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An Automaton's Journey

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An Automaton's Journey

Xyros Games · Published by holo Indie

Very Positive — 91% positive (68 reviews) · 38 achievements

Last updated 28 Sept 2026

Play as the ancient automaton Cecilia Immergreen as you explore the world for secrets, solve puzzles, delve into dungeons, fight other Hololive members as powerful bosses, help other members with side quests, and find powerful items to explore previously unavailable locations.

DJCTQ 10Full Controller Support

£5.39

Lowest price we've ever recorded

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Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £5.39 · Highest: £5.3911 Oct 2026

Action, Adventure, Indie, RPG · 2026 · More £5 - £15 games

Discover a world of mystery and combat as Cecilia Immergreen, an ancient automaton on a quest filled with puzzles, battles, and side quests.

About this game

Explore the world

An open world filled with secrets that opens up as you advance through the game and find new items.

Explore dungeons and solve puzzles

Explore 8 different dungeons, each with unique enemies and puzzles.

Help your friends

Complete a variety of side quests, often culminating in exciting boss battles, and receive great rewards.

Obtain powerful items

Complete dungeons and side quests to extend your repertoire of items. The 15 unique items will unlock new fighting abilities and new ways to explore the world.

Fight familiar enemies

Your friends and their fans have gone mad by some an some kind of curse and you're the only one who can save them. With 13 bosses and over 40 different fan mascot enemies, there's a lot of work ahead of you. For Justice!

This game is published under CCMC Corp(※1)'s Indie game brand "holo Indie".(※2)

This game is allowed to be monetized under the examination and terms of "holo Indie".

Please note that any monetized derivative work games that include Cover Corp.'s content outside of holo Indie is not covered by these terms and is not allowed.

※1. About CCMC Corp.

CCMC Corp. is entrusted with website management (ex: steam) including, examination, publishing and other necessary tasks by Cover Corp.

※2. About "holo Indie"

holo Indie's objective is to cooperate with hololive production fans and creators.

It is a game brand that offers "Game Creator Support Program" for the derivative work games.

For more details about "holo Indie", Please refer to the Cover Corp.'s "Derivative work guidelines".

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: x86_32 CPU with SSE2 instructions, any x86_64 CPU, ARMv8 CPU
  • Memory: 4 GB RAM
  • Graphics: Integrated graphics with full Vulkan 1.0 support
  • Storage: 1 GB available space

Supported Languages

English*, Japanese
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Bug Patch Note - July 4th

    BUG: On some computer with highly variable FPS or low FPS, the moving platform on water in the Fuwamoco dungeon were causing an issue where the player was "sliding" on the platform faster than the moving platform was moving.\バグ:FPSの変動が激しい、あるいはFPSが低い一部のコンピュータにおいて、フワモコダンジョンの水上の移動プラットフォーム上で、プレイヤーがプラットフォームの移動速度よりも速い速度で「滑る」という不具合が発生していました。
    Read full article on Community Announcements (Xyros Games)
  • Patch NotesOfficial

    Bug Patch Note - June 23rd

    ADJUSTMENT: Made the "copy" section in the final dungeon slightly easier.-> A lot of players find this part of the game the most difficult and frustrating. As I've already nerfed the earlier dungeon with this mechanic, I'm now tackling the later dungeonBUG: Spamming dashes and attacks in a few cinematic can result in a broken state. (Lost forest with Gigi, The singing Biboo cinematics, the Justice cinematic in the cave)Thank you Eepy Eevee for the bug reportBUG: If you fly in to the Nerissa Castle bench when Liz is waiting at the entrance, the cinematic would trigger while flying in, leading to a slightly broken game stateThank you Eepy Eevee for the bug reportBUG: On some slower machine or during lagspike, after Gigi is thrown in a hole, Gigi would jump up, then come down but never stop.Thank you Culade for the bug report\調整:最終ダンジョンの「コピー」セクションを若干簡単になりました。 -> 多くのプレイヤーがこの部分をゲーム内で最も難しく、イライラする箇所だと感じています。このメカニズムを含む以前のダンジョンはすでに難易度を下げていたため、今回は後半のダンジョンに取り組みました バグ:一部のシネマティックシーンでダッシュや攻撃を連打すると、ゲーム状態が破綻することがあります。(ジジとの「失われた森」、歌うビブーのシネマティック、洞窟内の「正義」のシネマティック) バグ報告をしてくれたEepy Eeveeさんに感謝します バグ:リズが入口で待っている状態で、ネリッサ城のベンチに飛んでいると、飛んでいる最中にシネマティックがトリガーされ、ゲーム状態がわずかに破綻することがあります バグ報告をしてくれたEepy Eeveeさんに感謝します バグ:一部の低スペックマシンやラグが発生した際、ジジが穴に投げ込まれた後、ジジが跳ね上がって降りてくるものの、止まらなくなってしまうことがあります。 バグ報告をしてくれたCuladeさんに感謝します
    Read full article on Community Announcements (Xyros Games)
  • Patch NotesOfficial

    Bug Patch Note - June 21st

    BUG: Using the music staff right after getting hit would sometimes make Cecilia vulnerable when she's still a music note.Thank you Zwordsman for the bug reportBUG: Loading a new game while falling in a hole or falling in water would cause the animation to finish playing in the new loaded game. Loading a new game while in the moai state would cause the player to be invulnerable permanently until using the item again or falling in water/hole.Thank you Eepy Eevee for the bug reportATTEMPT BUGFIX: Spamming the violin item in the cinematic where Raora and Fuwamoco talk to each other or when Liz is going to enter the Nerissa castle may result in a softlock.Thank you Eepy Eevee for the bug reportATTEMPT BUGFIX: Spamming items during the boss cinematic with Gigi could result in a broken boss state.Thank you Eepy Eevee for the bug reportBUG: A random rock was falling in the top right of the Gigi boss room every time you entered in itThank you Eepy Eevee for the bug report\バグ:攻撃を受けた直後に五線譜を使用すると、セシリアがまだ音符の状態のときに無防備になってしまうことがありました。バグ報告をしてくださったZwordsmanさん、ありがとうございます。バグ:穴や水の中に落ちている最中に新しいゲームをロードすると、ロードされた新しいゲームでそのアニメーションが最後まで再生されてしまう。モアイ状態の間に新しいゲームをロードすると、そのアイテムを再度使用するか、水や穴に落ちるまで、プレイヤーが永久に無敵状態になってしまう。バグ報告をしてくれた Eepy Eevee さんに感謝しますバグ修正の試み:ラオラとフワモコが会話するシネマティックシーンや、リズがネリッサ城に入ろうとする場面で、バイオリンアイテムを連打すると、ソフトロックが発生する可能性があります。バグ報告をしてくれた Eepy Eevee さんに感謝しますバグ修正の試み:ジジとのボス戦中のカットシーン中にアイテムを連打すると、ボスの状態が異常になる場合がありました。バグ報告をしてくださったEepy Eeveeさんに感謝しますバグ:ジジのボスルームに入るたびに、右上にランダムな岩が落ちていましたバグ報告をしてくださったEepy Eeveeさんに感謝します
    Read full article on Community Announcements (Xyros Games)
  • Patch NotesOfficial

    Bug Patch Note - June 16th

    ADJUSTMENT: Slightly reduced Elizabeth's speed (~7% decrease)-> It felt like the difficulty bump from Raora bossfight to Elizabeth bossfight was slightly too high. Elizabeth speed was also quite fast in the later phase of the fight.ADJUSTMENT: Further slightly increased the hp drops from destroying plants and boxes.half gear 20% -> 25%full gear 8% -> 10%-> A lot of people are farming hp from boxes to get back to full health and I felt like it was taking a little too long to farm, especially later on in the game when players have more health.ADJUSTMENT: Reworked some of the bossfights attacks. In a few cases (Liz/Gigi/Biboo/Fuwamoco/etc), the boss would continually charge at the player until they got close enough to attempt to attack them. Now, if the player continuously run away for a few seconds, the boss will stop chasing and simply attack from where they are.-> This change should feel better for players panicking and spamming dashes.BUG: In some rare cases, on slow machines or during lagspikes, some bosses were sliding off the screen while dashing towards the player.BUG: Defeating Immerred now properly removes all projectiles from the room.BUG: If you killed Calli/Kiara/Ina while on the edge of the map, you would teleport to the next area without seeing the defeat cinematic.-> Area transition are now re-enabled after viewing the defeat cinematicBUG: If you killed the dungeon boss while standing where the teleporter spawned, you would teleport outside the dungeon without seeing the defeat cinematic-> Teleporter are now re-enabled after viewing the defeat cinematicBUG: Using the Kiara Sword while on the water moving platform was making Cecilia fall off the platform.\調整:エリザベスの移動速度をわずかに低下させました(約7%減少) -> ラオラ戦からエリザベス戦への難易度の上昇幅が、やや大きすぎると感じられました。また、戦闘の後半ではエリザベスの移動速度がかなり速くなっていました。 調整:植物や箱を破壊した際のHP回復量をさらにわずかに増加させました。装備が半分の場合 20% → 25%装備がフルの場合 8% → 10% → 多くのプレイヤーがHPを全回復させるために箱からHPを回復させていますが、特にゲーム後半でプレイヤーのHPが増加した段階では、その回復に時間がかかりすぎていると感じました。 調整:一部のボス戦の攻撃を再調整しました。リズ、ジジ、ビブー、フワモ...
    Read full article on Community Announcements (Xyros Games)
  • Patch NotesOfficial

    Bug Patch Note - June 13th

    BUG: The "timer" spikes were not paused properly when opening the inventory.Thank you Cecilia for playing the game where I could see this bug happen live.BUG: During the Pekora fight, you could break the falling rocks before they fall down from the sky.ADJUSTMENT: Slightly increased the hp drops from destroying plants and boxes. half gear 15% -> 20%full gear 5% -> 8%BUG: There was a hole leading to a cave to the North that wasn't acting like a hole. You can walk over it without falling in it.BUG: When meeting Gigi for the first time, it was possible she would slide to the side or that she would face away from you in some cases.Thank you Eepy Eevee for the bug report\バグ:インベントリを開いた際、「タイマー」のスパイクが正しく一時停止されなかった。このバグが実際に発生する様子を目の当たりにさせてくれたセシリアさん、ありがとう。バグ:ペコラとの戦闘中、空から落ちてくる岩が地面に落ちる前に破壊できていた。調整:植物や箱を破壊した際のHP回復量をわずかに増加させました。装備が半分の場合 15% → 20%装備がフルの場合 5% → 8%バグ:北にある洞窟へと続く穴が、穴としての機能を果たしていませんでした。その上を歩いても、中に落ちてしまうことはありません。バグ:ジジと初めて会う際、場合によっては彼女が横にずれたり、プレイヤーから背を向けてしまったりすることがありました。バグ報告をしてくださったEepy Eeveeさん、ありがとうございます。
    Read full article on Community Announcements (Xyros Games)

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