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Watch trailer on Steam ↗Nightmare Drive
Voidfiller · Published by Voidfiller
Very Positive — 81% positive (200 reviews) · 20 achievements
Last updated 28 Sept 2026
Survive the apocalypse behind the wheel. Drive endless Highways, scavenge parts to build and arm your vehicle, and plow through massive zombie hordes. Mount turrets, fortify your ride, and outlast the dead - Solo or Up to 4 Player Multiplayer co-op
£6.86
£12.95Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Adventure, Indie, Simulation, Early Access, Casual, Racing · 2026 · More £5 - £15 games
Take control of a customizable vehicle in Nightmare Drive, where you'll scavenge parts and mount turrets to survive massive zombie hordes. Explore endless highways solo or with up to four players in cooperative multiplayer.
About this game
Build Your Vehicle Strip down Junk, salvage engines, radiators, and various parts. Every component matters. Mix fluids, manage resources, and transform scattered scrap into a road-worthy beast capable of keeping you alive.
The road never ends. Neither do they.
Survive the wasteland in Nightmare Drive, a post-apocalyptic driving survival game where your vehicle is your lifeline. Scavenge for parts, customize your ride, and keep moving—the dead roam these roads day and night, and they never rest.
Endless Roads, Infinite Danger Procedurally generated highways stretch endlessly. Explore abandoned structures, discover supplies, and push deeper into the unknown. But stay alert—every stop is a risk, and the dead are never far.
Outlast the Dead They never sleep. Cut through relentless zombies, manage your fuel, and pray you get enough resources. Every mile survived is a victory. Every breakdown could be your last.
Keep driving — the next breakdown could be your last.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 (64-Bit)
- Processor: Intel Core i5-6600@ 3.1 GHz or AMD R5 1600X @ 3.5 GHz or equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 2060 or equivalent
- DirectX: Version 11
- Storage: 6 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 (64-Bit)
- Processor: Intel Core i5 10400 3.1 GHz or AMD Ryzen 5 2600x 3.1 GHz
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 3060 or equivalent
- DirectX: Version 11
- Storage: 16 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Game Update Patch Notes - 9/1/2026
- Nvidia DLSS 4.5 added to game, this will allow frame generation and additional features to achieve higher frame rates and video settings adjustments. - AMD FSR added to game, This will allow for frame generations on non 40/50 series Nvidia GPU's to achieve higher frame rates and video settings adjustments. - Turret brightness when shooting has been reduced by 80%. - Fixed an issue with Clients connected to Host games when playing - Client would see Things disappear on tile loadings, where Cactus, Rocks and mountains would disappear for a second. - Fixed an issue when holding Throttle in the vehicle and exiting the vehicle while holding throttle, the vehicle would drive off forever by itself. - When starting a new game either Single player or hosting a game, the game now auto creates a save file for each new game, which starts the auto save feature to help prevent players from losing progress if they do not save their game prior to closing.Read full article on Community Announcements (Vulnor)Patch NotesOfficial
Main Menu Update
- Main Menu has gotten an upliftRead full article on Community Announcements (Vulnor)Patch NotesOfficial
Game Update Patch Notes - 8/27/2026
Bug Fixes - Found an issue with Food items that could cause the vehicle to fly is resolved - When loading a game the building the player saved at would be missing, will now show properly when loading the game - Removed Zombie prediction and multiplayer location syncing for zombies when hit with the vehicle in single player mode, "this was causing zombies to sometimes teleport when hit by the vehicle causing visual glitches" Single player games will now be smoother for zombie hits.Read full article on Community Announcements (Vulnor)Patch NotesOfficial
Game Update Patch Notes 8/26/2026
Game Update Patch Notes 8/26/2026Ak47 is now a Line trace and no longer relies on the bullet itself, This will line up the firearm properly for headshots.Navigation had broken in a previous update for zombies, They will no longer get held up on objects chasing the playerLocalization added to containers - so other languages can easily see there are multiple fluid types in containers.Optimizations done to increase FPSRead full article on Community Announcements (Vulnor)AnnouncementsOfficial
Desert Landscape Overhaul, 2 New POI's and existing POI improvements
Desert Landscape has been overhauled, the ground is no longer flat, and has plenty of rocks and pebbles like a real desert.With this Desert overhaul, there will be slight gaps in transition tiles "not big enough to fall through, just visual" These will be there until transition tiles and the forest terrain gets the same overhaul treatment.Existing POI's have had Trees and bush around them added, as well as the area around them has been shrunk, This is so that all of the items will now be a little closer together to make POIs fell more full and easier to find. Asphalt at POI's has also been updated to have a lot more details / cracks, which help them look older. Two New POI's have been added DinerAbandoned Storage CompoundRead full article on Community Announcements (Vulnor)






