the project and make it better.More to come!Thanks to everyone who bought and played our game!Best,Castello Inc Team.
    Read full article on Community Announcements (CastelloInc)
  • AnnouncementsOfficial

    Moon Crashers is out now!!!

    Hi Everyone! Moon Crashers is finally out now!This is a big day for our small team, Moon Crashers is our third commercial release and the first non-vr game from our team. The last months of development have been great, we received a lot of feedback from you, our players and we've been fixing the game loop, vehicle handling, base construction and of course many bugs that were present in game.This is a little game, something you'd expect from a small team like ours, our last project "Of Lies and Rain" took us 3 years to complete and it was just too much of a risk, the company barely survived. We decided to focus on smaller games, so please do not expect a huge game, some playtesters told us it took about 4-5 hours to complete, but some other played for 10 hours + to get all the achievements.Moon Crashers is a small, cozy, adventure, and it has its flaws in every aspect. We are still not superexperienced as a team so again please do not expect a superamazing game.We want to thank the many of you that enjoyed our game during the playtest, without the gaming community, without your time playtesting, without you all we won't be here making games, this is the best life we could ask for and it's all thanks to you!Best, Castello Inc Team.
    Read full article on Community Announcements (CastelloInc)
  • Patch NotesOfficial

    Playtest Update 3

    Hi Everyone,Thanks to everyone who joined the playtest and thanks for sending us some responses to the playtest form. We have more than 300 now!NEW VEHICLE AND BASE PROGRESSIONThe biggest change we made following your feedback is to make the vehicles unavailable from the beginning; instead, you can unlock them by building the bases. Of course, you can build the truck from the very beginning so you can start gathering materials.Cruncher and Garages are now kept in the savegamesAutosaves now when you build a base and when you mount a piece of the spaceshipBetter handling on the moonbike, it now doesn't break as much as it did!Fixed a bug where you couldn't drive on built basesRover jetpacks now don't make it go too crazyTools now have names on them so you can better understand what they actually areBetter tutorial namesChanged the material on titanium to make it more distinct from IronThe magnet is now stronger, so you can lift big objects more easily and load them into the truck with more easeFixed a bug where the magnet launcher would stay on when deadFixed a bug where you would be teleported onto the roof of the garage while buildingFixed some map spots where it was impossible to drive.Thank you again to everyone who played our game. We're super close to release, and we will close the playtest a few days before release. This has been a great ride. See you all on the 27th of July!Best, Castello Inc Team.
    Read full article on Community Announcements (CastelloInc)

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