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End of Eden

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End of Eden screenshot 1
Playable Teaser Release Date Trailer trailerWatch trailer on Steam ↗

End of Eden

Laughing Fox Games · Published by Laughing Fox Games

Last updated 28 Sept 2026

End of Eden is an open world RPG where you arrive unwanted on a cursed island and must earn every inch. Master tight melee, archery and magic. Join a faction, grow deep talents, craft gear, and explore a living world with real routines, tough bosses and meaningful quests.

Free to PlayComing SoonDJCTQ 14Full Controller Support

Free

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RPG · 2027 · More free games

Embark on a journey to survive and thrive on a cursed island as you master combat styles and grow your character through deep talents and meaningful quests. Join factions, craft gear, and explore a living world with real routines and tough bosses.

About this game

End of Eden is a love letter to the first two Gothic games. You will explore the mysterious island of Eden, a place of strange anomalies and wild beasts waiting for lost wanderers.

To survive you must earn your place in one of three island guilds. They do not recruit just anyone, so you will prove yourself first. Do not count on help. On this island everyone looks out for their own survival.

Key features

  • A living world
    NPCs and creatures follow day and night routines. They live their own lives without waiting for you. Even without your presence the world would function just fine.

  • From nobody to threat
    At first you must take great care in every fight. As you complete quests and defeat tougher enemies, you become the danger.

  • Guilds
    Join one of three atmospheric guilds. Each has its own values and rules, and each teaches different talents that shape your build and story path.

  • Deep character growth
    Talents for melee, ranged and magic are only the start. You also learn crafting, resource gathering and unique character perks that open new options.

  • Dynamic combat
    Victory depends on reflexes and knowing your foes. Use a broad arsenal of weapons and spells to control distance, punish mistakes and survive.

  • Meaningful quests
    Many quests have more than one outcome with different rewards. Those rewards are often of similar value, so you can choose the resolution that fits your playstyle instead of chasing a single best answer.

System Requirements

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Minimum

Minimum:
  • OS: Windows 11
  • Processor: TBC
  • Graphics: TBC
  • Storage: 25 GB available space

Supported Languages

English*, Polish*, German, Russian
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Playable Teaser - redemption patch 2.0

    Hello everyone!Today, we are releasing a complete overhaul of the End of Eden Playable Teaser, focused primarily on rebuilding the map and delivering a major visual upgrade.This is far more than a regular patch. We have changed the rendering pipeline, improved the consistency of the art direction, replaced enemy models, reworked multiple systems, and added a significant amount of new content.Check out the full list of improvements below.Major OverhaulsChanged the rendering pipeline to significantly improve lighting and overall visual quality.Introduced additional rendering techniques, including Ambient Occlusion, Global Illumination, terrain blending, and numerous smaller improvements to increase visual fidelity and consistency.Replaced all enemy 3D models to better match the updated art direction.Added a large number of new environmental assets, decorations, and props.Added new animation sets for quests, dialogues, and combat.Reworked the user interface to give it a more distinctive and stylized appearance.Updated several dialogues to better reflect recent lore changes and improve narrative consistency.Improved combat responsiveness and general gameplay feel.New additionsAdded a completely new beach area.Added new quests and NPCs, bringing the total number of available quests to 10.Added new talents.Added numerous new weapons, items, and consumables.Known issuesNew questlines and dialogues currently do not include voice-over or accompanying character gestures. These will be added in a future update.In rare cases, NPCs who become involved in combat may fail to provide quest items.The boss fight is currently disabled while we continue working on additional improvements. It will return in a future update.Grab the overhauled Playable Teaser here:Last 48 hours to support KickstarerTogether with Playable Teaser we launched Kickstarter page, so if you like what you see, you can support our future developement to make sure we can fullfil our creative vision.Our publisher a...
    Read full article on Community Announcements (Laughing Fox GG)
  • Patch NotesOfficial

    Playable Teaser - patch 1.03

    Hello everyone!It's time for the third patch, as we continue fixing and improving our playable teaser. The most important change in this update is the addition of facial animations and character gestures during dialogues, which should make conversations feel much more alive and natural.ImprovementsAdded facial animations and character gestures during dialogues. Improved performance during dialogues. Noticeable performance drops during conversations should no longer occur.Improved HUD and health, stamina, and mana barsImproved enemy health bar visualsBug FixesFixed an issue where enemies would sometimes not attack the player.Interaction text is no longer obscured by the game world and is now always rendered on top. Various minor bug fixesGrab the Playable Teaser here:Support future developmentTogether with Playable Teaser we are launching our Kickstarter page, so if you like what you see, you can support our future developement to make sure we can fullfil our creative vision.Our publisher allows us to create a minimum viable version of the game with a smaller team, smaller scope, and lower final polish quality.With your support, the money goes directly into our investment part of the project. That means bringing more people on board full-time, ordering more music, and creating a larger amount of assets.Everything beyond that will be directly connected to stretch goals.We already reached over 250% of the goal, and are close to unlock the ice magic - more details soon on our YouTube!If you want to report a bug, ask us anything, and have an influence on how the game evolves, join our Discord:And if you haven’t wishlisted and followed the game on Steam yet, remember that we need every bit of your support to make sure we can reach RPG fans all over the world.See you soon, we have another exciting news just around the corner!Laughing Fox Games
    Read full article on Community Announcements (Laughing Fox GG)
  • Patch NotesOfficial

    Playable Teaser - patch 1.02

    Hello everyone!We continue our promise of delivering updates to our Playable Teaser throughout the Kickstarter campaign, so here is another one. These improvements and bug fixes comes directly from your reports and suggestions, so please keep us sending more! We are already working on future patches, together with some visual enemies overhaul and huge lighting improvements.ImprovementsReworked enemy combat behavior.Enemies now move without sliding.Added more enemy idle animations.Improved enemy rotation during combat.Added and improved enemy running attacks.Improved camera shots during dialogues.Added a frame rate limit / improved default performance settings to prevent the game from pushing the GPU to 100% already in the menu.Added mouse sensitivity settings.Improved camera controls, especially when changing camera distance and when the camera moves along walls.Rebalanced fall damage. Fall damage now scales better with fall height.Changed combat music behavior: combat music now starts from the beginning when entering combat, while exploration music works as before.Improved the audio mix, including overly loud music and waterfalls.Improved waterfall audio range so they are no longer heard from absurd distances, for example inside caves.Added clearer labels for the TRADER / INVENTORY windows during trading.Fixed the starting tutorial screen so it now shows the correct mouse attack inputs.Improved the detection range of interactive objects so interaction prompts appear from a more reasonable distance.Improved the readability of interactive objects, making it easier to recognize what can be interacted with.Bug FixesFixed an issue where the game could start in pause mode.Fixed an issue where weapons could sometimes disappear from the inventory after restarting the game.Fixed an issue where unequipping a weapon from the inventory while it was drawn could leave the character stuck in a combat pose.Fixed an issue where the character could keep running for a short moment af...
    Read full article on Community Announcements (Laughing Fox GG)
  • Patch NotesOfficial

    Playable Teaser - patch 1.01

    Hello everyone!Thank you so much for trying out our Playable Teaser. All your feedback, both motivational and constructive criticism, is extremely helpful for us going forward.Just to let you know, our plans include updating the Playable Teaser throughout the entire 45-day campaign, and we know we have to prove that we can earn your trust with a proper level of support.So, without further ado, here are the patch notes:FixedFixed a blocker that could happen after crouching with a loot item.Fixed an issue that could cause the camera to get stuck.Fixed the “Light” quest — the lamp can now be crafted and the quest can be completed.Fixed the Fisherman quest.Fixed footstep/stomping issues.Improved waterfall sounds.Fixed jumping and drawing a weapon while climbing up.Fixed collision inside the tent.Fixed cave planks and the issue where the player could fall under the platform.Improved collision around tents, rocks, mountains, and other places that allowed players to escape the map.Fixed the ladder. Sadly, no more flying.Improved the hero model — the leg should no longer clip through the pants.Meat items now stack correctly.Ambient volume now properly follows the audio settings.Fixed Hera dialogue lines that did not match the voice acting.Improved the text of some quest logs.Renamed “Blacksmithing” to “Crafting Table”.Cooking recipe descriptions should now display correctly.ImprovementsOptimized waterfalls.Improved the look of the crafting table.RecommendationAfter updating, we recommend starting a new game to avoid issues with old saves and to properly experience all fixed quests.Grab the Playable Teaser here:Support future developmentTogether with Playable Teaser we are launching our Kickstarter page, so if you like what you see, you can support our future developement to make sure we can fullfil our creative vision.Our publisher allows us to create a minimum viable version of the game with a smaller team, smaller scope, and lower final polish quality.With your support, t...
    Read full article on Community Announcements (Laughing Fox GG)
  • AnnouncementsOfficial

    End of Eden Playable Teaser is now available!

    Hello everyone!Today is the day. After just 2 months of development, we are releasing End of Eden Playable Teaser, giving you the first idea of our creative vision, share your feedback. The teaser includes around 60 to 90 minutes of gameplay from the opening act, with multiple quests, different outcomes, and full voice-over in both English and Polish.And there is one thing we are especially proud of: everything in this teaser was created in roughly two months after assembling the full team.It is still early. It is not pretending to be final. Some systems will change, improve, and grow during development. But you can still judge the creative direction for yourself.Grab the Playable Teaser here: Support future developmentTogether with Playable Teaser we are launching our Kickstarter page, so if you like what you see, you can support our future developement to make sure we can fullfil our creative vision.Our publisher allows us to create a minimum viable version of the game with a smaller team, smaller scope, and lower final polish quality.With your support, the money goes directly into our investment part of the project. That means bringing more people on board full-time, ordering more music, and creating a larger amount of assets.At 20,000 PLN raised, all Kickstarter funds will go toward creating an additional questline and gameplay connected with becoming an apprentice in one of the 3 factions.Everything beyond that will be directly connected to stretch goals.If you want to report a bug, ask us anything, and have an influence on how the game evolves, join our Discord:And if you haven’t wishlisted and followed the game on Steam yet, remember that we need every bit of your support to make sure we can reach RPG fans all over the world.See you soon, we have another exciting news just around the corner!Laughing Fox Games
    Read full article on Community Announcements (Laughing Fox GG)

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