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Watch trailer on Steam ↗Don't Pray
Summer Game Studio · Published by Summer Game Studio · Official site ↗
6 user reviews — 83% positive (6 reviews)
Last updated 28 Sept 2026
Don't Pray is the world’s first Magic PvP shooter with built-in aimbot and wallhack. Yes. Seriously. Gods won't save you here, but they might listen. Pray to ancient statues for game-breaking powers or map-altering chaos. Assemble your team, combine skills, and out-think the arena.
Action, Adventure, Indie, Free To Play, Early Access · 2026 · More free games
Explore a world where gods are mere statues and aimbots rule. Assemble your team in Don't Pray, an action-packed indie free-to-play experience from Summer Game Studio, where every match is a battle of wits and skill.
About this game
Don't Pray is the world's first magic-class team-based PvP shooter where aimbot and wallhack aren't hacks, they're core features. Gods won't save you here, but they might listen.
Assemble your team, combine your skills, and fight across shifting arenas where ancient deities grant game-breaking powers or unleash total chaos. We took the strategy of MMORPG arenas (the combos, the cooldowns, and the tactics) and put them into the fast-paced shooter game modes you love.
Forget flick shots and spray patterns. Winning here is about out-thinking your opponents and knowing when to ask the gods for a favor.
LOCK ON. COMBO UP. WIN.
Click tab to lock on your target and see them through walls (for a short duration) - tab is our core Wallhack + Aimbot mechanic.
THE GODS ARE LISTENING
Scattered across every arena are ancient statues. Pray to them for help, but beware: you might not know who is listening.
A prayer might grant you god-like mobility, flash bombs, or the power to call down firestorms to control the map. But every blessing has a cost. Some gods take before they give. You might get a massive speed boost, or you might get nerfed into the ground when you least expect it.
In the arena, the deities are just as unpredictable as the players. Use their power to turn the tide, but beware of the risks.
COMBAT
We basically give you aimbot and wallhack. And before you report us: it’s a feature, we promise. Tap to lock on your target and your abilities do the rest.
Since aim is handled, the real skill comes from how you use your abilities and work together to do combos. Think classic MMO Arena meets hero shooter. You win by reading your opponent, timing your cooldowns, and knowing which combos to hit. If you lose, it's because you got outplayed, not because someone has 2000 hours of aim training.
Every class brings unique abilities to the fight:
Frostweaver: Control the battlefield with slows and freezes
Infernal: Burn everything. Ask questions never.
Windwalker: High mobility and knockback damage
Shadowstalker: Lurk behind enemy lines and delete targets
Harbinger: Big boi tank who can leap around like spidyman (it's copyrighted so let's call it that)
Luminary: Keep your team alive when everything goes wrong
Master one. Learn them all. Find the combos that break the meta.
GAME MODES
Capture The Flag
Classic. Grab the flag. Don't die. Two teams. One winner.
Domination
Hold the points. Control the map. Coordinate or crumble.
More modes coming..
We're cooking something. Competitive. Claustrophobic. Infectious. Did someone say tower climbing and zombieees? Stay tuned.
FEATURES
Aimbot
Yes, really. Tap to lock on. Your abilities track. No more losing fights because someone's got better flicks. Focus on combos and strategy instead.
Wallhack
See your locked target through walls. Know where they are. Plan your approach. It's not cheating if everyone has it.
The Gods are Watching
Pray to statues for flash bombs, speed boosts, or firestorms. But be careful:you don't know who is listening. Some gods give power; others just want to watch you struggle.Proximity Voice
Hear enemies when they're close. Trash talk. Coordinate. Panic.6 Classes (No Grinding)
Frostweaver, Infernal, Windwalker, Shadowstalker, Harbinger, Luminary. You get the full kit immediately: no grinding levels or gear for months.Pick your POV
Switch between first person, third person or a wide MMO-style view whenever you want.CTF and Domination
Classic capture the flag and two domination maps. More modes coming soon.Play with Friends
Squad up or queue solo.No Servers, Just Player
We use peer-to-peer networking. It's what lets us ship the game for free and move fast on your feedback. We'll move to dedicated servers as we get closer to 1.0 to handle more players and keep things competitive.Free. And NEVER DUCKING Pay-to-Win.
The game is free. Always. We hate pay-to-win. There are already cosmetics in the game if you want to support the development, but that's it. No gameplay advantages for money. Period.Ranking System
Climb up the ladder from day one. Join tournaments and play to win unique in-game skins.
System Requirements
Will my PC run this? →Minimum
- OS: Requires a 64-bit processor and operating system
- Processor: Windows 10 64-bit (latest service pack)
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 670 2GB or AMD Radeon HD 7870 2GB (DirectX 11 compatible)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 10 GB available space
- Sound Card: DirectX compatible
Recommended
- OS: Windows 10/11 64-bit (latest service pack)
- Processor: Intel Core i7-4770 or AMD Ryzen 5 2600 (or equivalent)
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 590 (DirectX 12 compatible)
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 30 GB available space
- Sound Card: DirectX compatible
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Small patch - Bugfixes in Lobby and 1v1 Duel Arena
We have fixed minor issues when inviting friends into your open lobby. We also made sure that there are no incorrect kill counts in the 1v1 duel arena anymore. Thanks again for all your comments and feedback :) We can't wait to play with you. Much love Summer TeamRead full article on Community Announcements (andonu)Patch NotesOfficial
PATCH #4: ZOMBIE MODE IS HERE!
NEW GAME MODE: Zombie Infection We’ve added a whole new game mode — Zombie Infection. One player starts as the zombie and must infect others by hitting them. Infected players join the zombie side, and the round ends either when time runs out (survivors win) or when everyone is infected (zombie wins). It’s chaotic, tense, and a completely different pace from our other modes. Duel Mode FixWe fixed a bug where Duel Mode ended after the first kill. It now works as intended — the first player to reach 3 kills wins the match. Menu UI Fixes We resolved several UI bugs in the menu, especially issues with already disabled buttons behaving incorrectly. The menu should now feel cleaner and more consistent. Balancing We made minor damage tweaks to the Infernal, Luminary and Windwalker.Thanks again for all the feedback and support — we can't wait to hear what you think of the new game mode. Much love Summer TeamRead full article on Community Announcements (andonu)Patch NotesOfficial
Patch #3 - New Practice Range & more!!
It's only been a few days since we released Don't Pray for Early Access. Thanks for everyone who's played so far, we're excited to share some new updates with you.Practice Range ReworkWe completely reworked the Practice Range to give you a proper introduction to the game’s mechanics and way more freedom to test your skills. You can now switch classes anytime, spawn NPC bots to fight against, and explore all the temporary abilities you get by praying to statues in a controlled environment. You can also now jump straight into the Practice Range directly from the Tutorial section in the menu. Functional DummiesThe dummies in the Practice Range are now fully functional. Enemy dummies deal damage, and ally dummies can be healed. This should make testing classes and mechanics feel much more realistic. Map Polish & Collision FixesWe made minor visual adjustments to some of the maps and fixed minor collision issues. Overall things should feel cleaner and more polished. As always, we really appreciate everyone testing the game and sharing feedback with us. It genuinely helps us improve things step by step. Much loveSummer TeamRead full article on Community Announcements (andonu)AnnouncementsOfficial
1v1 GAME MODE + NEW LEVEL + REWORKED LOBBY SYSTEM!
Thank you so much for all the feedback you've been sharing with us on Discord. We really appreciate it. We've been working super hard and have cooked up some exciting stuff we want to share with you all :) 1. New Map: Dual ArenaWe felt the game was missing a space built purely for intense one-on-one matchups, so we made one. Dual Arena is focused on tight, direct fights where it's just you versus your opponent. It's fast, competitive, and all about raw skill. 2. Restructured Lobby SystemWe reworked the lobby system entirely to make it more intuitive and smoother to use. You can now easily host your own public lobby, join an existing one, or still queue up into random lobbies. 3. Improved UIWe've added new UI elements that clearly show team scores and round wins between rounds. It's now much easier to understand how the match is going at a glance.4. In-Game Class SwitchingYou regret the class you chose in the beginning? No worries, you can now switch classes mid-game. Change in spawn or from the death screen if you want a new strategy. 5. New Splash ArtWe added some new splash art for game modes, maps, and the loading/waiting screens between matches for smoother transitions in between levels. 6. Ranking and Leaderboards FixedWe fixed issues with ranking and leaderboards. Progress and placements are now visible and track correctly.7. Refined Asset PrewarmingWe improved how assets are prewarmed to reduce in-game lag and stutters.Thanks again for all the support and for shaping our game. More exciting stuff coming soon. Much loveSummer TeamRead full article on Community Announcements (NiceTutorial)Patch NotesOfficial
First update just 1 day after release! :)
Hey Everyone! Here is our first Update after going into early access. We know there are still only a few people playing at a time, as we are slowly growing. To find people to play with, we still recommend you go to our Discord and find people to play with :) We the devs would also love to play, just ping us! Anyways here's the update! 1. We uploaded a video tutorial today to explain how wall hack and aimbot works! 2. Performance - First-Use Lag Spikes FixedWe overhauled our shader warmup system to precompile a much wider range of visual effects during the loading screen, so your GPU isn't scrambling to compile them mid-fight.Fixed lag spike when Shadow uses Invisibility (Q) for the first timeFixed lag spike when Shadow throws a Tether Trap (E) for the first timeFixed lag spike when Invincibility statue effect is used for the first timeFixed lag spike when Invisibility statue effect is used for the first timeFixed lag spike when Flash Bomb statue effect detonates for the first timeFixed lag spike on first use of Life Grasp beam, Stun Bomb, lock-on targeting, and ultimate ability readyingFixed lag spike when the damage vignette (red screen border) appears for the first timePre-loaded bomb projectiles and speed boost sparkles to prevent hitches on first useOverall smoother first encounters across the board - if it has particles, shaders, or glowy bits, we've made sure it's ready before you need itUI FixFixed HP number overlapping the health bar in exported builds — the text now stays properly above the bar regardless of resolution or display scalingThanks for playing and reporting issues. Keep the feedback coming!Much love and sun from The Summer teamRead full article on Community Announcements (NiceTutorial)






