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War Tactics

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War Tactics

YawningCat Games · Published by YawningCat Games

Last updated 28 Sept 2026

《War Tactics》is a turn-based tactical game inspired by "Advance Wars". Command military units on square grids in modern warfare scenarios. Features deep tactics, intuitive controls, rich unit variety, complex terrain interactions, and single-player campaigns. Plan and conquer with your intellect.

Free to PlayComing SoonDJCTQ l

Free

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Indie, Strategy · 2026 · More free games

Navigate modern warfare as you command military units in turn-based battles. War Tactics challenges your intellect with complex terrain interactions and rich unit variety, all from YawningCat Games.

About this game

Chain bomb

Send your explosive truck into the heart of the enemy territory and inflict massive damage.


Transmit and repair

Teleport repairable units on the battlefield to the soldiers to repair and utilize them.


Teleport and strike

Teleporting isolated enemies to your own camp, causing a fatal blow!


Additional actions

Store more mobility and deal more blows to enemies!


About the Game

《War Tactics》 is a turn-based tactical game. In this demo version, players can experience core gameplay mechanics including commanding military units on grid-based battlefields, utilizing different unit types , navigating varied terrain effects, and engaging in tactical combat scenarios. Players can expect to explore key features like unit deployment, movement planning, combat execution, and tactical decision-making within constrained scenarios that represent the full game's core experience.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 32-bit or newer
  • Processor: Intel Core 2 Quad @ 2.80 GHz / AMD Athlon
  • Graphics: ATI Radeon HD 5770 or NVIDIA GeForce GTS450 with 1GB VRAM
  • Storage: 1 GB available space
  • Sound Card: DirectX Compatible Sound Card

Recommended

Recommended:
  • OS *: Windows 7 32-bit or newer
  • Processor: Intel i3-2100 @ 3.10 GHz / AMD Phenom II
  • Graphics: Radeon HD 6850 or NVIDIA GeForce GTX 560 with 1GB VRAM
  • Storage: 1 GB available space
  • Sound Card: DirectX Compatible Sound Card

Supported Languages

English, Simplified Chinese

Latest news

  • Patch NotesOfficial

    Major Update: Info Panel, Move Undo, Controller Support & More

    Hi everyone,It’s been about 9 days since my last update. I’ve been heads-down polishing the demo — fixing bugs, improving the UI, and planning what’s next. Thank you to everyone who’s still following the project. Your patience and feedback mean a lot.If you haven’t tried the latest demo yet, now’s a great time to jump in and let me know what you think!New Features• Info Panel — Open the info panel to view more details during gameplay.• Move Undo — Made a wrong move? Open the panel and undo your last move.• Controller Support — The game now supports gamepad play.UI & Visual Improvements• Redesigned main menu screen.• Map screen now lets you select levels you’ve already played.• Updated background music for the main menu and map screen.• Updated Medium Tank appearance — easier to tell apart from Light Tanks.• Improved build panel unit icons; the right side now shows unit stats, counter relationships, and weaknesses.• Changing resolution no longer pushes text off the bottom of the screen.Controls & Interaction• Enter and Space can both advance dialogue.• Clicking your own unit no longer deselects it — use Right Click to deselect.• Right-click still opens the menu when nothing is selected.• Right-click menus near screen edges no longer open off-screen.• Restart and Return to Main Menu buttons work again.Bug Fixes• Fixed: No music during battle.• Fixed: Mouse cursor disappearing on the map screen.• Fixed: Clicking an enemy unit could move your troops to tiles only the enemy could reach.• Fixed: Unable to attack the enemy HQ.• Fixed: Tanks sliding diagonally.• Fixed: Attacking a city caused damage to an enemy infantry unit on the other side of the map, which then counter-attacked.Story & Localization• Story adjustments to better fit a wider audience.• English dialogue may still sound awkward in places — I’m not a native speaker and some lines use machine translation. Sorry about that! I plan to improve text based on each Steam region’s language habits, or add a dedicated ...
    Read full article on Community Announcements (Scratch)

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