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Watch trailer on Steam ↗Fame Or Folly
Grand Games Studio · Published by Grand Games Studio · Official site ↗
Last updated 28 Sept 2026
The outrageous traveling troupe roguelike deckbuilder. Put on shows across the kingdom, push your luck at the risk of upsetting the crowd. Pivot your deck using a variety of cards, banners, and props. Become the king of the festival either solo or in ranked multiplayer!
Indie, Strategy, Casual · More free games
Navigate the unpredictable paths of fame or folly as you build and adapt your traveling troupe's deck for shows across a kingdom. With each card, banner, and prop choice, you decide whether to charm or offend audiences in this solo or ranked multiplayer roguelike experience.
About this game

In Fame or Folly, you build your performance with every trouper you bring to the stage.
Every card you draw has a chance to change your performance. Synergize troupers together, boost them with gameplay-modifying banners, and excite the crowd to build approval. But watch out; some cards build tension in the crowd, and if you outrage the town they’ll drive you out! Each draw pushes your luck: will you hit a powerful combo, or lose it all?

Welcome to a vibrant Renaissance kingdom where conflicts are no longer settled on the battlefield, but on the stage.
The King has established a Grand Festival to maintain the peace, and you’re a travelling troupe with your eyes set on the final stage. In your world applause is currency, silence is death, and a perfect performance is more powerful than any sword. Lead your ragtag caravan from the mud of village squares to the marble floors of the Royal Court.

To survive the critics and hecklers, you must master the synergies between your cast members. There are five distinct trouper classes, and balancing them is the key to success.
Minstrels: The backbone of your show, generating your raw score.
Vendors: Earn coin to fund recruitment of new talent and powerful items.
Mystics: Use arcane abilities to bend the rules of the stage.
Outcasts: High-risk, high-reward troublemakers who provide massive multipliers.
Wardens: Keep the crowd in check, and prevent being run out of town.
Combine them with over 100 Banners and rare items to create explosive, performance-defining combos.

The stakes couldn’t be higher. The winner of the Grand Festival will be granted a single, binding wish from the King.
Every village you impress and every noble you dazzle brings you one step closer to the capital, and one step closer to performing for the King. But be warned: push too hard and the crowd will riot. Only the boldest plays will secure the fame necessary to stand on the grand stage.

With a huge range of troupers, banners, and props designed with strategy in mind, Fame or Folly is built for infinite replayability.
• 15 Starting Decks: Distinct modifiers that shape your opening strategy.
• 150+ Trouper Cards: Every performer brings unique subtext and abilities.
• 100+ Banners: Game-changing augments that rewrite the rules of play
• 22 Prop Variants: Single use items for a myriad of situations.
• 24 Letters of Marque: Secure permanent buffs for your current run.
• 1-Hour Runs: Perfect for “one more run” sessions.
This is your chance to conquer the stage. Will your strategy win fame, or end in folly?
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or Later
- Processor: Intel Core i3-6100 / AMD Ryzen 3 1200 or better
- Memory: 8 GB RAM
- Graphics: DirectX 11 compatible GPU, Intel UHD 620 / NVIDIA GTX 750 / AMD Radeon R7 260 or better
- Storage: 2 GB available space
Recommended
- OS: Windows 10/11 64-bit
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or better
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1050 Ti / NVIDIA GTX 1060 / AMD Radeon RX 570 or better
- Storage: 2 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Demo Patch 0.8.55 - 0.8.59
Patch Notes Patch 0.8.55 - 0.8.59 Welcome to the latest patch! This update combines the changes from patches 0.8.55 through 0.8.59, including UI improvements, season reset adjustments, new localization support, bug fixes, and a banner rework. Bugs 🐛 🛠️ Art bugs Fixed several squished arts. Fixed padding / spacing on the collections page. Controller issue Fixed pressing Y on controller not starting the game from the main play menu. Pack opening bug Fixed a bug where opening packs would sometimes not load all cards properly. Steam Deck layout bug Fixed the layout on the new deck list for Steam Deck's 16:10 screen aspect ratio. Systems 🧑🔬 Icon rework Added class icons to the top left tooltip to help players quickly understand if a card cares about classes. Deck selection rework In addition to trying new UI for deck selection, you can now wrap around the deck select with the arrows. Predict score button By default, the predict score button only shows on the last day. Added options to always show or never show the predict score button. Bust chance indicator Added a percentage chance to bust indicator for the following card draw. You can enable this in the options menu. New localizations Added French and German language support. Season reset adjustments Increased the default number of season reset choices from 3 to 4. Increased the number of reset choices gained each season from +1 to +2. Increased the base season applause goal to compensate. Deck hover adjustments Added deck ability text on deck list click. Added deck overview on deck list click. The deck overview gives a summary of the number of each class in the deck, current trouper capacity, and current tax rate. Map location pills Added map location pills. Dots are used for rounds. Crowns are used for boss fights. Ability view Clicking the eye during abilities will show the entire field instead of just the banners. Banner reworks 🎏 Baldwin's Pride Lion of the North -> Baldwin's Pride. +4 sale value each round -> +2...Read full article on Community Announcements (bossgrand)Patch NotesOfficial
Demo Patch 0.8.53 and 0.8.54
Patch Notes Patch 0.8.54 Welcome to patch 0.8.54! This combines the updates for 0.8.53 and 0.8.54. Patch 0.8.53 contains the vast majority of the changes, while 0.8.54 tackles a spelling error. Bugs 🐛 🛠️ Lamia bug Fixed Lamia only looking at base values of trouper mult and not abilities. Mimic bug Fixed Mimic not copying Extra Wagon. Soothing Draught bug Fixed Soothing Draught causing soft lock. Thanks to omegaspork on Steam. Fixed Soothing Draught not targeting cards with blocked tension. Thanks to Gallos on Discord. Scurryhand bug Fixed Scurryhand not being able to copy certain abilities such as Scry / Tension block. Scry bug Fixed Scry popping with an empty deck in Multiplayer. Fires of Everdin bug Fixed tension blocking conditions not triggering Fires of Everdin upgrade. Stone Furnace bug Fixed props not spawning in Multiplayer boss fights. Systems 🧑🔬 Endless balancing Increase max trouper keep cap on season reset in endless from 6 -> 10, increase is available from season 7 onwards. Accessibility Increased font size of copper and silver to help with readability. Changed the top of play field's illustration to be darker, making text easier to read. Thanks to @DeltaDrone marketplace for consistency. Thanks to PookieJukes on Discord. Fixed Letters of Marque not showing secondary tooltips when undiscovered. Draw all Active abilities will no longer trigger from draw all. Some players were using active pop ups to cancel draw all. We want draw all to really be an "all or nothing" option. For players who want to use actives, they can manually draw. Spelling mistakes Rable Rouser -> Rabble Rouser. Mystics scry text updated to say position before instead of after. Banner reworks 🎏 Tinker's Luck 1/2 chance to create prop on pack open -> 2/3 chance to create prop when 4+ silver spent. Argentum Goose Double earned interest -> +1 mult for each silver gained by copper conversion. Crap Shoot New name: Critical Roll. 1/2 for +5 mult. 1/4 for +6 copper. 1/8 for +3 silver. 1/10 f...Read full article on Community Announcements (bossgrand)Patch NotesOfficial
Demo Patch 0.8.52
Patch Notes Balance Changes⚖️ Econ changes Rounds now give +1 more silver than before. Round rewards changed from 1/2/3/4 silver to 2/3/4/5 silver. This should help smooth out some early-game econ struggles. Card condition changes Cards that care about being before, after, or next to a specific class no longer only check the direct neighboring card. They now scan all cards before or after them to determine whether their condition is true. This should make those cards feel much more consistent and less RNG-dependent. Wardens should also feel more useful now, since these effects should trigger more often. These cards may need nerfs later now that they activate more reliably, so I’ll be watching how strong they feel. Bugs 🐛 🛠️ Eyeball bug Banner tooltips no longer appear in an unreadable area after clicking the eyeball. Spectator bugs The shop should no longer obscure spectator mode. Tree Crystal Blight bug Fixed a visual bug where displayed mult could drop to 0 after a season reset. Stagebound / Seasonal talent icons Fixed Stagebound and Seasonal talent icons. Icons are now visible, making it clearer which troupers are affected by debuffs on higher difficulties. Collection optimization Removed idle bobbing to improve performance. Replaced the loading spinner with skeleton card loading. Systems 🧑🔬 Difficulty unlock change Based on feedback from Celerity, decks no longer require you to grind each difficulty individually. Beating any deck on a higher difficulty now unlocks that difficulty for every deck. Text fixes Fixed several minor spelling errors. Renamed Claps to Applause.Read full article on Community Announcements (bossgrand)AnnouncementsOfficial
Join Multiplayer Playtests Today! 🃏
Hello Troupers🎭Just a quick reminder that our playtests start in just a little over 2 hours. They will only run for a short time, so your presence is invaluable to us.I am currently working on the multiplayer features. I feel confident that our servers can handle 100 players, but I need your help to stress test them properly. We are running these tests with the community, so if you want to help, join us on Discord! Discord: https://discord.gg/pTGqs8sAThank you for the support, and see you on the road 🎮 Cheers, BossGrandRead full article on Community Announcements (bossgrand)AnnouncementsOfficial
Play the Demo & Join Multiplayer Playtests! 🃏
Hello Troupers,Our band of traveling performers has been on the road, and it’s high time you joined them by playing the Fame or Folly Demo!Share your thoughtsI’m working hard to make the best game I possibly can, and I would love to hear your thoughts. You can share your feedback by publishing a review, starting a new discussion, or sending a message on Discord: https://discord.gg/pTGqs8sAIf you have a bug or issue to report, the best way is to message me directly on Discord. Alternatively, you can describe it in the discussions. To help me make the most of your report, try to include the following: what exactly is going wrong, when and how it happens, your PC specs (if related to performance), and the game version you’re running (it’s displayed in the bottom left corner of the screen).Multiplayer PlaytestsOne of the features I’m currently working on is multiplayer. I'm fairly confident our servers can handle 100 players, but I need your help to stress test them. We’re currently playtesting with the community, so if you’re interested, make sure to join us on Discord!Stay ConnectedTo spread the word about Fame or Folly, we try to be active on social media. If you enjoy short gameplay videos, fun facts, or memes from time to time, follow us!X (Twitter): https://x.com/FameOrFollyYouTube: Instagram: https://www.instagram.com/fame_or_folly/TikTok: https://www.tiktok.com/@fameorfollyDiscord: https://discord.gg/pTGqs8sAThank you, Troupers, and see you on the road!Cheers, BossGrandAdd Fame of Folly to your wishlist and don’t miss any future updates!Read full article on Community Announcements (bossgrand)






