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Fatemender

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Fatemender

studio wtchcrft · Published by studio wtchcrft · Official site ↗

Last updated 28 Sept 2026

A Tarot puzzle adventure where you collect cards, cast spells, and place paths to reshape an ever-shifting Labyrinth. Outsmart the Fates, collect powerful Artifacts, and attempt the impossible—escape Purgatory.

Free to PlayComing SoonDJCTQ 10Full Controller Support

Free

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Prices can lag the live Steam store — always confirm before buying.

Strategy · 2027 · More free games

Navigate Purgatory's ever-shifting maze by casting Tarot spells and collecting Artifacts in Fatemender, a strategy game where your choices shape the outcome.

About this game

We wouldn't play a game made with AI, and we wouldn't expect you to either

Our AI use policy is simple. We don't use AI for any part of development, including art, writing, sound design, music, programming, or marketing. When you play Fatemender, know you're supporting human creators who make things the old fashioned way: with our brains and hands.


About the Game

Fatemender is a Tarot-themed card puzzle adventure of strategy and pathfinding. Craft a route through an ever-shifting maze brimming with existential peril. Cast spells to traverse and transform the Labyrinth. Collect and level up powerful Artifacts to defy the Fates and be the first to escape Purgatory.

First you build the maze, then you escape it. Place Paths strategically to guide the Weaver to the Exit. The Landscape is unveiled one tile at a time as you place Paths and move forward. You must always be ready for surprising reveals or unexpected foes.

The Paths you place aren’t set in stone. Deploy your arsenal of dozens of Spells to alter Paths, avoid dead ends, transform Tiles, shift rows and columns like a Rubik’s cube, or avoid traps and treachery. But every card you play pushes you one step closer to being forever lost—you only have until your deck runs out to escape the Labyrinth.

You won’t be alone on your journey. There will be dangers along the way: the whims and weapons of the Fates will try to stop you from reaching your destination. Before every stage, you must draw from the Tarot-style Deck of Fates to determine the challenges you will face. And the Fates won’t let you pass easily—they will do everything in their power to try to trap you in Purgatory forever.

Meet a cast of powerful spirits doomed to haunt the cursed plane of Purgatory. As you learn about them and how they became trapped, you’ll also learn about your own life and the decisions that shaped it. What led you to become trapped in the Labyrinth? What does it mean to escape? And what dark power rules over the afterlife, trapping countless souls within? This roguelike journey will have you retracing your steps as well as your history as your memories are slowly regained, and the truth about the world is revealed.

  • Endlessly replayable gameplay: a combination of handcrafted and procedurally-generated stages mean you will never face the same challenge twice

  • 32 Fate Cards and over 60 Spell Cards to unlock and master

  • 10 varied Landscape Tiles to discover, each with unique effects and challenges

  • 12 powerful Artifacts, hidden deep within Temples, that you can level up and use to arm yourself against the Fates

  • Beautiful hand-drawn art in a classic woodcut Tarot style, combined with highly detailed painted tiles and storybook characters, for a unique and unforgettable visual experience

  • Eerie, haunting original soundtrack performed on vintage analogue synthesizers

  • A moving story about personal choice, loss, and grief that will echo long after you complete the game

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Graphics: Integrated graphics

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    The Fatemender Demo is now available!

    We're so excited to annouce that the Fatemender Demo is now available to download! Go on ahead and grab it, we double-dog dare you.There's just a ton of content in this demo. We figure it'll take most folks two or three hours to complete the included levels. But we also reckon the included sample of the Endless Mode will be enough to hook some folks for many hours more. Why not join the Discord and hang out while you're at it?Here's what's included in the demo:Begin your adventure: The first eight levels of Fatemender are available in the demo, featuring unique challenges, story progression, and unlockable items. Progress carries over to the full game.Unlockables: Unlock two powerful Decks, two unique Packs, and four game-changing Artifacts to customize your build. And then pit them against over 20 Fate Cards for a unique challenge every run.Meet the Fates: Encounter five different Fates, each with unique relationships and storylines.Accessibility options: Alternate colour schemes for users with colour vision deficiency, motion reduction, large fonts, and turn-based gameplay.Download the demo now and let us know what you think!
    Read full article on Community Announcements (Maeanu)
  • AnnouncementsOfficial

    Fatemender runs great on Steam Deck, no rituals required

    We love the Steam Deck. Fatemender, an addictive puzzle deckbuilder with short, replayable levels, is the perfect fit for the Deck. So from the earliest days of development, we've made sure that the game looks and plays great on the Deck. It's our favourite way to play. We've got:Custom controller mappings for the DeckClear, readable UI on the Deck's displayFull Cloud Save support
    Read full article on Community Announcements (sophiefromhowls)
  • AnnouncementsOfficial

    The Curse joins the cast — learn how to join the free playtest!

    Folks, we got a big one for you this week. As of this version, all unlockables will be available for playtesters once the demo content (the first eight Threads) are complete. That means all four decks, all four packs, and all twelve Artifacts will be available to test! Get a taste of the full game and help us improve and balance it before the demo release!Want to join the playtest? Join our Discord at https://wtchcrft.com/discord to request a key and try Fatemender free today. Press and streamers can also reach out by email and we'll hook you up.Without further ado, here's the contents of version 0.4.11, the Curse update! New FeaturesFull unlock of decks and artifacts for playtesters! Now, when you complete the playtest stages and unlock the Fractal Abyss, all four decks & packs and all twelve artifacts will be completely unlocked! Hopefully, this will allow us to test and tweak how they all interact in the Fractal Abyss. Deck Perks for the remaining two decks have been implemented! Choramancy: MISTFORM: Whenever a Tile changes position or type, it has a 20% chance of becoming a Mist. Odomancy: SLOW DECAY: Whenever you place a Path, place a Shield Token on its Tile. The 8 remaining Artifacts have been reimplemented to allow leveling! Worn Tent: L1: When the Weaver is on a Meadow, you no longer need to discard a Card during the End Phase for having Movement Points remaining. L2: When the Weaver is on a Meadow, Maze, or Mountain, you no longer need to discard a Card during the End Phase for having Movement Points remaining. L3: You no longer need to discard a Card during the End Phase for having Movement Points remaining. Ancient Tome: Once/twice/three times per Thread, select a Tile with a Path. Add an Exit at random to that Path. (Using it on a four-way Path creates a Portal). Azure Thread: Once/twice/three times per Thread, look at the top five cards of the Deck. You may place them at the bottom of the Deck. Crafter’s Belt: Once/twice/three times per Thread, select...
    Read full article on Community Announcements (sophiefromhowls)
  • Patch NotesOfficial

    The Trickster joins the cast — Playtest Update 6 is live!

    Fatemender Public Playtest Update 6 is live, featuring some major new features, including The Trickster character and story sequences and Deck Perks, a major change to how Decks work in the game. Check out the full patch notes below!We are drawing near to the end of this first Playtest. We plan to release two more feature updates before closing it and doing final polish for the demo release. (Playtesters won't have their access revoked, but we will stop accepting new signups.) Thanks so much to all of our playtesters for your valuable feedback and suggestions! Fatemender gets better every week thanks to all of you.New FeaturesThe Trickster story: The Trickster joins the cast! When encountering the Trickster in a Temple or in the Fractal Abyss, all-new story sequences will play, accompanied by new music and character art. The Trickster offers the Weaver secret knowledge about the Labyrinth, but can they be trusted?Deck Perks: Introducing Deck Perks, special powers unique to each deck. So far Perks for the two demo decks have been implemented. In their current forms they represent significant buffs to both decks, but they will be tweaked for balance as time goes on.Numismancy: NUMBERS GAME: Draw an additional card at the beginning of the first turn of each Thread.Psychomancy: ASTRAL PROJECTION: Whenever the Weaver moves to another Tile without spending Movement Points, if there are at least 3 cards in the Discard Pile, return the bottom two cards of the Discard Pile to the bottom of the Deck.Cloud Save: Cloud Save is now supported via Steam! Save and config files now sync across all supported platforms (Windows/Linux/SteamOS/macOS) Balance ChangesNumismancy Deck: Regain Strength has been renamed to Conjuration. Signature Spell is now Conjuration, added one copy of Conjuration and removed one copy of Spectral Steed UI & gameplay changesAdded SFX to the Warden (padlock unlock/lock for Tutorial, chain effect when activated)Added more animations to our beloved guide, Blin...
    Read full article on Community Announcements (sophiefromhowls)
  • Patch NotesOfficial

    Playtest Update 5 is live!

    Fatemender Playtest Update 5 (version 0.4.6rc4) is now live! This update features a number of updates to mechanics, including a redesigned pack opening experience that features 8 new cards to discover and master. There's a ton of stuff in this update, so check out the complete patch notes below for all the changes! Thanks as always to our playtesters for their bug reports and feature suggestions, Fatemender gets better every week thanks to you. v0.4.6 New Features Card rarity display: Different card effects always had different rarities behind the scenes, but now they are displayed to the user in the form of colored card elements. Common cards are rendered in white, uncommon cards in green, rare cards in blue, and legendary cards in orange. For users with colour vision deficiencies, we have added a "Card Rarity Legends" toggle in the Gameplay options, which will additionally show a rarity legend (C/U/R/L) on the bottom right of each card. The pack opening screen has been jazzed up with some new sounds and animations as well. We will be continuing to refine this feature over the coming weeks! Card school display: The school of magic each card belongs to is now displayed as a legend behind the path! Look forward to card designs with school-based synergies in the future... Landscape tile ambiences: Added ambiences for Valley, Void, Vineyard, and Vapor, completing the set of tile ambiences! Click-to-move: You can now click a tile to move to it. I don't know why this wasn't in there before. New card effects!Blood Gate (Psychomancy/Numismancy, Legendary): Destroy the top twenty cards of the Discard Pile, then select a Landscape Tile. The Weaver moves to that Tile. Consume Desire (Numismancy, Rare): Destroy the top ten cards of the Discard Pile. Draw two cards, gain two Movement Points, and gain two Journey Points. Crossroads (Odomancy, Rare): Select a face-up Tile with a Path. Its Path becomes a four-way Path. Graverob (Numismancy, Uncommon): Shuffle the bottom three card...
    Read full article on Community Announcements (sophiefromhowls)

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