
Screenshots

Watch trailer on Steam ↗Colorless
AetherString Studio · Published by AetherString Studio
2 user reviews — 50% positive (2 reviews) · 14 achievements
Last updated 28 Sept 2026
In a world ruled by a single shade of green, color is the ultimate taboo—and the ultimate truth. Explore, restore, and then choose: Will you maintain the illusion of order, or embrace the chaos of color?
£2.49
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Price history
Indie, RPG, Casual · 2025 · More under £5 games
Embark on a journey through a green-dominated realm in Colorless, an indie RPG from AetherString Studio. Restore color and decide whether to uphold order or unleash chaos.
About this game
Colorless is a narrative exploration game centered on the theme of "Bugs." Players enter a seaside town where everything is uniformly tinted with an orderly green. However, dissonant "Fragments of Color" begin to appear like system glitches, shattering the eternal calm.
◆ A Unique Narrative Told Through Color
Why is the world only green? What do the sudden colorful "Bugs" signify? By interacting with the environment, completing tasks for the residents, and collecting scattered puzzle pieces, you will gradually uncover the shocking truth of this world. Every choice to "restore" an object (by painting it green) or to "color" it (by imparting hue) shapes your understanding of order and freedom.
◆ Philosophical Puzzles
The puzzles are seamlessly woven into the environment and story. Whether it's repairing a sign or fulfilling a specific order, each task is designed to provoke deep reflection on the world's operating principles. Collecting all the puzzle pieces to complete the final picture is the key to unraveling all mysteries.
◆ Retro-Future Visual Aesthetic
The game's art style employs a retro aesthetic, using high-contrast color blocks and pixel art to construct a unique world that feels both nostalgic and futuristic.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7/Windows 10
- Processor: AMD Ryzen 7 4800U with Radeon Graphics
- Memory: 16384 MB RAM
- Graphics: Support for OpenGL 3.3
- Storage: 500 MB available space
Recommended
- Requires a 64-bit processor and operating system
- Storage: 1 GB available space
Supported Languages
Latest news
Patch NotesOfficial
BJ Time, Dec. 4 Minor Fix
1.Optimized the fishing sales logic for more stable income. 2.Fixed issues with overlapping dialog boxes and tooltips not disappearing. 3.Adjusted the physics layer range of some scene objects to prevent characters from getting stuck. 4.Changed the coin acquisition sound effect and added an item acquisition sound effect for better feedback.Read full article on Community Announcements (Blackwall)Patch NotesOfficial
Update on Dec 1 (BJT)
The following updates and fixes have been completed: 1. Optimized the save function for improved stability. 2. Added price labels to the shopping page of the convenience store. Now, besides clicking to check the price, you can more intuitively see the prices of store items. 3. In the fishing area, the "Start Fishing" button will be hidden after you begin fishing to avoid repeatedly triggering instances of the fishing mini-game. 4. In the painting area, the "Start Painting" button will be hidden after you begin painting to avoid repeatedly triggering instances of the painting mini-game. 5. Added a close button to the phone interface, replacing the previous method where the phone could only be closed using the bottom toolbar and the backpack could only be closed with a close button. Now, both the phone and backpack can be closed using either method: clicking the corresponding button in the bottom toolbar or clicking the close button. 6. Fixed a bug where selling a "Mysterious Octopus" might not grant money.Read full article on Community Announcements (Blackwall)






